MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (20, -3, D:1) a +0 ring mail (27, -9, D:1) a +0 dagger (30, 0, D:1) a cursed +0 pair of gloves (39, 15, D:1) a cursed -3 club (40, 16, D:1) a +0 whip (42, 0, D:1) 14 arrows (47, -1, D:1) a +0 whip (49, -7, D:1) a +0 robe (49, 9, D:1) a +0 club (60, -14, D:1) a +0 ring mail (60, 11, D:1) a +0 chain mail (65, -9, D:1) 20 bolts Level 2 of the Dungeon (4, -6, D:2) a +0 club (13, 15, D:2) a +0 plate armour (14, -15, D:2) a +0 club (14, -11, D:2) 15 bolts (34, 4, D:2) a +0 club (40, -11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 0, D:3) a +0 club a +0 ring mail (3, -1, D:3) a +0 war axe a +0 club a +0 scale mail a +0 club (22, 6, D:3) a +0 club (24, -4, D:3) a +0 dagger (41, -10, D:3) a +0 dagger (42, -3, D:3) a +0 flail (47, 23, D:3) a +0 club (50, 24, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 3 stones (1, 14, D:4) a jackal corpse a jackal corpse (1, 15, D:4) an iguana corpse (2, -7, D:4) 16 gold pieces (3, -7, D:4) 11 gold pieces (3, 2, D:4) an arrow (4, 6, D:4) 2 arrows (5, 9, D:4) a cursed +0 leather armour (6, 3, D:4) an arrow (7, 3, D:4) a potion of curing (8, 2, D:4) a stone (12, 4, D:4) 12 bolts (29, -9, D:4) a potion of might (32, -8, D:4) 14 gold pieces (33, 24, D:4) 15 gold pieces (35, 31, D:4) 9 gold pieces (38, 26, D:4) a scroll of amnesia (38, 28, D:4) the +5 ring mail of Shielding {Dex+4} It affects your dexterity (+4).