MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -16, D:1) a +0 dagger (10, 4, D:1) a +0 dagger (18, -2, D:1) a +0 dagger (20, 20, D:1) a +0 dagger (24, 4, D:1) a +0 dagger (25, 11, D:1) a +0 short sword (27, 13, D:1) a +0 dagger (27, 21, D:1) a +0 club (29, 14, D:1) a +0 dagger (30, -11, D:1) a +0 short sword (42, -4, D:1) a +0 short sword (49, 12, D:1) a +0 club (50, 3, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club (5, 14, D:2) a +0 hand axe (9, 0, D:2) a +0 mace (9, 18, D:2) a +0 scale mail (13, 1, D:2) a +3 quarterstaff of chaos (25, 6, D:2) 5 large rocks (32, 33, D:2) a +0 robe a +0 club (35, -8, D:2) a +1 dagger (40, 31, D:2) a +0 club (43, -13, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, -15, D:3) a cursed -1 trident (8, -5, D:3) a +0 scythe a +0 robe (12, -34, D:3) a +0 leather armour (19, -18, D:3) a cursed +0 robe (19, 2, D:3) a +0 short sword (34, -30, D:3) a +0 shortbow Level 4 of the Dungeon [Shop] Jobb's Weapon Emporium a +3 quarterstaff (273 gold) a +2 rapier of distortion (286 gold) the +5 falchion of the Imperium {pain, rF++ MR+} (813 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from fire. It affects your resistance to hostile enchantments. 17 stones (22 gold) a +0 falchion (39 gold) 28 sling bullets (182 gold) 25 stones (32 gold) 21 arrows (54 gold) (0, 0, D:4) a +0 ring mail (23, 31, D:4) a +0 mace (24, 35, D:4) the +5 flail of Honour {speed, Fragile rElec rC++ Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It greatly protects you from cold. It insulates you from electricity. It will be destroyed if unequipped. (28, 40, D:4) a +0 short sword a +0 leather armour (29, 39, D:4) a +0 dagger (30, 40, D:4) a +0 mace (35, 35, D:4) a +0 war axe (37, 6, D:4) a +0 whip (44, 39, D:4) a +0 ring mail a +0 club (49, 20, D:4) 21 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 24, D:5) a +0 dagger (3, -1, D:5) a +0 chain mail a +0 hand axe (3, 0, D:5) a +0 trident (5, 35, D:5) a +0 quarterstaff (6, 45, D:5) a +2 whip of electrocution a +0 robe (7, 8, D:5) a +0 leather armour (8, 8, D:5) a +0 mace a cursed +0 leather armour (12, 9, D:5) a +0 dagger (26, 26, D:5) a +0 quarterstaff (33, 31, D:5) a +0 dagger a +0 robe (33, 32, D:5) a +0 war axe a +0 leather armour (33, 33, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -2, D:6) 11 arrows (8, -6, D:6) a +0 dagger (10, 32, D:6) a +0 hunting sling (18, -9, D:6) a +0 trident (30, 39, D:6) a +0 spear (34, 14, D:6) a +0 leather armour (37, 8, D:6) a cursed amulet of inaccuracy (44, 29, D:6) a +0 leather armour a +0 falchion a +0 ring mail (46, -1, D:6) a +0 spear (50, 4, D:6) a +0 whip (52, -4, D:6) 22 arrows (56, 31, D:6) a scroll of amnesia (58, 12, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Pobloi Apawn's Antique Armour Emporium a +0 robe (17 gold) a +3 scale mail of fire resistance (650 gold) a +0 cloak (112 gold) a +0 scale mail (100 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +2 pair of gloves (412 gold) a +0 chain mail (112 gold) a +0 robe (17 gold) the +1 chain mail of Complete Protection {rCorr Int+4 Dex-4 Slay+2} (762 gold) It affects your intelligence (+4). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It provides partial protection from all sources of acid and corrosion. a +0 pair of gloves (112 gold) the +5 scale mail of the Bagpipe {MR+} (1040 gold) It affects your resistance to hostile enchantments. a +0 scale mail (100 gold) (0, 0, D:7) a +0 trident a +0 leather armour (2, -15, D:7) a +0 club (3, -16, D:7) a +3 mace (7, -11, D:7) a +0 club (7, -6, D:7) a +0 dagger (8, -11, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe (13, -8, D:7) a +0 quarterstaff (23, -19, D:7) a +0 whip a +0 mace a +0 plate armour (24, -19, D:7) a +0 robe a +0 dagger (32, -11, D:7) a +0 short sword (54, 10, D:7) a +0 giant club Level 8 of the Dungeon (7, -49, D:8) a +0 dagger a +0 robe (7, -39, D:8) a +0 short sword (12, -45, D:8) a +0 dagger (12, -43, D:8) 24 arrows (13, 2, D:8) 8 bolts (14, -39, D:8) a +0 leather armour a +0 club (19, -26, D:8) a +0 dagger (22, -26, D:8) a +0 robe a +0 dagger (24, -20, D:8) a -2 ring of protection a -3 ring of slaying (25, -35, D:8) a +1 mace of protection (27, -24, D:8) a +0 leather armour a +0 short sword of protection (30, -40, D:8) a +0 long sword (31, -24, D:8) a +0 dagger (34, -22, D:8) a +0 short sword (35, -40, D:8) a +0 chain mail a +0 long sword (35, -22, D:8) a +0 hand axe (35, -21, D:8) a +0 flail (38, -40, D:8) a +0 ring mail (39, -41, D:8) a scroll of noise (46, -18, D:8) a cursed -1 short sword Level 9 of the Dungeon [Shop] Dided's Magic Scroll Shoppe a scroll of random uselessness (12 gold) a scroll of fear (42 gold) a scroll of remove curse (36 gold) 2 scrolls of remove curse (72 gold) a scroll of remove curse (36 gold) a scroll of immolation (42 gold) 3 scrolls of magic mapping (126 gold) a scroll of fog (24 gold) a scroll of remove curse (36 gold) (0, 0, D:9) a +0 club (1, -25, D:9) a +0 hand axe (2, -6, D:9) a cursed +0 dagger a +0 short sword (2, -5, D:9) a +0 club (3, -6, D:9) a +0 dagger (6, 6, D:9) a +0 quarterstaff (10, -13, D:9) a cursed +0 ring mail (10, -5, D:9) a +0 short sword (10, 3, D:9) a +0 pair of gloves (12, -5, D:9) a +0 short sword (12, -4, D:9) a +0 short sword (13, -17, D:9) a +0 giant club (14, 15, D:9) a -2 ring of protection (17, -5, D:9) a +0 short sword (21, -20, D:9) 4 javelins (25, -16, D:9) 23 arrows (25, 3, D:9) a +0 chain mail a +0 flail (26, 20, D:9) a +0 giant club (31, 18, D:9) a +0 war axe a +0 plate armour (33, 16, D:9) a +0 mace (33, 17, D:9) a +0 dagger a +0 robe (43, 27, D:9) a +0 short sword (47, 19, D:9) the +1 ring mail of Kunu {*Contam +Fly rElec Stlth-} It insulates you from electricity. It lets you fly. It causes magical contamination when unequipped. It makes you less stealthy. (50, -22, D:9) a +0 ring mail (51, -19, D:9) a +0 trident a +0 plate armour (52, -21, D:9) a cursed -2 flail a +0 scale mail (54, -17, D:9) a +0 mace (55, -20, D:9) a +0 morningstar a +0 chain mail (56, 21, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar of protection (15, -59, D:10) a +0 whip (15, -58, D:10) a +0 short sword (16, -59, D:10) a +0 whip (16, -58, D:10) a +0 dagger (18, -59, D:10) a +0 club (19, -48, D:10) a +0 arbalest (22, -14, D:10) a +2 whip of draining (43, -43, D:10) 25 bolts (46, -45, D:10) 4 large rocks (59, -36, D:10) a +3 leather armour a +0 quarterstaff of freezing (65, -10, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 22 arrows (5, 21, D:11) 20 sling bullets (6, 20, D:11) a potion of brilliance (6, 22, D:11) an uncursed amulet of harm (7, 21, D:11) 13 stones (10, 11, D:11) a +0 giant club (11, 6, D:11) 2 arrows (12, 6, D:11) an arrow (23, 5, D:11) a +0 dagger (23, 6, D:11) a +0 club (23, 8, D:11) a +0 giant spiked club (24, 6, D:11) a +0 club (26, 26, D:11) an uncursed amulet of the gourmand (26, 30, D:11) 6 atropa-tipped darts (27, -2, D:11) an uncursed ring of flight (27, 20, D:11) a +2 robe (29, 4, D:11) 17 arrows a +0 shortbow (35, -5, D:11) a +0 hand axe (36, -1, D:11) a potion of degeneration (36, 0, D:11) a +0 short sword (36, 15, D:11) a +0 hunting sling (41, 6, D:11) a +0 long sword (48, 31, D:11) a +0 long sword (51, 4, D:11) a +0 long sword Level 12 of the Dungeon (9, 4, D:12) a +0 long sword (9, 6, D:12) a +0 dagger (17, -7, D:12) a +0 chain mail (17, -6, D:12) a +0 whip (18, -7, D:12) a +0 dagger a +0 robe (19, 20, D:12) a +0 plate armour (21, 2, D:12) a +0 leather armour (22, 26, D:12) a +0 war axe (22, 27, D:12) a +0 long sword (24, 14, D:12) a +1 dagger of distortion (25, 14, D:12) a +0 whip a +0 dagger (33, 12, D:12) a +0 giant spiked club a +0 giant club (35, -16, D:12) a +0 leather armour (37, -17, D:12) 15 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (1, 3, Lair:1) a +0 leather armour (10, -12, Lair:1) a +0 leather armour (11, 7, Lair:1) a scroll of amnesia (16, -21, Lair:1) an uncursed ring of teleportation an uncursed ring of see invisible (29, -25, Lair:1) a +0 war axe (44, 3, Lair:1) a +0 plate armour (46, -7, Lair:1) a +0 club (53, -6, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 chain mail of cold resistance (12, -46, Lair:2) a +0 arbalest (12, -25, Lair:2) a scroll of random uselessness (24, -17, Lair:2) a cursed ring of teleportation (34, -4, Lair:2) a +0 fustibalus (50, 1, Lair:2) a +0 chain mail (54, -21, Lair:2) 26 bolts (55, -38, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (5, -23, Lair:3) a +3 ring of evasion (5, -10, Lair:3) 18 gold pieces (6, -11, Lair:3) the +1 hat of Jefu {Int+5} It affects your intelligence (+5). (6, -10, Lair:3) a potion of heal wounds (7, -10, Lair:3) a phial of floods (8, -10, Lair:3) 28 gold pieces (29, 2, Lair:3) a +0 short sword (39, -27, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (9, 4, Lair:4) a +2 spear of pain (30, 23, Lair:4) a +0 flail (32, -19, Lair:4) a scroll of amnesia (40, -10, Lair:4) a scroll of amnesia (41, 35, Lair:4) a +0 plate armour (63, 13, Lair:4) 13 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 bolts (6, -28, Lair:5) a +0 robe a +0 war axe (13, -41, Lair:5) 3 large rocks (13, -5, Lair:5) a cursed -3 hand axe a +0 leather armour (18, -5, Lair:5) 26 arrows (20, -38, Lair:5) a +0 centaur barding of flying (26, -9, Lair:5) a +0 war axe of chopping (29, -12, Lair:5) a +0 trident (30, -40, Lair:5) a +0 trident (35, -21, Lair:5) a +0 hand axe a +0 leather armour (36, -40, Lair:5) 22 bolts (39, -21, Lair:5) a +0 robe Level 6 of the Lair of Beasts (56, 7, Lair:6) a +0 plate armour of magic resistance (57, 7, Lair:6) an uncursed ring of protection from magic a Gauntlet (8, 1, Gauntlet) a +0 shield (17, 7, Gauntlet) the +3 robe "Pept" {*Corrode rF+++ Regen+ Int-3} It affects your intelligence (-3). It renders you almost immune to fire. It increases your rate of regeneration. It may corrode you when you take damage. (18, 13, Gauntlet) a +0 flail (26, 3, Gauntlet) an uncursed staff of power (27, 4, Gauntlet) a scroll of fear (27, 6, Gauntlet) an uncursed ring of positive energy (27, 16, Gauntlet) a scroll of acquirement (28, -16, Gauntlet) a +1 flail of crushing (28, -14, Gauntlet) a potion of resistance (28, -7, Gauntlet) a scroll of identify (28, -4, Gauntlet) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (28, -3, Gauntlet) 26 gold pieces (28, 13, Gauntlet) a +1 quarterstaff of protection (28, 14, Gauntlet) a +4 ring of strength