MirrMurr Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 15, D:1) a +0 robe (36, 2, D:1) a +0 plate armour (44, 12, D:1) a goblin skeleton (47, 15, D:1) a +0 club (unseen) (47, 18, D:1) a bat corpse (still there?) a jackal corpse (still there?) (50, 17, D:1) 24 bolts (55, 14, D:1) a jackal corpse (58, 19, D:1) 19 bolts (59, 3, D:1) a jackal corpse (59, 10, D:1) a cursed -1 club a kobold corpse (61, 1, D:1) a leopard gecko corpse (68, 18, D:1) a +0 club