MirrMurr Level 1 of the Dungeon (3, 15, D:1) a bat corpse (4, -6, D:1) a +0 spear (4, 30, D:1) 11 gold pieces (7, 22, D:1) 2 javelins (8, -15, D:1) a +0 dagger (9, 27, D:1) an atropa-tipped dart (10, -2, D:1) a leopard gecko corpse (skeletalised by now) (10, 27, D:1) an atropa-tipped dart (13, -3, D:1) a rat corpse (skeletalised by now) (13, 23, D:1) a potion of curing (14, 28, D:1) a potion of ambrosia (17, -8, D:1) a bat corpse (skeletalised by now) (35, 14, D:1) a jackal corpse (skeletalised by now)