MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -20, D:1) a +0 dagger (12, -11, D:1) a +0 club (37, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (3, 4, D:2) a +1 whip of electrocution (14, 28, D:2) 19 arrows (23, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 ring mail (3, -23, D:3) a cursed -2 dagger (6, -16, D:3) a +0 hand axe a +0 leather armour a +0 leather armour (10, -41, D:3) a +0 club a +0 hunting sling (10, -40, D:3) a +0 club (10, -38, D:3) a +0 club (10, -31, D:3) a +0 dagger (13, -44, D:3) a +0 dagger (14, -23, D:3) a +0 club (15, -22, D:3) a +0 club a +0 dagger (16, -46, D:3) a +0 club (16, -22, D:3) a +0 dagger (17, -25, D:3) 8 stones (17, -23, D:3) a +0 dagger (24, -31, D:3) a cursed -2 dagger (25, -30, D:3) a +0 quarterstaff (26, -31, D:3) a cursed +0 dagger (29, -47, D:3) a potion of heal wounds (31, -53, D:3) a +0 dagger a +0 dagger (34, -29, D:3) a +0 dagger (38, -26, D:3) a +0 dagger (39, -54, D:3) a +0 robe a +0 helmet a +0 mace (39, -29, D:3) a potion of degeneration (41, -53, D:3) a +0 dagger a +0 club (42, -58, D:3) a +0 trident a +0 hunting sling a +0 mace (42, -53, D:3) a +0 dagger a cursed -3 hunting sling (42, -47, D:3) a +0 dagger (42, -46, D:3) a cursed -6 ring of strength a scarf of repulsion (42, -20, D:3) a cursed -3 club (43, -57, D:3) 2 potions of degeneration (43, -47, D:3) a +0 club (43, -21, D:3) a +0 short sword (49, -54, D:3) 21 arrows Level 4 of the Dungeon [Shop] Istrumazuu's General Store 22 stones (24 gold) a potion of lignification (33 gold) a potion of ambrosia (88 gold) a potion of agility (44 gold) 3 poisoned darts (13 gold) 2 potions of degeneration (22 gold) a cursed +0 helmet (16 gold) a +0 flail (38 gold) a +0 hand axe of holy wrath (81 gold) a +1 vorpal hunting sling (101 gold) a ration (55 gold) (0, 0, D:4) a potion of degeneration (17, 6, D:4) a +0 glaive (22, 9, D:4) a +0 ring mail (23, -7, D:4) a manual of Slings a +1 vorpal hunting sling (36, -32, D:4) a +0 robe (36, -31, D:4) a +0 mace (41, -22, D:4) 17 bolts (44, -16, D:4) a cursed +0 robe (46, -19, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (3, 9, D:5) a +0 flail (10, 10, D:5) a +0 whip (15, 5, D:5) a cursed +0 leather armour (17, 27, D:5) a +0 leather armour (19, -8, D:5) a potion of mutation (19, 8, D:5) a +0 robe a +0 dagger (21, 5, D:5) a +0 whip (22, 15, D:5) a +0 spear (24, 11, D:5) a +0 hand axe (25, 13, D:5) a +0 hand axe (33, -5, D:5) a +0 dagger (33, 0, D:5) a +0 leather armour (34, 2, D:5) a +0 dagger a +0 short sword a cursed -1 whip (34, 3, D:5) a +0 club (36, 4, D:5) a +0 whip a +0 short sword a +0 short sword (37, 47, D:5) a +0 halberd (39, 48, D:5) a +0 spear (42, 12, D:5) 4 bolts a +0 short sword a +0 hand crossbow a +1 dagger a +0 dagger of freezing (42, 14, D:5) 5 bolts (43, 13, D:5) a +0 dagger (45, 43, D:5) a +0 whip Level 6 of the Dungeon (10, 21, D:6) a +0 robe a +0 dagger (14, 9, D:6) a +0 robe a +0 scythe (21, 15, D:6) a +0 giant spiked club (26, 43, D:6) a cursed +0 robe (29, 42, D:6) a +1 halberd of freezing (29, 43, D:6) a +0 halberd (34, 14, D:6) a +0 cloak (35, 43, D:6) a cursed +0 club a +0 robe (37, 20, D:6) a +0 leather armour a cursed +0 falchion (37, 43, D:6) a +0 halberd (45, 18, D:6) a +0 chain mail (50, 1, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +1 hunting sling of flaming a +0 quarterstaff (12, -19, D:7) a +0 chain mail (12, -15, D:7) 19 bolts (35, -4, D:7) 29 bolts (42, -9, D:7) a +0 whip (46, 3, D:7) a +0 robe (62, 5, D:7) a scroll of amnesia Level 8 of the Dungeon (0, 0, D:8) 14 arrows a +0 shortbow (3, 20, D:8) a +0 ring mail (8, -19, D:8) 2 arrows (8, -16, D:8) 8 arrows a +0 shortbow (10, -8, D:8) a +0 robe a +0 mace (11, 5, D:8) a +0 giant club (17, -8, D:8) a cursed +3 morningstar a +0 robe (17, -4, D:8) a +0 dire flail a +0 robe (18, -12, D:8) a cursed +0 chain mail (30, 18, D:8) an arrow (31, 17, D:8) a +0 flail (31, 19, D:8) a +0 mace (31, 20, D:8) a +0 falchion (33, 20, D:8) 23 arrows a +0 shortbow (35, 19, D:8) a +0 great sword (40, 12, D:8) a +0 trident (46, 10, D:8) a +0 robe (55, -17, D:8) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. If you switch to wearing this armour, your AC will rise 0 points (9 -> 9) (56, -10, D:8) a +0 scale mail Level 9 of the Dungeon (4, 34, D:9) a +0 ring mail (8, 1, D:9) a +0 giant club (14, 5, D:9) 13 arrows (20, 4, D:9) a sack of spiders (24, 0, D:9) a +0 ring mail (27, 46, D:9) a +0 trident (28, 23, D:9) a +0 robe (unseen) (29, 24, D:9) a +0 chain mail a +0 robe a +0 dagger (31, 9, D:9) a +0 war axe (38, 7, D:9) an arrow (41, 0, D:9) a scroll of amnesia (42, 0, D:9) 12 arrows a +0 shortbow (42, 2, D:9) a +0 whip (44, 15, D:9) a +0 scale mail (46, 14, D:9) a +1 trident of protection (46, 16, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 leather armour (1, -1, D:10) a +0 chain mail (1, 0, D:10) a +0 flail (6, 4, D:10) a +0 short sword (7, 8, D:10) a potion of degeneration (8, 15, D:10) a +0 giant club a +0 giant club (8, 38, D:10) 17 arrows a +0 shortbow (12, 31, D:10) a +0 robe a +2 vampiric dagger (13, 31, D:10) a +0 robe a +3 vampiric dagger (13, 32, D:10) a +0 flail (15, 3, D:10) a +0 spear (16, 3, D:10) 25 arrows a +0 shortbow (16, 4, D:10) a +0 spear (17, 3, D:10) a +0 spear (18, 9, D:10) a +2 animal skin (20, 6, D:10) an arrow (20, 30, D:10) a +0 club (23, 9, D:10) a +0 mace (24, 16, D:10) a cursed +0 robe a +0 dagger (26, 1, D:10) a +0 falchion (35, 8, D:10) a +0 flail (35, 34, D:10) a +0 chain mail a +0 club a +0 short sword (38, 30, D:10) an uncursed amulet of rage (40, 33, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +2 leather armour of magic resistance (1, -26, D:11) a +0 giant spiked club a +0 giant club (8, -27, D:11) a +0 mace (9, -4, D:11) a +0 mace (11, -10, D:11) a +0 spear (11, -8, D:11) a book of Maledictions (12, -11, D:11) a +0 halberd (12, -9, D:11) a +0 spear (13, -10, D:11) the +11 halberd "Puitriby" {vorpal, *Contam rPois Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It causes magical contamination when unequipped. It makes you more stealthy. (24, -40, D:11) a +0 dagger a +0 battleaxe a +0 plate armour (25, -39, D:11) a +0 flail (25, -38, D:11) a +0 short sword (31, -24, D:11) a +0 quarterstaff (32, -27, D:11) a +0 chain mail a +0 long sword (32, -22, D:11) a +0 robe a +0 dagger (33, -27, D:11) a +0 chain mail a +0 trident (34, -25, D:11) a +0 hand axe (35, -27, D:11) a cursed -2 spear (35, -25, D:11) a +0 falchion (36, -29, D:11) a cursed +0 leather armour a +0 dagger (39, -21, D:11) 9 bolts (39, -13, D:11) a +0 scale mail (39, -6, D:11) a book of Minor Magic (40, -25, D:11) a +2 ring of dexterity (40, -21, D:11) 16 gold pieces (40, -13, D:11) a +0 mace (51, -22, D:11) a +0 dagger a +0 leather armour (57, -16, D:11) a +0 hand axe (58, -16, D:11) a +2 dagger of holy wrath a +0 robe (58, -15, D:11) a +1 antimagic trident (58, -11, D:11) a cursed -1 war axe (59, -6, D:11) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (23, 4, Lair:1) a +0 short sword (24, 14, Lair:1) a spiny frog corpse (skeletalised by now) (32, 7, Lair:1) a cursed -1 mace (34, 27, Lair:1) a yak skeleton (43, 48, Lair:1) a scroll of amnesia