MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -4, D:1) 21 bolts (11, 10, D:1) a +0 dagger (16, 10, D:1) a +0 whip (19, 1, D:1) a +0 club (22, 12, D:1) a +0 club (23, 11, D:1) a +0 club (31, 7, D:1) a +0 whip Level 2 of the Dungeon (5, 18, D:2) a +0 animal skin (6, -20, D:2) a +0 ring mail (6, -11, D:2) a +0 robe (10, -6, D:2) a +0 club (13, 19, D:2) a +0 spear (14, 1, D:2) a +0 club (14, 20, D:2) a +0 whip (16, -14, D:2) a +0 short sword (23, 8, D:2) a +0 pair of boots (29, -2, D:2) a +0 club (34, 1, D:2) a +0 club a +0 club (37, 12, D:2) a +0 scale mail (41, 0, D:2) a +0 club (45, -26, D:2) a +0 dire flail (46, -19, D:2) 29 bolts (46, 27, D:2) a +0 leather armour (56, 29, D:2) a +0 dagger (68, -17, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (42, -10, D:3) a potion of degeneration Level 4 of the Dungeon (0, 0, D:4) a cursed -3 giant club (1, 14, D:4) a cursed +0 chain mail (3, -30, D:4) a +0 trident (3, -29, D:4) a +0 chain mail (8, -32, D:4) a +0 club (10, -33, D:4) a cursed +0 leather armour (12, -35, D:4) a +1 mace a +0 chain mail (49, -28, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a book of Maledictions (2, 39, D:5) a +0 robe a +0 dagger (3, 38, D:5) a +0 chain mail a +0 mace (3, 39, D:5) a +0 club a +0 mace (20, -2, D:5) a +0 mace (28, 17, D:5) a +0 mace (33, 29, D:5) a +0 battleaxe Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 37, D:6) a +0 chain mail (1, -1, D:6) an arrow (3, -1, D:6) 19 arrows a +0 shortbow (6, 0, D:6) a cursed +0 dagger (13, 15, D:6) a +0 dagger (19, 21, D:6) a +0 club (25, 30, D:6) a +0 spear (25, 31, D:6) a +0 spear (26, 31, D:6) a +0 halberd (30, 0, D:6) a +0 ring mail (33, 19, D:6) 21 arrows a +0 shortbow (33, 30, D:6) 16 arrows (34, 21, D:6) an arrow (35, 22, D:6) a +0 falchion a +0 leather armour (38, 16, D:6) a +0 mace (44, 8, D:6) a +0 whip a cursed +0 leather armour a +0 dagger (44, 10, D:6) a +0 robe a +0 dagger (44, 13, D:6) a scroll of amnesia (44, 15, D:6) a +0 whip Level 7 of the Dungeon (8, 19, D:7) a +0 hand axe a +0 animal skin (12, -9, D:7) a +2 dagger of chaos (34, 4, D:7) a +0 mace (36, -10, D:7) 25 arrows (37, 1, D:7) a +0 long sword (38, 5, D:7) a +0 robe a +1 dagger of venom (47, 9, D:7) a +0 flail (50, -10, D:7) 29 arrows (55, 6, D:7) a +0 ring mail (55, 17, D:7) 12 arrows Level 8 of the Dungeon (0, 0, D:8) 21 arrows (5, -3, D:8) a +0 long sword (10, 6, D:8) a +0 giant club a +0 giant club (16, -11, D:8) a +0 flail a +2 dagger of venom (16, -10, D:8) a +0 ring mail a +0 hand axe (17, 13, D:8) a +0 scale mail (20, 0, D:8) 21 arrows (20, 2, D:8) 16 bolts (23, 2, D:8) a +0 quarterstaff (25, -26, D:8) the +4 war axe of No Interval {flame, rN+ MP+9 Int-4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. (27, -7, D:8) a +0 flail a +0 plate armour (30, 14, D:8) a +0 dagger (32, 13, D:8) a +0 spear (34, -2, D:8) a +0 morningstar (36, -3, D:8) a +0 spear a +0 scale mail (37, -2, D:8) 5 arrows (37, -1, D:8) a +0 spear a +0 halberd (38, -3, D:8) an arrow (38, -2, D:8) a +0 flail (39, -10, D:8) 11 bolts (41, -21, D:8) a +0 dire flail a +0 giant club (42, -7, D:8) a +0 shortbow 17 arrows (42, 5, D:8) a +0 giant spiked club a +0 giant club (44, -8, D:8) a +0 ring mail (45, 0, D:8) a +0 giant spiked club a +0 giant club (52, -5, D:8) 29 arrows Level 9 of the Dungeon [Shop] Zeojanem's Magic Scroll Emporium a scroll of vulnerability (105 gold) a scroll of fog (28 gold) a scroll of magic mapping (49 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of amnesia (49 gold) a scroll of enchant weapon (105 gold) a scroll of blinking (105 gold) a scroll of remove curse (42 gold) a scroll of magic mapping (49 gold) (0, 0, D:9) a +0 giant club (2, -26, D:9) a +0 shortbow 19 arrows (3, -26, D:9) a +0 dire flail a +0 giant spiked club (4, -26, D:9) 2 arrows (6, -34, D:9) a +0 ring mail (8, -24, D:9) 3 potions of brilliance (8, -15, D:9) a +0 falchion (10, -23, D:9) a +0 leather armour (10, -7, D:9) a +0 dagger a +0 robe (10, -6, D:9) a +0 mace a +0 dagger a +0 robe (10, -5, D:9) a +0 club (11, 19, D:9) a +0 war axe (15, 20, D:9) a +0 leather armour (19, -17, D:9) a +0 dagger (19, 9, D:9) a +0 dagger (23, -35, D:9) a +0 ring mail (27, -26, D:9) 16 arrows (31, 8, D:9) a +0 whip a +0 dagger a +0 robe a cursed -1 dagger a +0 robe a cursed ring of teleportation (33, 7, D:9) a +0 spear a +0 robe (54, -30, D:9) a cursed -3 club (54, -29, D:9) a +0 club (54, -28, D:9) a +0 robe a +0 dagger a +0 war axe a +0 plate armour (57, -7, D:9) a +0 robe Level 10 of the Dungeon (3, 2, D:10) a +0 scythe (5, -13, D:10) a +0 whip (26, -10, D:10) a +3 antimagic great mace (30, -12, D:10) a +0 ring mail a +0 hand axe (47, -4, D:10) a scroll of amnesia (53, -2, D:10) a +0 rapier (55, -14, D:10) a +0 chain mail (55, 27, D:10) a +0 whip (61, -22, D:10) a cursed -3 mace a +0 short sword (62, -22, D:10) a +0 leather armour a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +4 antimagic executioner's axe (8, 31, D:11) a +0 chain mail (11, 14, D:11) a +0 dagger a +0 robe (11, 32, D:11) a +1 short sword of venom a +0 plate armour (11, 33, D:11) a +0 dagger (12, 12, D:11) a +0 falchion (12, 13, D:11) a +0 dagger a +0 robe a +0 flail (13, 14, D:11) a +0 falchion a +0 scale mail (16, 19, D:11) a +0 halberd a +0 chain mail (31, -13, D:11) a +0 shortbow 15 arrows (31, -8, D:11) 3 arrows (31, -7, D:11) an arrow (31, -6, D:11) 2 arrows (36, 31, D:11) a +0 ring mail (44, -6, D:11) a cursed amulet of inaccuracy (45, -11, D:11) a +0 giant club (47, -10, D:11) a cursed -1 whip (51, 37, D:11) a +0 giant spiked club (53, 0, D:11) a +6 ring of intelligence (60, 6, D:11) a +0 whip a boomerang of dispersal a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of protection from magic (8, -7, Lair:1) a cursed -2 hand crossbow (16, -5, Lair:1) a book of Spatial Translocations (31, 16, Lair:1) a +2 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (2, -33, Lair:2) 17 gold pieces (2, -32, Lair:2) 16 gold pieces (2, 4, Lair:2) a +0 falchion (9, -30, Lair:2) a potion of might (18, 0, Lair:2) a cursed -1 mace (20, 28, Lair:2) a book of Maledictions (23, 0, Lair:2) Joschodyg's Almanac of the Helpful Oath Spells Type Level Known a - Corona Hexes 1 no b - Shroud of Golubria Charms/Translocation 2 no c - Swiftness Charms/Air 2 no d - Dazzling Flash Conjuration/Hexes 3 no e - Confusing Touch Hexes 3 no f - Yara's Violent Unravelling Hexes/Transmutation 5 no Trog disapproves of the use of such an item. (25, -11, Lair:2) a +0 ring mail (25, -4, Lair:2) a water moccasin corpse (skeletalised by now) (25, 20, Lair:2) 26 arrows (39, -1, Lair:2) 15 gold pieces (40, 0, Lair:2) a book of Unlife (41, 0, Lair:2) a scroll of enchant weapon (42, 0, Lair:2) 3 potions of flight Level 3 of the Lair of Beasts (7, 2, Lair:3) a +0 war axe (24, -1, Lair:3) a +0 rapier (37, 24, Lair:3) a +0 trident (48, 1, Lair:3) a +0 spear (54, -19, Lair:3) 9 gold pieces (56, -21, Lair:3) 28 sling bullets (58, -26, Lair:3) a stone (58, -21, Lair:3) a stone (unseen) (59, -25, Lair:3) a stone (59, -24, Lair:3) a stone