MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 2, D:1) a bat corpse (skeletalised by now) (11, -15, D:1) 14 bolts (13, -2, D:1) a rat corpse (skeletalised by now) (13, -1, D:1) 24 bolts (15, -13, D:1) a +0 dagger (15, -11, D:1) a +0 club (19, -12, D:1) a frilled lizard skeleton (20, -13, D:1) a +0 pair of boots (26, -27, D:1) a +0 whip (26, -9, D:1) a +0 dagger (28, 7, D:1) a +0 dagger (30, -8, D:1) a +0 hunting sling (36, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (4, -8, D:2) a +0 robe (5, 22, D:2) a +0 chain mail (5, 25, D:2) a +0 centaur barding (6, 40, D:2) a +0 club (10, 7, D:2) a +0 club (10, 25, D:2) a +0 pair of gloves (15, 38, D:2) a +0 dagger a kobold corpse (24, 25, D:2) a +0 dagger a goblin corpse (26, 13, D:2) a +0 ring mail (26, 34, D:2) a cursed -2 club a +0 hunting sling (27, 13, D:2) a cursed +0 leather armour (28, 10, D:2) a +0 hunting sling (29, 8, D:2) a +0 whip (36, 2, D:2) 3 stones (unseen) (38, 1, D:2) a dart slug corpse (38, 3, D:2) a stone