MirrMurr Level 1 of the Dungeon (3, -7, D:1) a +0 falchion a +0 animal skin a +0 club a +0 club (5, -11, D:1) a +0 leather armour (6, -25, D:1) 6 large rocks (10, -6, D:1) a +0 club (10, 2, D:1) a +1 vampiric dagger (17, -20, D:1) a +0 leather armour (45, -1, D:1) a +0 short sword (46, -1, D:1) a +0 club (52, 8, D:1) a +0 club (53, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 14, D:2) 20 sling bullets (2, 34, D:2) a +0 club (11, -10, D:2) a +0 leather armour (11, 30, D:2) a +0 dagger (13, 33, D:2) a +0 flail (15, 33, D:2) a +0 spear (17, 33, D:2) a +0 flail a +0 club (33, 20, D:2) a +0 ring mail (33, 37, D:2) a +0 dagger (34, 22, D:2) a +0 short sword (39, 33, D:2) a +0 club (44, 25, D:2) 6 bolts (48, 12, D:2) a +0 club (54, 12, D:2) a +0 hunting sling (55, -2, D:2) a +0 dagger a cursed -3 club (55, 0, D:2) a +0 club (56, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -16, D:3) a +0 scale mail a +0 ring mail (1, 17, D:3) a +0 dagger (7, -12, D:3) a +0 club (9, -23, D:3) a cursed +0 robe (9, -16, D:3) a +0 flail (15, 0, D:3) 20 sling bullets (16, 27, D:3) a +0 club (17, 8, D:3) a +0 ring mail (18, 7, D:3) a +0 dagger (39, -4, D:3) a +0 short sword (48, -17, D:3) 19 sling bullets (48, -16, D:3) a +0 short sword Level 4 of the Dungeon (32, 21, D:4) a +0 short sword (34, 20, D:4) a cursed -3 dagger a +0 robe (46, 1, D:4) a +0 hand axe a +0 leather armour of poison resistance (46, 26, D:4) a +0 pair of gloves (53, 21, D:4) 23 bolts (58, 11, D:4) a +0 hand axe (59, 31, D:4) a cursed +0 scale mail Level 5 of the Dungeon [Shop] Leveguer's Antique Weapon Shop a +1 battleaxe of freezing (523 gold) the +4 war axe of Honour {chop, *Noise *Slow rPois rC+++ MP+9} (2273 gold) It inflicts extra damage upon your enemies. It renders you almost immune to cold. It protects you from poison. It affects your magic capacity (+9). It may make noises in combat. It may slow you when you take damage. a +0 halberd (112 gold) a +0 shortbow (84 gold) a +0 great mace (182 gold) a +0 shortbow (84 gold) a +0 hand axe (84 gold) the +5 whip of Dishonesty {vamp, *Drain +Inv Str+4 Int+2} (1498 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your intelligence (+2). It lets you turn invisible. It causes draining when unequipped. a +3 spear (560 gold) a +4 hand axe of chopping (742 gold) a +1 vampiric scimitar (532 gold) a +0 trident (98 gold) a +0 morningstar of holy wrath (257 gold) (0, 0, D:5) a +0 leather armour (6, 11, D:5) a +3 shortbow (12, -12, D:5) 8 boomerangs (41, 37, D:5) a +0 spear (44, 35, D:5) 19 bolts (45, 14, D:5) a +0 pair of gloves (49, 38, D:5) a +0 leather armour (57, -1, D:5) a +0 dagger a +0 robe (57, 0, D:5) a +0 leather armour a +0 dagger a +0 robe (58, 1, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a sling bullet (0, 1, D:6) a +0 hunting sling a +0 quarterstaff 12 sling bullets a +0 leather armour (0, 2, D:6) a sling bullet (0, 4, D:6) a sling bullet (0, 5, D:6) a sling bullet (0, 6, D:6) a sling bullet (0, 7, D:6) a sling bullet (0, 8, D:6) a sling bullet (18, 18, D:6) a +0 spear a +0 spear (18, 19, D:6) a +0 flail (30, -7, D:6) a cursed +0 flail (39, -12, D:6) a +0 ring mail (40, -3, D:6) a +0 hand axe (42, -5, D:6) a +0 dagger a +0 robe (44, -4, D:6) a +0 dagger a +0 leather armour (44, -2, D:6) a +0 mace (60, -8, D:6) a +0 short sword (63, 7, D:6) a +0 giant club (63, 21, D:6) a scroll of amnesia Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:7) a +0 scale mail (2, 14, D:7) a +0 leather armour (5, 5, D:7) a +0 giant spiked club (6, -11, D:7) a +0 flail (7, -4, D:7) a +0 giant club (8, 22, D:7) 23 sling bullets (11, 6, D:7) a +0 shortbow (13, 8, D:7) a sling bullet (15, 9, D:7) a sling bullet (17, -6, D:7) a +0 shortbow (17, 9, D:7) a +0 shortbow (20, 7, D:7) 24 bolts (23, 7, D:7) a +0 war axe (30, 8, D:7) a +0 club (33, -7, D:7) a cursed -2 short sword (33, -3, D:7) a +2 dagger of holy wrath (34, -5, D:7) a +0 whip (34, 4, D:7) a scarf of spirit shield (34, 13, D:7) a +0 club a +0 flail a +0 chain mail (35, 13, D:7) a +0 quarterstaff (36, 13, D:7) a +0 dagger a +0 robe (38, 13, D:7) a +0 club Level 8 of the Dungeon (5, 13, D:8) 20 sling bullets (7, -5, D:8) 29 sling bullets (10, 17, D:8) a scroll of amnesia (13, 21, D:8) a +0 dagger (16, 14, D:8) a +0 giant club a +0 giant club (16, 31, D:8) a +0 dagger a +0 robe a scroll of amnesia (18, 30, D:8) a +0 dagger a +0 robe (20, -2, D:8) a cursed -2 hand axe a +0 leather armour (20, 0, D:8) a +0 chain mail a cursed -2 war axe (20, 3, D:8) a +0 mace (21, 31, D:8) a cursed -3 giant spiked club (21, 33, D:8) a +0 war axe a +0 leather armour (24, 33, D:8) a +0 dagger a +0 robe (25, 36, D:8) a +0 war axe (26, 5, D:8) a cursed -1 dagger a +0 robe (36, 35, D:8) 4 datura-tipped darts (40, 0, D:8) a +0 short sword (40, 19, D:8) a +0 dagger a +0 cloak (41, 0, D:8) a +0 short sword a +0 leather armour (41, 9, D:8) a book of Flames (42, 2, D:8) a +0 plate armour a +0 short sword a cursed -1 mace (44, -10, D:8) a +2 mace of protection (44, 13, D:8) a +0 shortbow (47, 24, D:8) a cursed -2 giant club (48, 17, D:8) a book of Debilitation (48, 25, D:8) a +0 hand crossbow Level 9 of the Dungeon (0, 0, D:9) a potion of berserk rage a potion of magic 3 potions of degeneration the Ecumenical Temple