MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 1, D:1) a +0 leather armour (3, -2, D:1) a +0 dagger (4, 1, D:1) a cursed -1 short sword (5, -14, D:1) a +0 dagger (6, -14, D:1) a +0 leather armour (6, 1, D:1) a +0 short sword (18, -12, D:1) a +0 club (23, -26, D:1) a +0 short sword (25, -19, D:1) a +0 whip (27, -41, D:1) a +0 club (28, -37, D:1) a +0 club (28, -36, D:1) a +0 hand axe (29, -36, D:1) a +0 dagger 3 boomerangs (35, -43, D:1) a +0 club (38, -46, D:1) a +0 animal skin (46, -28, D:1) a +0 dagger Level 2 of the Dungeon (16, -24, D:2) a +4 dagger (29, -10, D:2) a +0 club (29, -9, D:2) a +0 club (42, -6, D:2) a +0 spear (50, -33, D:2) a +0 ring mail a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe the human skeleton of Terence (2, 14, D:3) a cursed +0 club (4, 10, D:3) a stone (5, 14, D:3) 16 gold pieces (11, -4, D:3) a +0 dagger (15, -3, D:3) a +0 mace (16, -4, D:3) a +0 hand axe (19, -6, D:3) a +0 pair of boots (24, -14, D:3) a +0 club (unseen)