MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -7, D:1) a +2 plate armour of magic resistance (4, -16, D:1) a bat corpse (6, -10, D:1) a stone (6, -9, D:1) 2 stones (10, -8, D:1) 18 stones (10, 6, D:1) a scroll of identify (11, -12, D:1) a scroll of random uselessness (21, -16, D:1) a scroll of magic mapping (unseen) Level 2 of the Dungeon (3, 6, D:2) a potion of mutation (4, 6, D:2) a +0 ring mail (5, 7, D:2) a scroll of identify