MirrMurr Level 1 of the Dungeon (8, -5, D:1) 10 arrows (9, 5, D:1) a +0 club (13, -23, D:1) a cursed -2 club (17, 6, D:1) a +0 short sword (24, -27, D:1) a +0 hand axe (24, -24, D:1) a +0 dagger (27, 11, D:1) a +0 club (36, -23, D:1) 14 bolts (37, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 poisoned darts (14, -2, D:2) a +0 plate armour (14, 28, D:2) a +0 dagger (18, 34, D:2) a +0 flail (20, 31, D:2) a +0 dagger (25, -5, D:2) a +0 club a leopard gecko corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (32, 4, D:2) a bat skeleton (35, 10, D:2) a +0 club a +0 club