MirrMurr Level 1 of the Dungeon (0, 1, D:1) a +0 club (14, 26, D:1) a +0 dagger (17, -11, D:1) a +0 dagger (25, 35, D:1) a +0 club (33, 24, D:1) a +0 club (34, -4, D:1) a +0 dagger (37, 10, D:1) 23 arrows (37, 16, D:1) a +0 club Level 2 of the Dungeon (2, -4, D:2) a +0 robe (3, 3, D:2) 16 bolts (7, -25, D:2) a +0 short sword (7, 10, D:2) a +0 war axe (8, -24, D:2) a +0 dagger (12, -20, D:2) a +0 dagger (13, -20, D:2) a +0 dagger (14, -27, D:2) a +0 animal skin (20, 12, D:2) a +0 short sword (22, -19, D:2) a +0 ring mail (23, -30, D:2) a +0 leather armour (41, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a leopard gecko skeleton (4, 14, D:3) 3 scrolls of amnesia (4, 21, D:3) 3 gold pieces (6, 20, D:3) a +0 hand axe (7, 30, D:3) 2 stones (8, 30, D:3) a stone (9, 27, D:3) a stone (10, 23, D:3) a +0 dagger a +0 robe (10, 24, D:3) a cursed -2 club a stone (10, 26, D:3) a stone (10, 27, D:3) a +0 whip (still there?) a stone (still there?) (10, 29, D:3) a stone (11, 23, D:3) a stone (13, 7, D:3) a bat skeleton (13, 30, D:3) a scroll of magic mapping (14, 7, D:3) a cursed +0 whip