MirrMurr Level 1 of the Dungeon (4, -11, D:1) a +0 mace (6, -21, D:1) 10 arrows (13, 8, D:1) a +0 short sword (16, 1, D:1) a +0 club (23, 7, D:1) a +0 dagger (30, -2, D:1) 18 arrows (34, 13, D:1) a +0 scale mail (39, -7, D:1) a +0 leather armour (43, 3, D:1) a +0 dagger (51, -12, D:1) a +0 dagger Level 2 of the Dungeon (9, -13, D:2) a scroll of enchant weapon (10, -13, D:2) a scroll of remove curse (19, 11, D:2) 27 bolts (21, 21, D:2) a jackal skeleton (28, 1, D:2) a +0 club (28, 21, D:2) an adder skeleton (34, 21, D:2) a jackal corpse (skeletalised by now) (41, 3, D:2) 19 stones (43, -9, D:2) 13 gold pieces (43, -6, D:2) a stone (44, 13, D:2) a jackal corpse (skeletalised by now) (45, -9, D:2) a stone (56, 13, D:2) a +0 club (59, 9, D:2) a +0 robe