MirrMurr Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (3, -5, D:1) a +0 short sword (14, -5, D:1) a +0 short sword (27, 13, D:1) a +0 dagger (35, 22, D:1) a cursed -1 whip (40, 5, D:1) a +0 club (48, -6, D:1) a +0 mace (52, 11, D:1) a +0 club (53, 38, D:1) a +0 robe (56, -5, D:1) a +0 robe Level 2 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) (0, 0, D:2) a cursed -1 dagger (9, -12, D:2) a +0 dagger (18, 13, D:2) a +0 whip (22, -2, D:2) a +2 scythe of slicing a +0 robe (38, -10, D:2) a +0 leather armour (43, -20, D:2) a +0 mace (44, 11, D:2) a +0 trident (45, -31, D:2) a +0 mace (47, 11, D:2) 17 arrows (50, -19, D:2) a bat skeleton Level 2 of the Abyss (0, 0, Abyss:2) a +1 war axe of flaming (3, -17, Abyss:2) a +0 leather armour (5, -26, Abyss:2) 13 stones (11, -15, Abyss:2) 21 arrows (12, -34, Abyss:2) a crystal ball of energy (12, -17, Abyss:2) 21 bolts (14, -20, Abyss:2) a ration