MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (12, 9, D:1) a +1 dagger (23, 0, D:1) a +0 club (30, -12, D:1) a +0 dagger (31, 5, D:1) a +0 club (31, 23, D:1) a +0 club (41, -3, D:1) a +0 spear (46, 12, D:1) 20 bolts (51, -25, D:1) 6 javelins Level 2 of the Dungeon (0, 8, D:2) a +0 mace a +0 scale mail (1, 16, D:2) a +0 dagger (11, 3, D:2) 6 javelins (12, 15, D:2) a +0 robe (16, 28, D:2) a +2 pair of gloves (20, -6, D:2) a +0 ring mail (23, 23, D:2) a +0 robe (32, 0, D:2) a +0 ring mail (38, 31, D:2) a +2 pair of boots (52, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (1, 6, D:3) a +0 club (10, -21, D:3) a +0 dagger (11, -20, D:3) a +0 club (14, 20, D:3) a jackal corpse (skeletalised by now) (23, -3, D:3) a +0 war axe (36, -9, D:3) a +0 spear a gnoll corpse (skeletalised by now) (40, -19, D:3) a +0 war axe (44, -29, D:3) a +0 robe (44, 29, D:3) a +0 club (45, 23, D:3) a jackal corpse (skeletalised by now) (47, 8, D:3) a +0 club (50, -29, D:3) a +0 flail (54, -29, D:3) a +0 club (55, -25, D:3) a scarf of spirit shield (57, -25, D:3) a potion of cancellation (61, 4, D:3) a +0 leather armour