MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (10, 18, D:1) a +0 whip (16, -2, D:1) a +0 club (26, 17, D:1) 14 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, -10, D:2) a +0 club (13, 0, D:2) a +0 club (18, 7, D:2) a +0 dagger (22, -21, D:2) a +0 plate armour (24, -27, D:2) a +0 leather armour (28, -12, D:2) a +0 whip (28, 15, D:2) a +0 scythe a +0 robe (31, 8, D:2) a +0 pair of gloves (36, 13, D:2) a +0 dagger (45, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (25, 25, D:3) a +0 club a +0 chain mail (26, 32, D:3) a +0 ring mail of fire resistance (27, 5, D:3) 10 bolts (27, 28, D:3) a +0 ring mail (28, 33, D:3) a potion of degeneration (30, 9, D:3) 24 arrows (33, 15, D:3) a +0 leather armour (34, 30, D:3) an uncursed ring of see invisible (37, 7, D:3) a +0 dagger (45, 6, D:3) a +0 scale mail a +0 club (46, 12, D:3) a +0 chain mail (48, 5, D:3) a +0 hand axe of freezing (49, 36, D:3) a cursed -1 whip (51, 35, D:3) a +0 scale mail (51, 36, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, 11, D:4) a +0 dagger a +0 leather armour (2, 15, D:4) 25 arrows (3, 11, D:4) a +0 dagger a +0 robe (5, 2, D:4) a +0 dagger a +0 robe (5, 14, D:4) a +0 giant club (6, 3, D:4) a +0 trident (35, -4, D:4) a +0 flail (47, -18, D:4) a +0 dagger (still there?) a +0 short sword (still there?) (48, -20, D:4) a cursed +0 robe a +0 dagger an orc corpse (skeletalised by now) (48, -18, D:4) a leopard gecko corpse (54, 0, D:4) a +0 quarterstaff (56, -23, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (unseen) (1, 0, D:5) a jackal skeleton (2, 0, D:5) a quokka skeleton (8, 6, D:5) 16 bolts (32, 14, D:5) 8 gold pieces (33, 24, D:5) a ration