MirrMurr Level 1 of the Dungeon (0, 0, D:1) 18 bolts (5, -12, D:1) a +0 ring mail (5, -10, D:1) a +1 dagger (18, -38, D:1) a cursed +0 club (20, -38, D:1) a +3 leather armour (22, -40, D:1) a +0 club a +0 chain mail (28, -43, D:1) a +0 spear (32, -24, D:1) a +0 dagger (44, -27, D:1) a +0 club (48, -32, D:1) a +0 short sword (61, -36, D:1) a +0 club (64, -52, D:1) a +0 club (64, -27, D:1) a +0 dagger (70, -16, D:1) a +0 club (70, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, -8, D:2) a +0 dagger (10, -7, D:2) a +0 trident (12, 23, D:2) a cursed -3 club (13, 20, D:2) a +0 dagger (14, 16, D:2) a +0 trident (14, 25, D:2) a +0 leather armour (17, 21, D:2) a +0 morningstar a +0 scale mail (20, 21, D:2) a +0 leather armour (23, 21, D:2) a +0 leather armour (25, 19, D:2) a +0 leather armour (25, 36, D:2) 12 arrows (33, -3, D:2) 2 gold pieces (46, 15, D:2) a +0 pair of boots (48, 32, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of curing (3, -5, D:3) a ration (8, -11, D:3) a wand of enslavement (8) (15, -5, D:3) 9 gold pieces (26, 10, D:3) 7 gold pieces (30, 12, D:3) 4 gold pieces Level 6 of the Dungeon (0, 0, D:6) 2 arrows (0, 1, D:6) an arrow (0, 4, D:6) 24 stones (5, -5, D:6) a scroll of summoning