MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -14, D:1) 22 bolts (4, -17, D:1) a +0 dagger (11, -6, D:1) a stone (11, -3, D:1) a stone (25, 7, D:1) 21 bolts (27, 21, D:1) a +0 robe (28, 3, D:1) 24 stones (29, -13, D:1) a stone (30, -36, D:1) a +0 short sword (33, -18, D:1) a cursed -1 short sword (38, 12, D:1) a +0 club (38, 17, D:1) a +0 hand axe (39, -16, D:1) 17 bolts (39, -9, D:1) a +0 dagger (39, 16, D:1) a +0 dagger (40, -13, D:1) a +0 dagger (43, -4, D:1) a +0 club (44, -9, D:1) a +0 leather armour (50, -2, D:1) a +0 club (54, -11, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 6 curare-tipped darts (5, -20, D:2) a +0 club (5, -16, D:2) 11 sling bullets (13, -25, D:2) a +0 spear (16, -13, D:2) a +0 spear (19, -21, D:2) 24 stones (30, -21, D:2) 27 stones (31, -18, D:2) a +0 mace (35, -17, D:2) a stone (35, -12, D:2) a +0 dagger (36, -31, D:2) 14 bolts (36, -22, D:2) 14 stones (42, -33, D:2) 2 stones (42, -32, D:2) a stone (43, -32, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -43, D:3) 16 stones (12, -25, D:3) a +0 dagger (12, 4, D:3) a +0 dagger (18, -4, D:3) 17 bolts (19, -17, D:3) 21 sling bullets (21, -40, D:3) a +0 scale mail (21, -38, D:3) 5 boomerangs (21, -33, D:3) a +0 dagger (22, -7, D:3) a +0 club (29, -22, D:3) a +0 ring mail (30, -16, D:3) a +0 short sword (42, -35, D:3) a +0 dagger (44, -35, D:3) a +0 club (44, -6, D:3) a +0 dagger (48, -29, D:3) a stone (50, -32, D:3) a stone (51, -34, D:3) a throwing net (51, -33, D:3) a throwing net (52, -31, D:3) a stone (55, -43, D:3) a +0 flail (56, -43, D:3) a +0 halberd (57, -43, D:3) a +0 whip (57, 11, D:3) a +0 club (60, 5, D:3) a +0 club (63, -5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 9 poisoned darts (3, -4, D:4) a +0 dagger (24, -8, D:4) a cursed +0 ring mail (25, -12, D:4) a +0 robe (33, 1, D:4) a +0 robe (33, 38, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) the +7 hunting sling of Action {flame, rPois rF+ SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from poison. It lets you see invisible. (16, -7, D:5) a +0 ring mail (22, 9, D:5) a cursed +0 scale mail (24, 1, D:5) a +0 helmet (25, -21, D:5) a +0 falchion (26, -24, D:5) a +0 long sword (28, -23, D:5) 14 stones (28, -1, D:5) a +0 hand axe (29, -4, D:5) a +0 giant spiked club (35, 11, D:5) 17 stones (35, 13, D:5) 25 stones (37, -16, D:5) 3 large rocks (38, -10, D:5) 16 stones (41, 0, D:5) a +0 hat (56, -2, D:5) a +0 robe (59, -7, D:5) a +0 robe Level 6 of the Dungeon [Shop] Rimnire's Gadget Boutique a box of beasts (260 gold) a wand of iceblast (3) (91 gold) a wand of paralysis (11) (169 gold) a box of beasts (260 gold) a wand of acid (9) (338 gold) a wand of clouds (3) (273 gold) a lamp of fire (520 gold) a box of beasts (260 gold) a wand of acid (12) (416 gold) (0, 0, D:6) 15 sling bullets (1, -8, D:6) a +0 robe (3, 5, D:6) 18 stones (4, 6, D:6) 19 bolts (5, -8, D:6) a +0 chain mail (5, 2, D:6) a +0 shortbow (6, -3, D:6) a +0 robe a +0 dagger (6, 1, D:6) a +0 robe a +1 dagger of electrocution (7, -12, D:6) a cursed +0 leather armour a cursed -2 dagger (10, -6, D:6) 6 bolts (25, -18, D:6) a +0 plate armour a +0 dire flail (27, -18, D:6) a +0 short sword (32, 11, D:6) 24 stones (33, 2, D:6) a cursed -2 giant spiked club an ogre skeleton (33, 23, D:6) a +0 ring mail (35, 7, D:6) a +0 leather armour (40, -21, D:6) a +0 robe a +0 dagger (40, 1, D:6) a +0 giant spiked club (41, -21, D:6) a cursed +0 scale mail a cursed -1 trident a +0 short sword (59, -9, D:6) a +0 scale mail a +0 flail a +0 mace a +0 leather armour a +0 flail a cursed -1 hand axe (59, -8, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 7 gold pieces (2, 0, D:7) an arrow (41, 5, D:7) a +0 dagger (44, 15, D:7) an arrow (46, 5, D:7) a +0 plate armour (46, 15, D:7) an arrow (47, 16, D:7) an arrow (63, -6, D:7) 19 sling bullets the Ecumenical Temple