MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, 5, D:1) 8 boomerangs (4, 16, D:1) a +0 whip (8, 18, D:1) a +0 club (8, 25, D:1) a +0 mace (10, 31, D:1) a +0 robe (13, 29, D:1) a +0 club a +0 short sword (15, -12, D:1) a +0 dagger (17, -15, D:1) 21 bolts (24, 27, D:1) a +0 dagger (26, -2, D:1) a +0 short sword (28, -15, D:1) a +0 short sword (30, -5, D:1) a +0 dagger (34, 12, D:1) a +0 dagger (40, 16, D:1) a +0 whip (47, 20, D:1) a +0 mace (48, -12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, -6, D:2) a +0 hand axe (14, -7, D:2) a +0 hunting sling (20, -13, D:2) a +0 robe a +0 dagger (21, -19, D:2) a +0 flail (23, -11, D:2) a +0 short sword of draining (29, -13, D:2) a +0 leather armour a +0 hand axe (35, -30, D:2) a +0 leather armour (35, -20, D:2) a +0 leather armour (51, -19, D:2) 8 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 37, D:3) a +0 falchion (24, 15, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Utos's Armour Shoppe the +6 plate armour "Kaddip" {Int-5 Dex+4} (752 gold) It affects your intelligence (-5). It affects your dexterity (+4). a +0 pair of boots (58 gold) a +0 pair of gloves (58 gold) a +2 ring mail of magic resistance (273 gold) a +0 shield (58 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a cursed +0 leather armour (1 gold) a scarf of spirit shield (117 gold) [Shop] Bialiami's Book Boutique a book of Conjurations (360 gold) a Young Poisoner's Handbook (480 gold) the Reference Book on Enthralling Conjuration (429 gold) Spells Type Level Known a - Throw Flame Conjuration/Fire 2 no b - Slow Hexes 2 no c - Confuse Hexes 3 yes d - Iskenderun's Mystic Blast Conjuration 4 no e - Throw Icicle Conjuration/Ice 4 no f - Fireball Conjuration/Fire 5 no a book of Cantrips (240 gold) a manual of Staves (1324 gold) a book of Necromancy (360 gold) a book of Geomancy (420 gold) a book of Necromancy (360 gold) a book of Minor Magic (240 gold) a book of Conjurations (360 gold) a book of Misfortune (240 gold) a book of Clouds (540 gold) a book of Changes (300 gold) a book of Flames (420 gold) [Shop] Botelen's Book Emporium a Grand Grimoire (1545 gold) a book of Debilitation (560 gold) Sif Muna's Tome of Ghastly Enhancements (868 gold) Spells Type Level Known a - Pain Necromancy 1 no b - Regeneration Charms/Necromancy 3 no c - Spectral Weapon Hexes/Charms 3 no d - Simulacrum Ice/Necromancy 6 yes e - Ring of Flames Charms/Fire 7 no a book of Clouds (630 gold) a book of Cantrips (280 gold) a book of Necromancy (420 gold) a book of Callings (420 gold) a book of Misfortune (280 gold) a book of Alchemy (1050 gold) [Shop] Ywnetoisu's General Store a +0 rapier (48 gold) a potion of curing (36 gold) the +5 glaive of the Hawk {pain, rF+ rC- MP+9 Str+4} (906 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). a lightning rod (4/4) (480 gold) a ration (60 gold) a +0 battleaxe of venom (117 gold) a +0 robe (8 gold) a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) a wand of digging (4) (192 gold) a cursed -3 quarterstaff (1 gold) a +0 dagger (24 gold) [Shop] Ifel's Magic Scroll Shoppe a scroll of remove curse (36 gold) a scroll of magic mapping (42 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of vulnerability (90 gold) a scroll of identify (24 gold) a scroll of fog (24 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) (0, 0, D:4) an uncursed ring of teleportation (1, -20, D:4) a +0 buckler (5, 2, D:4) a +0 dagger (21, -12, D:4) a +0 hunting sling (26, -2, D:4) a +0 pair of boots (29, -9, D:4) a +0 robe (31, -11, D:4) a +0 ring mail (45, -16, D:4) a +0 short sword a +2 ring mail (46, -26, D:4) a +0 buckler of poison resistance (52, -20, D:4) a +0 spear (52, -19, D:4) a +0 flail a +0 flail Level 5 of the Dungeon (0, 0, D:5) 12 poisoned darts (8, -5, D:5) 19 bolts (13, 9, D:5) a potion of degeneration (19, 21, D:5) a +0 chain mail a +0 hand axe (21, 18, D:5) a +0 leather armour a +0 short sword a +0 flail a +0 flail (21, 26, D:5) a cursed +0 hunting sling (21, 32, D:5) a +0 war axe (34, 30, D:5) a +1 whip of freezing a +0 robe (37, -8, D:5) a +0 dagger (40, 11, D:5) a +1 whip of draining (42, 16, D:5) 18 sling bullets (43, 32, D:5) a +0 war axe a +0 robe (55, 2, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) 26 sling bullets (4, 22, D:6) a +0 dagger a +0 robe (4, 23, D:6) a +0 short sword (4, 25, D:6) a +0 vampiric hand axe (4, 27, D:6) a +0 mace (5, 19, D:6) a cursed +0 shortbow (15, 49, D:6) a +0 scale mail (18, 22, D:6) 30 bolts (18, 23, D:6) a +0 club (29, 6, D:6) a +0 leather armour (44, -7, D:6) a +0 ring mail (48, 23, D:6) a +0 robe a +3 falchion (48, 26, D:6) a +0 flail of crushing a +0 robe (49, 30, D:6) a +2 dagger of venom (56, 25, D:6) a +0 robe (60, 26, D:6) a +1 falchion a +0 robe (60, 35, D:6) a +0 shortbow (62, 26, D:6) a +3 falchion a +0 robe Level 7 of the Dungeon [Shop] Juaqu's General Store a scroll of teleportation (36 gold) a potion of brilliance (48 gold) 16 arrows (38 gold) a wand of random effects (18) (120 gold) a +0 chain mail (54 gold) a scroll of amnesia (42 gold) 16 stones (19 gold) a potion of agility (48 gold) a +0 spear (36 gold) a wand of iceblast (4) (96 gold) a scroll of amnesia (42 gold) 22 stones (26 gold) a +3 hand crossbow of velocity (266 gold) a potion of heal wounds (60 gold) (0, 0, D:7) a +0 shortbow (12, -2, D:7) a cursed -3 club (13, -2, D:7) a +0 club a +2 dagger of protection (14, -1, D:7) a +0 short sword a +0 dagger of flaming 2 poisoned darts (15, -23, D:7) a ration (15, -1, D:7) a +0 dagger (16, -26, D:7) a ration (16, -20, D:7) 16 bolts (20, -33, D:7) a +1 shortbow (39, 3, D:7) a +0 giant club (45, -2, D:7) a +0 club (49, -47, D:7) a +0 chain mail (51, -17, D:7) a +0 hand axe a +0 animal skin (58, -38, D:7) 7 datura-tipped darts (58, -24, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (7, -1, D:8) a +0 ring mail a +0 quarterstaff 21 sling bullets a +0 hunting sling (7, 19, D:8) a +0 war axe (8, -1, D:8) a +0 shortbow (8, 15, D:8) a +0 giant club (9, 18, D:8) a +0 ring mail (14, -1, D:8) 3 sling bullets (20, 0, D:8) a +0 giant club (20, 27, D:8) a +0 ring mail (22, 31, D:8) a +0 scale mail (23, 9, D:8) a +0 hand axe (33, 7, D:8) an uncursed ring of fire (38, 3, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (0, 1, D:9) 24 gold pieces (0, 3, D:9) the +3 chain mail of Meirujas {Int+6} It affects your intelligence (+6). (0, 5, D:9) 6 gold pieces (0, 7, D:9) 16 gold pieces (0, 8, D:9) the ring "Beakking" {Str+4 Dex+4 Slay+5} [ring of strength] It affects your strength (+4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (10, 3, D:9) a potion of degeneration (10, 8, D:9) a ration (15, 4, D:9) a +0 giant club (16, -3, D:9) a cursed -2 hunting sling (22, -38, D:9) 19 bolts (22, -37, D:9) a +1 dagger of speed (27, -29, D:9) 3 large rocks (30, -23, D:9) a +0 hand axe (30, -14, D:9) 6 poisoned darts a +0 club (30, -3, D:9) a +0 falchion (31, -11, D:9) a +0 club (31, -7, D:9) a poisoned dart (32, -28, D:9) a +0 quarterstaff (39, -3, D:9) the cursed +2 hunting sling of the Blowfly {freeze, rF+ Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from fire. It has a curse placed upon it. (40, -3, D:9) a large rock (49, -1, D:9) a +0 leather armour (55, -5, D:9) a +0 giant club a cursed -3 dire flail (64, -22, D:9) a +0 quarterstaff (68, -30, D:9) a +0 dagger Level 10 of the Dungeon (2, -10, D:10) a +0 whip a +0 spear a +0 halberd (7, 13, D:10) 27 bolts (9, 17, D:10) a +0 giant spiked club a +0 giant club (10, 33, D:10) a +0 shortbow (20, 7, D:10) a cursed +0 giant club (21, -10, D:10) a +0 club (21, -9, D:10) a +0 dagger (21, -7, D:10) a +0 mace (28, 26, D:10) a +0 great sword a cursed -2 robe (30, 28, D:10) a cursed +0 mace a +0 robe (31, -22, D:10) 17 sling bullets (31, 0, D:10) a +0 club (32, 4, D:10) 5 datura-tipped darts (32, 31, D:10) a +6 dagger a +0 robe (33, 31, D:10) a +5 halberd a +0 robe (34, -11, D:10) a +0 robe a +1 dagger of flaming (36, -13, D:10) a +0 leather armour a +0 whip (36, -12, D:10) a +0 leather armour a +0 flail (36, -11, D:10) a +0 chain mail a +0 dire flail (42, -22, D:10) an uncursed staff of earth (52, 33, D:10) 8 poisoned darts (54, -4, D:10) 24 sling bullets (57, 13, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) 6 poisoned darts (3, -13, D:11) a +0 giant club (3, 0, D:11) an uncursed staff of conjuration (4, -6, D:11) a +0 spear (10, -13, D:11) a +0 long sword (18, 21, D:11) 29 bolts (21, -12, D:11) a +0 club (29, 17, D:11) a scroll of noise (49, -10, D:11) 18 sling bullets (54, -14, D:11) a cursed -2 giant club (57, 23, D:11) a book of Maledictions (58, 9, D:11) a cursed -3 mace 2 boomerangs (59, 7, D:11) a +0 ring mail (60, -1, D:11) a +0 long sword a +0 plate armour (61, 2, D:11) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (8, -18, Lair:1) a +0 hunting sling (34, -41, Lair:1) the +5 leather armour of Bedevilment {rC+ rCorr} It protects you from cold. It provides partial protection from all sources of acid and corrosion. (45, 4, Lair:1) a +0 short sword (49, -26, Lair:1) a +0 dire flail (51, -17, Lair:1) a +0 hand axe (51, -11, Lair:1) a +0 shortbow a +0 shortbow (53, -39, Lair:1) a +0 scale mail (54, -11, Lair:1) a +0 shortbow a +0 shortbow (67, -11, Lair:1) a +0 rapier (72, 1, Lair:1) 4 javelins Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (2, -14, Lair:2) an uncursed amulet of faith (14, -7, Lair:2) a +0 battleaxe (14, -5, Lair:2) a +0 robe a +0 mace a +0 scimitar (14, 11, Lair:2) a +3 shortbow (15, -30, Lair:2) a +0 flail (16, -19, Lair:2) 5 boomerangs (28, -9, Lair:2) 15 sling bullets (38, -9, Lair:2) 17 sling bullets (40, 7, Lair:2) a cursed -2 falchion (42, -5, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 gold pieces (3, 2, Lair:3) an arrow (4, 0, Lair:3) an arrow (9, -2, Lair:3) a cursed +0 leather armour (9, 0, Lair:3) a ration (10, -2, Lair:3) 5 arrows (10, 0, Lair:3) an arrow (10, 1, Lair:3) an arrow (11, 9, Lair:3) 14 gold pieces (11, 12, Lair:3) a scroll of remove curse (12, -3, Lair:3) an arrow (12, -2, Lair:3) 2 arrows (12, -1, Lair:3) an arrow (13, -5, Lair:3) 3 arrows (13, -4, Lair:3) an arrow (still there?) a spiny frog corpse (still there?) (14, -6, Lair:3) 22 arrows (still there?) 21 arrows (still there?) (14, -5, Lair:3) an arrow (16, -7, Lair:3) 5 arrows (18, -8, Lair:3) 2 arrows (19, -7, Lair:3) 3 arrows (22, -9, Lair:3) an arrow (23, 7, Lair:3) a +0 robe (37, -18, Lair:3) a bullfrog skeleton (38, -18, Lair:3) a crocodile skeleton (49, 11, Lair:3) a scroll of noise (52, -6, Lair:3) an arrow