MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +2 short sword of venom a +0 whip (5, 9, D:1) a +0 dagger (9, -11, D:1) a +1 short sword of protection (15, -5, D:1) a +0 short sword (15, 11, D:1) a cursed +0 hunting sling (18, 12, D:1) 2 boomerangs of dispersal (18, 23, D:1) a +0 club (20, 27, D:1) 14 bolts (21, 23, D:1) a +0 robe (22, 4, D:1) a +0 dagger (24, 17, D:1) a +0 club (25, 5, D:1) a +0 dagger (30, 5, D:1) 19 bolts (30, 10, D:1) a +2 short sword of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 robe (19, -15, D:2) a +0 club (25, -35, D:2) a +0 hunting sling (25, -18, D:2) a +0 dagger (27, -2, D:2) a +0 dagger (30, 7, D:2) a cursed +0 club (36, -14, D:2) a +0 animal skin (43, -19, D:2) a +0 club (43, -17, D:2) a +0 whip Level 3 of the Dungeon (7, -14, D:3) a +0 robe (9, -32, D:3) a cursed -1 hand axe a +0 hand axe (9, -31, D:3) a +0 club a +0 leather armour (10, -31, D:3) a +0 whip (13, -27, D:3) a +0 war axe a +0 leather armour (13, -25, D:3) a +0 club (21, -14, D:3) a +3 hunting sling (42, -10, D:3) a +0 dagger (47, -5, D:3) a +0 leather armour (48, -30, D:3) a +0 club (51, -12, D:3) a +0 leather armour (70, -27, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (2, 6, D:4) a cursed -1 war axe (5, 3, D:4) 20 sling bullets (10, -44, D:4) a +0 mace (17, 11, D:4) a +0 club a +0 scale mail (18, -10, D:4) a +0 scale mail a +0 short sword (18, 11, D:4) a +0 war axe (43, -42, D:4) a +0 giant club (47, -35, D:4) a +0 spear (48, -35, D:4) a +0 halberd (49, -35, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 giant club a +0 giant club (5, -19, D:5) 5 boomerangs (9, 2, D:5) a +0 ring mail (26, -21, D:5) a +2 amulet of reflection (28, -13, D:5) a +4 quarterstaff of chaos (31, -14, D:5) a +0 mace of protection (41, -23, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Batocei's General Store 21 stones (27 gold) 16 poisoned darts (83 gold) 22 arrows (57 gold) 10 bolts (26 gold) a +0 pair of boots (58 gold) 21 stones (27 gold) a potion of resistance (130 gold) a box of beasts (260 gold) (0, 0, D:6) 15 bolts (2, -5, D:6) 18 sling bullets (8, -5, D:6) a +0 cloak (12, -5, D:6) a wand of flame (13) (27, 6, D:6) a +0 leather armour a +0 falchion (28, 5, D:6) a +0 ring mail a +0 rapier (29, -7, D:6) a book of Conjurations (30, -18, D:6) a +0 leather armour (32, 3, D:6) a +0 dagger a +0 robe (35, 28, D:6) a +0 spear (42, 15, D:6) 27 sling bullets (43, 18, D:6) a +0 spear (44, 16, D:6) a +0 scale mail (45, 18, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, 7, D:7) a +0 trident (7, -19, D:7) a cursed -2 club (11, -23, D:7) a cursed +0 ring mail a +0 dagger (13, -24, D:7) 5 boomerangs a +0 flail (13, -23, D:7) a +0 ring mail a +0 flail of protection (14, -23, D:7) a cursed -1 war axe (16, -24, D:7) a +0 plate armour a +0 club a cursed +0 chain mail a +0 war axe (16, -23, D:7) a +0 short sword (17, -23, D:7) a +0 mace (17, -14, D:7) a +0 ring mail (18, -24, D:7) the +9 dagger of Xuusuhah {pierce, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). a +0 mace of holy wrath (18, 7, D:7) a +0 club a +0 flail a +0 scale mail (20, -24, D:7) a +0 giant spiked club a +0 whip 2 boomerangs (21, -24, D:7) a +0 leather armour (24, -16, D:7) a +0 giant club (24, 17, D:7) a +0 morningstar (25, -30, D:7) a +0 leather armour (33, 17, D:7) 15 bolts (41, 18, D:7) a book of Misfortune (48, 14, D:7) a +1 spear a +0 dagger a +0 robe a +0 club a +0 plate armour (49, 14, D:7) a +0 mace (51, 0, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 mace (10, -3, D:8) 8 silver boomerangs (18, -18, D:8) a cursed +0 flail (18, -15, D:8) a +0 leather armour a +3 vampiric hand axe (19, -22, D:8) a +0 robe a +1 dagger of venom (20, -22, D:8) a +0 hand axe (20, -15, D:8) a +0 spear (27, 11, D:8) a +0 rapier of draining (45, -9, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (2, -26, D:9) a +0 chain mail (2, 6, D:9) a +0 quarterstaff (4, -2, D:9) a +0 scale mail (10, -17, D:9) a +0 morningstar (12, -21, D:9) a +0 leather armour (15, -24, D:9) a +0 leather armour Level 10 of the Dungeon (7, 26, D:10) a +0 dagger (11, -21, D:10) a +0 club a +0 dagger (14, -22, D:10) 10 bolts a +0 hand crossbow (16, -22, D:10) 6 bolts (17, -22, D:10) a bolt (18, 20, D:10) a scroll of random uselessness (24, 19, D:10) a +0 arbalest (36, 14, D:10) a +0 lajatang (41, 19, D:10) a +0 giant club (48, -14, D:10) a +4 shortbow (48, -5, D:10) a +0 halberd (49, -6, D:10) a +0 spear (49, -4, D:10) a +0 halberd (50, -12, D:10) a +0 falchion a +0 robe (50, -7, D:10) a cursed +0 dagger (50, -5, D:10) a +1 halberd of flaming (51, -12, D:10) a cursed +3 flail of freezing a +0 robe (51, -11, D:10) a +4 spear a +0 robe (54, -22, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (0, 25, D:11) a +0 mace a +0 shortbow (1, 29, D:11) a +0 rapier (2, 20, D:11) a +0 trident a +0 shortbow (2, 22, D:11) a +0 shortbow (2, 23, D:11) a +0 shortbow (3, 26, D:11) a +0 shortbow of flaming (4, 26, D:11) a +0 shortbow (8, 8, D:11) a +0 robe (11, -7, D:11) a +0 whip (11, -6, D:11) a +0 club (12, -7, D:11) a +0 dagger (15, -7, D:11) a +0 short sword a +1 short sword of protection (16, 35, D:11) an arrow (17, 29, D:11) 2 arrows (17, 35, D:11) 3 arrows (18, 36, D:11) a +0 giant club (21, 13, D:11) a +0 club (26, -13, D:11) 4 large rocks (27, 23, D:11) a +2 robe a +3 dagger of chaos (29, 17, D:11) a +0 leather armour a +0 dagger of freezing (31, 6, D:11) a +0 giant club (36, 15, D:11) a +0 club (40, 29, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 robe (5, 7, D:12) a +0 chain mail (6, 14, D:12) a +0 robe (18, -2, D:12) a +0 whip (19, -3, D:12) a +0 cloak (19, -2, D:12) 2 arrows (19, 2, D:12) a +0 glaive (20, -3, D:12) 2 arrows (unseen) (20, 2, D:12) a lightning rod (4/4) (21, -4, D:12) an arrow (21, 2, D:12) an uncursed staff of power (21, 3, D:12) a crystal ball of energy (22, -5, D:12) an arrow (unseen) (22, 2, D:12) the Catalogue of Toxic Weightlessness Spells Type Level Known a - Spider Form Transmutation/Poison 3 no b - Olgreb's Toxic Radiance Poison 4 no c - Lightning Bolt Conjuration/Air 5 no Trog disapproves of the use of such an item. (22, 16, D:12) a +9 shortbow of freezing (24, -13, D:12) a +0 giant club (26, -7, D:12) a +0 spear (27, -4, D:12) 2 large rocks (28, 2, D:12) 26 sling bullets (28, 20, D:12) a +0 club (31, 1, D:12) a large rock (34, -20, D:12) a cursed -2 giant club (34, 3, D:12) a +1 shortbow of flaming an uncursed staff of fire (35, -24, D:12) an arrow (35, -21, D:12) a +0 dagger a potion of brilliance (35, 20, D:12) a +0 robe (36, 1, D:12) a +0 chain mail a +0 battleaxe (37, -12, D:12) an arrow (41, -1, D:12) a +0 trident (45, 2, D:12) a +6 great sword of slicing a +1 longbow of freezing a +0 chain mail (56, 2, D:12) a +3 troll leather armour {Snorg} Level 13 of the Dungeon (0, 0, D:13) an arrow (1, -3, D:13) an arrow (1, -1, D:13) 2 arrows (1, 3, D:13) 17 gold pieces Level 1 of the Lair of Beasts (6, 18, Lair:1) a scroll of blinking (8, 9, Lair:1) 21 bolts (8, 12, Lair:1) a +0 cloak (8, 20, Lair:1) a potion of heal wounds (29, 56, Lair:1) the +12 hand axe "Rotik" {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (40, 9, Lair:1) a +0 chain mail (46, 40, Lair:1) a +0 halberd (47, 55, Lair:1) 19 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) the +0 scale mail of the Eternal Fruit {rF+ Stlth+} It protects you from fire. It makes you more stealthy. (8, -4, Lair:2) a +0 spear (9, -18, Lair:2) an uncursed amulet of the acrobat an uncursed ring of attention (16, -31, Lair:2) a +0 ring mail (17, 11, Lair:2) 19 sling bullets (19, -8, Lair:2) a +0 flail (20, -21, Lair:2) a +0 spear (20, -9, Lair:2) a +0 trident (32, -17, Lair:2) a +0 trident (36, -2, Lair:2) a scroll of torment 2 scrolls of noise 3 potions of brilliance 3 potions of magic a potion of degeneration (42, -33, Lair:2) a cursed +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +3 antimagic quarterstaff (9, -24, Lair:3) a +0 robe (15, 8, Lair:3) the +3 ring mail of the Mackerel {*Contam rElec Regen+} It insulates you from electricity. It causes magical contamination when unequipped. It increases your rate of regeneration. (45, -20, Lair:3) 26 bolts (57, -32, Lair:3) a +0 hand axe (58, -31, Lair:3) a +0 glaive (60, -31, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 potions of brilliance (3, 28, Lair:4) a +0 hunting sling (11, 30, Lair:4) a potion of degeneration (17, 38, Lair:4) a lightning rod (4/4) (20, 13, Lair:4) 21 sling bullets (29, 7, Lair:4) an uncursed staff of power Level 5 of the Lair of Beasts (7, -31, Lair:5) 19 bolts (14, -35, Lair:5) 21 bolts (24, -24, Lair:5) a scroll of noise (34, -25, Lair:5) the +9 rapier of Plague {pierce, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (35, -14, Lair:5) a cursed +0 leather armour (35, -1, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) 16 sling bullets (1, 11, Lair:6) a +0 great sword (10, 0, Lair:6) a +0 leather armour (11, 26, Lair:6) a +0 plate armour (14, -7, Lair:6) 13 bolts (15, 31, Lair:6) 3 atropa-tipped darts (22, -4, Lair:6) an uncursed staff of conjuration (24, -7, Lair:6) a sack of spiders (24, -6, Lair:6) a +3 leather armour of poison resistance (39, 25, Lair:6) the +12 falchion "Ywoatz" {pain, *Corrode rPois rF+ MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (44, -2, Lair:6) a +0 spear (50, -9, Lair:6) an uncursed staff of wizardry