MirrMurr Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (5, -6, D:1) a bat corpse (skeletalised by now) (7, 2, D:1) a +0 club (9, -2, D:1) a leopard gecko corpse (skeletalised by now) (9, 7, D:1) a +0 dagger (10, 9, D:1) a +0 club (11, -6, D:1) a leopard gecko corpse (skeletalised by now) (18, 28, D:1) a giant cockroach corpse (19, 29, D:1) a +0 dagger (20, 3, D:1) a cursed -3 club (21, 37, D:1) a rat corpse (28, -4, D:1) a +0 animal skin (32, 31, D:1) a scroll of identify (33, 34, D:1) a +0 club (still there?) a kobold corpse (still there?) (38, 15, D:1) a +0 whip (38, 35, D:1) 2 gold pieces (39, 12, D:1) a +0 whip a kobold corpse (skeletalised by now) (46, 15, D:1) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (51, -1, D:1) a cursed -2 club (51, 15, D:1) a +3 whip a kobold corpse (skeletalised by now) (56, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (2, 2, D:2) 9 gold pieces (7, 3, D:2) a +0 short sword (unseen) (10, 11, D:2) a bat corpse