MirrMurr Level 1 of the Dungeon (0, 0, D:1) 27 arrows (3, 4, D:1) 23 bolts (4, 12, D:1) a +0 leather armour (9, 15, D:1) a +0 club (11, 15, D:1) a +0 club (28, -13, D:1) a +0 club (31, 17, D:1) a cursed -3 dagger (31, 20, D:1) a cursed +0 helmet (38, 20, D:1) a +0 club (40, 14, D:1) a +0 dagger (43, -2, D:1) a +0 club (43, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 12, D:2) a +0 club (18, 4, D:2) a potion of degeneration (33, -10, D:2) a +0 long sword (42, -16, D:2) 12 bolts (44, 12, D:2) a +0 robe (49, -18, D:2) a +0 club (52, 3, D:2) a +0 club Level 3 of the Dungeon (1, 14, D:3) a cursed -3 club (4, 25, D:3) a +0 ring mail (7, 18, D:3) a +0 trident (18, 29, D:3) a +0 club (19, 4, D:3) a scroll of teleportation (25, 23, D:3) a +0 club (35, 4, D:3) a +0 dagger a +0 robe (43, 13, D:3) a +0 leather armour (44, 1, D:3) an adder corpse (44, 37, D:3) a +0 leather armour (47, 29, D:3) a +0 robe