MirrMurr Level 1 of the Dungeon (5, 14, D:1) 13 arrows (6, 14, D:1) a +0 club (9, -15, D:1) a cursed +0 robe (10, 3, D:1) a +0 ring mail (11, -7, D:1) a +0 club (13, 10, D:1) a +0 leather armour (16, 21, D:1) a +0 centaur barding (25, -18, D:1) a +0 dagger (25, 36, D:1) a +0 robe (26, 24, D:1) a +0 dagger (34, -12, D:1) a +0 robe (34, 21, D:1) 11 arrows (38, -5, D:1) a +0 buckler (50, 36, D:1) a +0 robe (52, 35, D:1) a +0 leather armour (58, 12, D:1) 15 arrows (59, 17, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +2 mace of crushing (0, 2, D:2) a +0 mace (1, 0, D:2) a +0 mace (1, 1, D:2) a +0 mace of protection (1, 2, D:2) a +0 mace (2, 0, D:2) a +0 mace (2, 1, D:2) a cursed -1 mace (2, 2, D:2) a +0 mace (4, 1, D:2) a +0 mace of crushing (5, 0, D:2) a +0 mace (5, 13, D:2) a +0 club (6, 0, D:2) a +0 mace (7, -1, D:2) a +0 mace (8, 0, D:2) a +0 mace (9, -1, D:2) a +0 mace (22, 12, D:2) a hobgoblin skeleton (23, 12, D:2) a +0 scale mail a +1 mace of protection the human skeleton of Terence (24, 6, D:2) a +0 club (28, -6, D:2) a hobgoblin skeleton (31, 18, D:2) a +0 spear (32, 11, D:2) a +0 whip a kobold corpse (36, 8, D:2) a bat corpse