MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (7, -30, D:1) a +0 club (7, -27, D:1) a +0 club (13, -2, D:1) 28 arrows (16, -19, D:1) a +0 club (17, -20, D:1) 26 arrows (51, -35, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 7 atropa-tipped darts (5, -13, D:2) a +0 ring mail (14, 4, D:2) a +0 broad axe (37, -4, D:2) a +0 leather armour (37, 17, D:2) a +0 chain mail (39, 3, D:2) a +0 club (42, 29, D:2) a +0 club (42, 37, D:2) a +0 robe (43, 29, D:2) a +0 hunting sling (48, 23, D:2) a +0 helmet (52, 11, D:2) a cursed -1 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a hobgoblin corpse (6, 4, D:3) a hobgoblin corpse (16, 6, D:3) 19 arrows (22, 23, D:3) a hobgoblin skeleton (23, 19, D:3) a cursed -2 dagger (27, -15, D:3) a bat corpse (32, -10, D:3) a jackal corpse (33, -10, D:3) a worm corpse (36, -8, D:3) a +0 dagger (40, 1, D:3) a +0 dagger (42, 20, D:3) a +0 trident (unseen) (42, 22, D:3) a +0 dagger a scroll of identify a kobold corpse (skeletalised by now) (43, 25, D:3) a +0 whip (unseen)