MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 19, D:1) a +0 dagger (15, 17, D:1) a +0 dagger (21, 5, D:1) a +0 club (24, 19, D:1) a +0 club (28, 24, D:1) a +0 ring mail (32, 20, D:1) 31 bolts (34, -15, D:1) a +0 dagger (34, 21, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (20, 30, D:2) 23 arrows (21, 8, D:2) a +0 chain mail a +0 flail the human corpse of Terence (skeletalised by now) (25, 23, D:2) a +0 leather armour (26, 24, D:2) a +0 mace (31, 9, D:2) a +0 dagger (32, 27, D:2) a +0 dagger (36, -11, D:2) a +0 dagger