MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (7, -25, D:1) a +0 pair of boots (7, -24, D:1) a +0 dagger (10, -11, D:1) 15 arrows (21, -23, D:1) a +0 spear (29, -33, D:1) a +0 club (31, -22, D:1) a cursed -3 club (33, 10, D:1) a +0 dagger (39, -13, D:1) a +0 club (40, -14, D:1) a +0 short sword (46, 11, D:1) a +0 club (48, -25, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a +1 dagger (0, 5, D:2) a +0 club (8, 7, D:2) a +0 halberd (16, 0, D:2) a +0 club (17, 7, D:2) a +0 dagger (20, 4, D:2) a +0 club (20, 17, D:2) a +0 hand axe (32, 13, D:2) a +0 spear (42, 21, D:2) a +0 dagger (49, 16, D:2) a +0 ring mail Level 3 of the Dungeon (3, 29, D:3) 10 bolts (9, 30, D:3) a +0 hunting sling (9, 31, D:3) a +0 whip (30, 37, D:3) a +0 spear (32, 21, D:3) a scroll of amnesia (34, 18, D:3) a cursed -1 whip (40, 25, D:3) a +0 hunting sling (53, 8, D:3) a +0 leather armour (57, 19, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Boithui's Antique Armour Boutique the +9 ring mail "Ytsul" {+Fly rN+ MR+} (1697 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. a scarf of repulsion (300 gold) the +1 robe "Faxifu" {MR+ Str-2 Stlth+} (422 gold) It affects your strength (-2). It affects your resistance to hostile enchantments. It makes you more stealthy. a +3 chain mail of positive energy (587 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a cursed -2 robe (2 gold) a cursed +0 leather armour (25 gold) a +1 helmet (287 gold) the +2 scale mail "Zimeis Igha" {rElec rF+ Str+3 Dex-3} (875 gold) It affects your strength (+3). It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. [Shop] Suxul's General Store a wand of polymorph (7) (126 gold) a +0 dagger (28 gold) a +0 mace (42 gold) a +0 trident (49 gold) the amulet "Cydas" {+Fly rF++ Regen+ Str-4} (674 gold) [amulet of regeneration] It affects your strength (-4). It greatly protects you from fire. It lets you fly. It increases your rate of regeneration. a +0 arbalest of flaming (141 gold) a ration (70 gold) 4 boomerangs (28 gold) 16 stones (22 gold) [Shop] Plog's Distillery a potion of magic (104 gold) a potion of resistance (130 gold) a potion of haste (130 gold) a potion of magic (104 gold) a potion of mutation (104 gold) a potion of cancellation (104 gold) a potion of berserk rage (65 gold) a potion of berserk rage (65 gold) a potion of resistance (130 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) [Shop] Kappic's Assorted Antiques the cursed +1 leather armour "Seqehy" {rPois rC+ rCorr Stlth-} (633 gold) It protects you from cold. It protects you from poison. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. It has a curse placed upon it. a +0 quarterstaff of protection (163 gold) a +0 morningstar (96 gold) a scroll of identify (48 gold) a scroll of random uselessness (24 gold) a scroll of fog (48 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) the cursed +1 robe of the Eleven Hells {MR- Str+4 Int+5 Dex+2} (686 gold) It affects your strength (+4). It affects your intelligence (+5). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. a book of Transfigurations (1320 gold) a +0 flail (84 gold) [Shop] Ethrih's Distillery a potion of ambrosia (80 gold) 2 potions of haste (200 gold) a potion of ambrosia (80 gold) a potion of brilliance (40 gold) a potion of haste (100 gold) a potion of lignification (30 gold) a potion of resistance (100 gold) a potion of curing (30 gold) a potion of curing (30 gold) (0, 0, D:4) a +0 morningstar (2, -6, D:4) a +0 robe a +0 dagger (3, -5, D:4) a +0 whip (11, -15, D:4) the +9 whip "Ytaaz" {drain, rN+ Int+4 Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (-5). It protects you from negative energy. (17, -16, D:4) a +0 hunting sling (20, 4, D:4) 8 bolts (22, -8, D:4) a scroll of noise (25, -2, D:4) 23 arrows (30, -32, D:4) 17 bolts (33, -7, D:4) a +0 leather armour (37, -29, D:4) a +0 whip (41, -29, D:4) a +0 leather armour (42, -22, D:4) a +0 mace (42, -17, D:4) a +0 short sword (45, 5, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 club (3, -1, D:5) a +0 robe a +0 dagger (7, -1, D:5) a +0 ring mail a +0 hand axe (11, -6, D:5) a +0 flail (16, -1, D:5) a +0 giant spiked club (17, 0, D:5) a +0 robe a +1 whip of flaming (18, 0, D:5) a +0 robe a +0 dagger (19, 3, D:5) a +0 war axe (20, -1, D:5) a +0 club (21, 0, D:5) a +0 mace (21, 1, D:5) a +0 scale mail a +0 club a +0 chain mail a +0 dire flail (31, 26, D:5) a +3 ring mail (33, 16, D:5) a +0 leather armour a +0 rapier (36, 20, D:5) an uncursed ring of attention (46, 12, D:5) a cursed -3 spear a +0 club (48, 12, D:5) a +0 robe a cursed -1 club (51, 14, D:5) a +0 club (52, 15, D:5) a manual of Bows (54, 16, D:5) a +0 spear a +0 ring mail Level 6 of the Dungeon [Shop] Sixeckad's Jewellery Emporium the ring "Xotiluq" {Ice Dex+2} (362 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. a +4 amulet of reflection (270 gold) a cursed amulet of inaccuracy (20 gold) a cursed -2 ring of dexterity (20 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of fire (250 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of see invisible (150 gold) a +2 ring of protection (100 gold) an uncursed ring of flight (175 gold) (0, 0, D:6) 8 arrows (2, -2, D:6) a cursed -2 dagger (13, -1, D:6) 2 potions of degeneration (15, -12, D:6) 26 arrows (17, 16, D:6) a cursed -3 club (21, -15, D:6) a +0 hand crossbow (21, -13, D:6) a +0 plate armour a +0 scimitar (21, -2, D:6) a +0 ring mail (25, 14, D:6) a +1 pair of boots (26, -12, D:6) a +0 pair of gloves (27, 20, D:6) a +0 robe a +0 dagger (27, 21, D:6) a +0 robe a +0 dagger (34, -16, D:6) a +0 giant club (38, -3, D:6) a +0 long sword Level 7 of the Dungeon (0, 4, D:7) a +0 dagger a +0 robe (5, -18, D:7) a +0 plate armour a +0 trident (8, -25, D:7) 2 scrolls of random uselessness (12, -20, D:7) a +1 pair of gloves (14, -7, D:7) a +0 dagger (14, 7, D:7) 14 arrows a +0 shortbow (15, -22, D:7) a +0 leather armour (15, -7, D:7) a +0 short sword (15, -4, D:7) a +0 whip (17, -8, D:7) a +0 robe a +2 dagger of speed (18, -8, D:7) a +0 short sword (19, -20, D:7) a +0 glaive (19, -9, D:7) a +0 dagger (22, -38, D:7) a +0 ring mail (23, -22, D:7) 22 arrows (23, 18, D:7) a +0 club (30, -15, D:7) a +0 club (30, -12, D:7) a +0 hunting sling (35, -18, D:7) a +0 robe a +0 dagger a +0 falchion (35, -17, D:7) a cursed -1 dagger (53, -11, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (12, -8, D:8) a ration (12, 4, D:8) a +0 robe a +0 long sword (12, 6, D:8) a +0 robe a +0 short sword (13, 4, D:8) a +0 spear a +0 robe (14, 5, D:8) a cursed +0 long sword a +0 robe (16, -7, D:8) a +0 chain mail (22, 9, D:8) a +0 dagger (22, 32, D:8) a +0 dagger a +0 robe a +0 whip a cursed -2 flail (23, -8, D:8) an uncursed ring of see invisible (23, 10, D:8) a +0 club (23, 28, D:8) a +4 glaive of venom a +0 plate armour (23, 31, D:8) a +0 war axe (25, -4, D:8) 21 arrows (25, 9, D:8) a +0 flail (48, -7, D:8) 18 arrows (50, 8, D:8) a +0 giant club (54, 9, D:8) a +0 giant club Level 9 of the Dungeon (1, -30, D:9) a +0 giant spiked club a +0 giant club (1, -12, D:9) a cursed -1 falchion (1, -8, D:9) a +5 ring of intelligence (3, -25, D:9) a +0 whip (4, -22, D:9) a +0 whip (12, -5, D:9) a +0 short sword (12, 0, D:9) a +0 dagger (13, -29, D:9) a +3 ring of evasion (13, -5, D:9) a +0 whip (13, -4, D:9) a cursed +0 short sword (13, -3, D:9) a +0 club a +0 hand crossbow 22 bolts a +0 short sword (17, -33, D:9) 24 arrows (17, -31, D:9) a +0 dagger a +0 robe (17, -26, D:9) a cursed +0 robe a +0 dagger (17, -13, D:9) a +0 dagger (18, 3, D:9) a +1 dagger of freezing (19, -23, D:9) 19 arrows a +0 shortbow (21, -29, D:9) an uncursed staff of poison (21, -11, D:9) a scroll of noise (22, -23, D:9) an arrow (28, -30, D:9) a +1 leather armour of magic resistance a +0 hunting sling (28, 12, D:9) a +0 leather armour (29, -24, D:9) a +0 giant club (30, -28, D:9) a +0 quarterstaff (39, -2, D:9) a +0 hand axe (47, 4, D:9) 28 arrows Level 10 of the Dungeon [Shop] Abal's Weapon Emporium a +1 vampiric dagger (208 gold) a +2 long sword of freezing (292 gold) a +0 shortbow (48 gold) 13 stones (20 gold) the +5 morningstar "Garov" {crush, Str+2 Int+3 Dex+4 SInv} (977 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+4). It lets you see invisible. a +0 quarterstaff (64 gold) a +0 hand axe (48 gold) a +4 quarterstaff of protection (428 gold) (0, 0, D:10) a +0 robe a +0 dagger (2, -8, D:10) an arrow (2, 26, D:10) a +0 mace (3, -8, D:10) an arrow a +0 dagger (5, -5, D:10) an arrow (5, -4, D:10) an arrow (7, -6, D:10) a +2 glaive of protection (9, 15, D:10) a +0 giant club (9, 16, D:10) a +0 giant spiked club (10, -7, D:10) 2 arrows (10, -6, D:10) a +0 giant spiked club (10, -5, D:10) a +0 giant club (11, -4, D:10) a +0 troll leather armour a +2 robe of positive energy a +0 dagger a two-headed ogre skeleton (13, -1, D:10) a cursed -2 whip (13, 29, D:10) 25 arrows (14, -7, D:10) a +0 war axe (14, -3, D:10) a +0 club (15, -4, D:10) 14 arrows a +0 shortbow (15, -3, D:10) a +0 giant spiked club (15, -2, D:10) a +0 plate armour (15, 18, D:10) a +0 robe a +0 dagger (16, 0, D:10) an arrow (16, 17, D:10) a +0 hand axe (17, -1, D:10) an arrow (19, -1, D:10) a +0 club (19, 0, D:10) a +0 robe a cursed -2 dagger (19, 1, D:10) a +0 robe a +0 dagger (21, -2, D:10) a +0 shortbow 21 arrows (22, 3, D:10) a +0 pair of gloves (30, 7, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (1, -5, D:11) 2 potions of mutation (27, 11, D:11) a scroll of teleportation (29, 24, D:11) a +0 short sword (33, 10, D:11) a potion of curing (34, 21, D:11) a potion of lignification (35, 20, D:11) a +0 ring mail (36, 12, D:11) a +0 great sword (36, 19, D:11) 26 arrows (43, 5, D:11) 10 gold pieces (43, 18, D:11) a +0 leather armour (44, 13, D:11) a +0 giant spiked club an ogre corpse (skeletalised by now) (44, 15, D:11) an atropa-tipped dart (45, 12, D:11) an atropa-tipped dart (46, 11, D:11) an atropa-tipped dart (47, 5, D:11) 19 bolts the Ecumenical Temple