MirrMurr

Level 1 of the Dungeon
(0, 0, D:1)
  18 bolts
(5, -12, D:1)
  a +0 ring mail
(5, -10, D:1)
  a +1 dagger
(18, -38, D:1)
  a cursed +0 club
(20, -38, D:1)
  a +3 leather armour
(22, -40, D:1)
  a +0 club
  a +0 chain mail
(28, -43, D:1)
  a +0 spear
(32, -24, D:1)
  a +0 dagger
(44, -27, D:1)
  a +0 club
(48, -32, D:1)
  a +0 short sword
(61, -36, D:1)
  a +0 club
(64, -52, D:1)
  a +0 club
(64, -27, D:1)
  a +0 dagger
(70, -16, D:1)
  a +0 club
(70, -10, D:1)
  a +0 club

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 whip
(10, -8, D:2)
  a +0 dagger
(10, -7, D:2)
  a +0 trident
(12, 23, D:2)
  a cursed -3 club
(13, 20, D:2)
  a +0 dagger
(14, 16, D:2)
  a +0 trident
(14, 25, D:2)
  a +0 leather armour
(17, 21, D:2)
  a +0 morningstar
  a +0 scale mail
(20, 21, D:2)
  a +0 leather armour
(23, 21, D:2)
  a +0 leather armour
(25, 19, D:2)
  a +0 leather armour
(25, 36, D:2)
  12 arrows
(33, -3, D:2)
  2 gold pieces
(46, 15, D:2)
  a +0 pair of boots
(48, 32, D:2)
  a rat corpse (skeletalised by now)

Level 3 of the Dungeon
(0, 0, D:3)
  a potion of curing
(3, -5, D:3)
  a ration
(8, -11, D:3)
  a wand of enslavement (8)
(15, -5, D:3)
  9 gold pieces
(26, 10, D:3)
  7 gold pieces
(30, 12, D:3)
  4 gold pieces

Level 6 of the Dungeon
(0, 0, D:6)
  2 arrows
(0, 1, D:6)
  an arrow
(0, 4, D:6)
  24 stones
(5, -5, D:6)
  a scroll of summoning