MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 23, D:1) a +1 short sword of venom (13, 41, D:1) a +0 mace (16, 7, D:1) a +0 spear (29, 22, D:1) a +0 robe (32, 51, D:1) a +0 short sword (33, 27, D:1) a +0 club (33, 48, D:1) 23 arrows (38, 18, D:1) a +0 dagger (43, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -22, D:2) a +0 short sword (3, -24, D:2) a +0 flail (6, -25, D:2) a +0 spear (14, -23, D:2) a +0 spear (19, -9, D:2) a +0 club a +0 dagger (19, -8, D:2) a +0 club (30, -20, D:2) 21 arrows (39, 0, D:2) a +0 club (44, -25, D:2) a +0 club (47, -25, D:2) a +0 spear Level 3 of the Dungeon (3, -21, D:3) a scroll of amnesia (7, 10, D:3) a +0 hand axe a +0 leather armour (7, 11, D:3) a +0 flail (8, 10, D:3) a +0 whip (8, 11, D:3) a +0 dagger (10, -38, D:3) a +0 club (17, 4, D:3) 16 gold pieces (18, -1, D:3) 5 arrows (23, -10, D:3) a +0 whip (25, -25, D:3) a +0 scale mail a +0 club (25, -24, D:3) a +0 leather armour a +0 hand axe (26, -25, D:3) a +0 robe a +0 dagger (27, -25, D:3) a +0 leather armour a +0 flail (27, -24, D:3) a +0 whip (29, 8, D:3) a ring of protection from fire (29, 9, D:3) a scroll of vulnerability (29, 10, D:3) a scroll of enchant weapon (30, 8, D:3) a scroll of identify (30, 9, D:3) 12 gold pieces (30, 10, D:3) 8 gold pieces (31, 8, D:3) a +0 dagger (31, 9, D:3) 2 gold pieces (31, 10, D:3) a +0 ring mail (39, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a staff of conjuration (7, 6, D:4) a +0 chain mail (7, 42, D:4) a staff of conjuration (8, 3, D:4) a +0 club (9, 12, D:4) a +0 hand crossbow a +0 short sword (30, -3, D:4) a +0 mace (36, 21, D:4) a +0 ring mail (38, 3, D:4) a +0 dagger a +0 robe (38, 4, D:4) a +0 short sword a +0 leather armour a scroll of amnesia (43, -3, D:4) 21 bolts (44, 15, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (44, -6, D:5) a +0 dagger (54, -9, D:5) a +0 giant club Level 6 of the Dungeon (5, -11, D:6) a +0 ring mail (5, 4, D:6) a +4 ring of evasion (12, 3, D:6) a +3 falchion (14, -28, D:6) a +0 robe a +1 vampiric war axe (14, 3, D:6) a +0 robe a +0 flail (16, 3, D:6) a +0 robe a +2 scimitar (19, -10, D:6) 23 bolts (20, 10, D:6) a +0 spear (21, 9, D:6) a +0 spear a +0 buckler (21, 10, D:6) a +0 flail a +0 club a +0 whip a +0 leather armour (22, 0, D:6) a +0 ring mail (30, -33, D:6) a +0 giant club (30, 9, D:6) a ring of protection from fire (31, 1, D:6) a +3 long sword a +0 robe (41, -1, D:6) a +0 ring mail (42, -15, D:6) a staff of conjuration (47, -10, D:6) a +0 scimitar (47, -7, D:6) a book of Maledictions (47, 2, D:6) 6 large rocks a +0 giant club a +0 giant spiked club (48, -6, D:6) 19 arrows (49, -10, D:6) a +0 chain mail (51, -21, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 chain mail a +0 dagger a +0 club (52, -21, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Wamex's Book Shop the Incunabulum of Transmigration and Combat Magic (588 gold) Spells Type Level Known a - Iron Shot Conjuration/Earth 6 no b - Conjure Ball Lightning Conjuration/Air 6 yes c - Eringya's Noxious Bog Transmutation/Poison 6 no a book of Lightning (504 gold) the Collected Works on Attacks (672 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Shock Conjuration/Air 1 yes c - Fire Storm Conjuration/Fire 9 no d - Chain Lightning Conjuration/Air 9 no the Almanac of Cold (168 gold) Spells Type Level Known a - Freeze Ice 1 yes b - Ozocubu's Armour Ice 3 no a book of Dreams (392 gold) a book of Cantrips (224 gold) a book of Flames (280 gold) a book of Winter (476 gold) a book of Vapours (364 gold) a book of the Hunter (364 gold) a book of Callings (280 gold) a book of Minor Magic (252 gold) Ekenn's Guide on Congealing Sinister Rituals (392 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 yes b - Animate Dead Necromancy 4 yes c - Freezing Cloud Conjuration/Ice/Air 5 no a book of Necromancy (224 gold) (0, 0, D:7) a +0 chain mail (1, -2, D:7) 13 bolts (10, -31, D:7) a +0 robe (14, -1, D:7) a +0 short sword (14, 1, D:7) a +0 scale mail (21, -12, D:7) a +0 short sword (22, -14, D:7) a +0 dagger (22, -13, D:7) a +0 short sword (27, -17, D:7) a +0 leather armour a +0 mace (27, 6, D:7) 19 arrows a +1 shortbow of flaming (33, -29, D:7) a +0 robe (36, 6, D:7) a +0 spear (39, -30, D:7) 10 arrows (45, -11, D:7) a +0 club (47, -17, D:7) a +0 short sword a +0 robe (59, -23, D:7) a +0 plate armour Level 8 of the Dungeon [Shop] Upassuk's Jewellery Shoppe a +4 ring of evasion (468 gold) an amulet of guardian spirit (390 gold) a ring of protection from cold (325 gold) an amulet of the acrobat (390 gold) a ring of resist corrosion (260 gold) a +4 ring of protection (468 gold) a ring of positive energy (260 gold) a +6 ring of intelligence (760 gold) a +4 ring of protection (468 gold) an amulet of faith (520 gold) an amulet of magic regeneration (390 gold) (0, 0, D:8) a +0 spear (4, 0, D:8) a +0 spear (unseen) (9, -27, D:8) a +0 dagger a +0 robe (10, -27, D:8) a +0 dagger a +0 robe (11, 3, D:8) a +0 spear (11, 4, D:8) a +2 spear of freezing a +0 scale mail (12, 3, D:8) a +0 whip (13, -24, D:8) a +0 trident (13, -23, D:8) a +0 dagger a +0 robe (13, 3, D:8) a +0 club (24, -14, D:8) a +0 long sword a +0 animal skin a +0 glaive a +0 chain mail (26, 8, D:8) a +0 dagger (30, -17, D:8) a +0 short sword (31, -16, D:8) a +0 short sword a +0 leather armour (36, -10, D:8) a +0 spear (42, -20, D:8) a +0 war axe (44, 20, D:8) a +0 quarterstaff (52, 9, D:8) a +0 robe a +1 whip of flaming (55, 5, D:8) a +0 long sword Level 9 of the Dungeon [Shop] Mocat's Weapon Boutique a +0 war axe (42 gold) the +9 broad axe of the Dwarven Hall {holy, rF+} (794 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It protects you from fire. a +0 flail (42 gold) a +0 whip (30 gold) a +0 falchion of freezing (88 gold) the +10 scythe "Rischenko" {flame, rElec rPois Int+2 Dex-3} (858 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 hand axe (36 gold) a +0 great mace (78 gold) 17 arrows (40 gold) a +0 trident (42 gold) a +2 rapier of venom (201 gold) a +0 quarterstaff (48 gold) [Shop] Jalush's Armour Boutique a +3 plate armour of poison resistance (546 gold) +2 fire dragon scales (936 gold) a +0 plate armour (299 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 buckler of cold resistance (149 gold) a +0 chain mail (58 gold) +0 ice dragon scales (780 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +0 cloak (58 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (538 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 chain mail (58 gold) a +0 scale mail (52 gold) (0, 0, D:9) a +0 flail (0, 12, D:9) a +0 mace a +0 plate armour a +0 dire flail a +0 giant spiked club a +0 shortbow 25 arrows (0, 13, D:9) a +0 club a +0 leather armour a +0 long sword a +0 plate armour (1, -10, D:9) a +2 vorpal mace a +0 leather armour a +0 broad axe a +0 chain mail a +0 whip a +0 ring mail a +2 flail of pain a +0 flail (5, 23, D:9) a +0 mace (9, 21, D:9) a +0 ring mail (11, -20, D:9) a +0 leather armour (14, -17, D:9) a +0 ring mail (14, 9, D:9) a +0 quarterstaff a +0 chain mail a +0 trident a +0 chain mail (17, -7, D:9) a +0 whip a +0 ring mail (17, -6, D:9) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (18, -7, D:9) a +0 club (28, 13, D:9) 21 arrows (30, 5, D:9) 11 gold pieces (30, 6, D:9) a scroll of teleportation (30, 7, D:9) a +0 hunting sling (30, 18, D:9) a +0 robe a +0 dire flail of protection a +0 giant spiked club a +0 plate armour a +0 dire flail a +0 ring mail a +0 hand axe a +0 club a +0 leather armour of poison resistance a +0 flail a +0 dagger a +0 hand axe a +0 ring mail a +0 whip a +2 hand axe of freezing (31, -6, D:9) a +0 giant club a +0 giant spiked club (32, -6, D:9) 17 bolts (33, 17, D:9) a +0 flail Level 10 of the Dungeon [Shop] Didoz's Weapon Shoppe a +0 quarterstaff (40 gold) a +0 mace (30 gold) a throwing net (30 gold) a +0 quarterstaff (40 gold) 25 bolts (50 gold) a +0 falchion (30 gold) a +0 scythe (30 gold) a +0 club (10 gold) 11 stones (11 gold) 17 stones (17 gold) (0, 0, D:10) a scroll of vulnerability (0, 2, D:10) a book of Weapons (1, -23, D:10) 18 arrows (1, 1, D:10) 14 gold pieces (1, 2, D:10) a wand of flame (16) (2, 1, D:10) the +11 war axe of Extremism {pain, rCorr Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (2, 2, D:10) a scroll of teleportation (5, -12, D:10) a +0 flail (11, -7, D:10) a +0 giant spiked club a +0 giant club (13, -17, D:10) 20 bolts (20, -6, D:10) a +0 spear a +0 flail (21, -6, D:10) a +0 spear (21, -5, D:10) 10 bolts a +0 kite shield a +0 scale mail (22, -5, D:10) a +0 flail a +0 whip (23, -4, D:10) a +0 trident of flaming (25, 4, D:10) a phial of floods (26, -6, D:10) a +0 war axe (37, -25, D:10) 22 arrows a +0 shortbow (41, -2, D:10) a scroll of immolation (47, -31, D:10) a +0 shortbow 18 arrows (51, 3, D:10) a scroll of amnesia Level 11 of the Dungeon (0, 0, D:11) a staff of earth (2, 12, D:11) a +1 arbalest of flaming the +1 broad axe of Grontol {protect, Str+4} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). 25 bolts a scroll of immolation (6, 13, D:11) a +0 hunting sling (15, -14, D:11) the +9 quarterstaff "Amutsucs" {protect, Fragile Fly rElec rN+} It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. a +0 arbalest 19 bolts (15, 0, D:11) a +0 plate armour (16, -21, D:11) a +0 flail a +0 club (16, 1, D:11) a +0 mace a +0 chain mail (17, -21, D:11) a +0 halberd a +0 spear (17, -3, D:11) a +0 spear (18, -21, D:11) a +0 arbalest 23 bolts (18, -10, D:11) a +0 halberd (19, -10, D:11) a +0 flail (21, -10, D:11) a +0 spear (21, 1, D:11) 17 arrows (21, 20, D:11) a +0 battleaxe a +4 arbalest 23 bolts (22, -5, D:11) a +0 vampiric rapier (23, -6, D:11) a +0 troll leather armour (25, 16, D:11) a +10 giant spiked club (26, -6, D:11) a +0 whip (28, -8, D:11) 13 bolts a +0 arbalest (30, -13, D:11) 9 bolts a +0 arbalest a +4 vampiric great sword (30, -2, D:11) a +0 spear 17 bolts a +0 arbalest (54, -21, D:11) a +0 war axe a +0 arbalest 28 bolts (56, -27, D:11) a +0 arbalest 20 bolts (72, -21, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 hunting sling (4, 8, D:12) a +0 short sword (11, 7, D:12) a +0 whip (12, 5, D:12) a +0 long sword (12, 18, D:12) a +0 chain mail (13, 5, D:12) a +0 robe a +0 dagger (13, 10, D:12) a +0 flail a +0 plate armour (14, 26, D:12) a +1 rapier of draining (18, 30, D:12) a +0 trident (19, 19, D:12) 5 large rocks (19, 31, D:12) a +0 mace a +0 chain mail (20, 4, D:12) a ring of wizardry a +6 ring of intelligence an amulet of guardian spirit (20, 5, D:12) a +0 leather armour a +0 hand axe (20, 25, D:12) a +0 hand axe a +0 long sword a +0 plate armour (20, 26, D:12) a +0 hand axe a +0 leather armour (21, 3, D:12) a +0 leather armour (still there?) a +2 vorpal war axe (still there?) (21, 24, D:12) a +3 short sword of venom (27, 2, D:12) a +0 morningstar (32, 10, D:12) a scarf of repulsion Level 13 of the Dungeon (0, 0, D:13) a +0 long sword a +0 robe (5, 14, D:13) a +3 shortbow 21 arrows (10, -19, D:13) a scroll of noise (12, -8, D:13) a ring of willpower (13, -16, D:13) the -3 cloak of Saf Xigh {+Inv rElec Regen+ rCorr} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (13, -15, D:13) a +0 leather armour a +0 hand crossbow a +3 dagger (14, -16, D:13) a +0 chain mail a +0 great mace (14, -15, D:13) a +0 giant club a +0 dire flail (14, -14, D:13) a +0 dagger a +0 chain mail (15, -20, D:13) a +0 robe (15, 15, D:13) a scroll of immolation (16, -19, D:13) a scroll of holy word (18, -17, D:13) a +0 club (18, -16, D:13) a +0 robe a +0 dagger (20, -1, D:13) a +0 short sword (21, 1, D:13) a +0 robe a +0 dagger (22, -13, D:13) a +0 plate armour a +0 battleaxe (22, -12, D:13) a +2 robe of fire resistance a +0 dagger (22, -11, D:13) a +0 war axe (22, -10, D:13) a +0 plate armour (22, 0, D:13) a +0 scale mail a +0 dagger (22, 5, D:13) a +0 robe a +0 dagger (22, 6, D:13) a +0 dagger (28, -21, D:13) a +0 pair of gloves (28, -20, D:13) a +0 hand axe (34, -20, D:13) 19 arrows (36, 21, D:13) a +0 ring mail a +2 buckler of resistance (38, 3, D:13) a ring of protection from fire (39, 3, D:13) the +6 ring mail of Qazlal {rN+} rN: It protects you from negative energy. (39, 19, D:13) a +0 war axe (40, -20, D:13) a +0 ring mail (40, 3, D:13) 13 poisoned darts (still there?) 30 stones (still there?) (47, 5, D:13) a +0 chain mail a +2 morningstar (49, -21, D:13) a +0 mace (52, -11, D:13) a +0 shortbow 15 arrows (55, 4, D:13) a +0 hand axe Level 14 of the Dungeon [Shop] Zuyff's Assorted Antiques a potion of haste (320 gold) a scroll of identify (64 gold) a potion of haste (320 gold) a potion of flight (96 gold) a +0 dagger of venom (140 gold) a scroll of identify (64 gold) a ring of positive energy (640 gold) a phantom mirror (1280 gold) a +0 mace of holy wrath (236 gold) 2 potions of might (256 gold) a +3 trident of venom (678 gold) a +0 war axe (112 gold) (17, -6, D:14) 20 arrows a +0 longbow (18, 17, D:14) a +0 shortbow 73 arrows a +0 shortbow a +0 shortbow (18, 18, D:14) 6 arrows a +0 shortbow (18, 19, D:14) 20 arrows a +0 shortbow (23, 1, D:14) a +0 longbow 12 arrows (28, 17, D:14) a +0 chain mail a +0 short sword Level 15 of the Dungeon (0, 0, D:15) a +0 long sword (4, 3, D:15) a +0 longbow 17 arrows (10, 11, D:15) a +0 shortbow 16 arrows a +0 long sword (10, 13, D:15) a +0 shortbow a +0 shortbow a +0 shortbow 58 arrows (11, -5, D:15) 3 large rocks (11, 12, D:15) a +0 shortbow 24 arrows (11, 13, D:15) a +0 shortbow 15 arrows (19, -5, D:15) a +0 spear (19, -4, D:15) the ring "Etsohack" {rCorr Dex+4} [ring of resist corrosion] Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (19, -3, D:15) a scroll of fear (19, -2, D:15) 19 stones (20, -4, D:15) a +6 ring of intelligence (25, 22, D:15) a +2 battleaxe of freezing a +0 chain mail (26, 22, D:15) a +0 vorpal flail (38, 3, D:15) a +0 hunting sling (47, 34, D:15) a +0 glaive (53, 4, D:15) a +0 great sword the Ecumenical Temple Level 1 of the Orcish Mines (2, -8, Orc:1) a +0 long sword a +0 chain mail (6, -8, Orc:1) a +0 dagger a +0 robe (7, -8, Orc:1) a +0 dagger a +0 robe (26, -6, Orc:1) a +0 dagger a +0 robe (27, -11, Orc:1) a +0 leather armour a +0 hand axe (27, -9, Orc:1) a +4 dagger (27, -7, Orc:1) a +0 dagger a +0 robe an orc corpse (27, -5, Orc:1) a +0 dire flail a +0 plate armour (28, -11, Orc:1) a +0 mace (28, -9, Orc:1) a +0 chain mail a +1 dire flail of protection (28, -5, Orc:1) a +0 dire flail a +4 plate armour (29, -13, Orc:1) a +0 flail (29, -2, Orc:1) a +0 troll leather armour a +0 plate armour of cold resistance a +0 short sword a +0 plate armour a +0 short sword an orc corpse a troll corpse (32, 1, Orc:1) a +0 whip a +0 chain mail a +0 long sword (33, 0, Orc:1) a +0 giant club (33, 4, Orc:1) a +0 dagger a +0 robe (35, 1, Orc:1) a +0 giant club a +0 giant spiked club (43, -10, Orc:1) a +0 pair of gloves of stealth (44, -19, Orc:1) a +0 club a +0 whip a +0 club a +0 vorpal dire flail a +0 plate armour (46, -5, Orc:1) 20 gold pieces (47, -19, Orc:1) a +0 short sword a +0 chain mail (48, -11, Orc:1) 11 gold pieces (48, -5, Orc:1) 15 arrows (49, -11, Orc:1) 17 gold pieces (49, -10, Orc:1) 8 gold pieces Level 2 of the Orcish Mines (9, 7, Orc:2) a +0 hand axe of freezing (10, 4, Orc:2) a +0 flail a +0 leather armour (10, 7, Orc:2) a +0 club (12, 7, Orc:2) a +0 hand axe a +0 chain mail (12, 10, Orc:2) a +0 hand axe (13, 10, Orc:2) a +0 war axe a +0 plate armour (14, 11, Orc:2) a +0 dagger a +0 robe (15, 12, Orc:2) a +0 dagger a +0 robe (21, 8, Orc:2) a stone (21, 9, Orc:2) a stone (21, 10, Orc:2) a stone (22, -7, Orc:2) a +0 battleaxe a +0 plate armour (22, 9, Orc:2) 2 stones (23, -8, Orc:2) a stone (23, 10, Orc:2) 2 stones (24, -12, Orc:2) 2 stones (24, -10, Orc:2) a stone (25, -12, Orc:2) 2 stones (25, -11, Orc:2) a stone (25, 8, Orc:2) a stone (still there?) a +0 flail (still there?) 5 boomerangs (still there?) (25, 12, Orc:2) 2 stones (32, 7, Orc:2) a +0 plate armour (33, 7, Orc:2) a +0 dagger (34, 8, Orc:2) a +1 scimitar of holy wrath (35, 6, Orc:2) a +0 club a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (3, -38, Lair:1) a +0 scimitar (3, -1, Lair:1) 23 arrows (7, -2, Lair:1) a +0 long sword (18, -4, Lair:1) a +0 battleaxe (27, -7, Lair:1) a +0 robe (34, -13, Lair:1) the +4 robe of the Untouchables {+Blink rPois rC- Int-3} Int: It affects your intelligence (-3). rC: It makes you vulnerable to cold. rPois: It protects you from poison. +Blink: It lets you blink. (40, -28, Lair:1) a +0 dagger (50, -46, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow (17, -9, Lair:2) 9 bolts (23, -13, Lair:2) the +7 pearl dragon scales of Xamy {rElec rPois rN+} rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. (31, -8, Lair:2) a +0 scale mail (33, -41, Lair:2) 15 arrows (34, -45, Lair:2) 9 arrows (40, 3, Lair:2) a +0 ring mail a +1 trident of protection (50, -14, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (9, -24, Lair:3) 5 arrows (22, -22, Lair:3) a +0 long sword (37, -24, Lair:3) a +0 war axe (40, -22, Lair:3) a +0 long sword a +0 robe (41, 8, Lair:3) a +0 long sword (52, 0, Lair:3) 21 bolts (58, 2, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 arrows (1, -1, Lair:4) a +1 chain mail of cold resistance (2, 3, Lair:4) a +0 morningstar (3, 1, Lair:4) a +2 pair of boots (4, 0, Lair:4) a +0 leather armour (10, 0, Lair:4) 3 arrows (19, -13, Lair:4) 14 bolts (29, 28, Lair:4) a +0 falchion (35, -2, Lair:4) 10 bolts (37, -20, Lair:4) an amulet of regeneration a +6 ring of strength an amulet of faith (37, -14, Lair:4) a potion of haste (44, 7, Lair:4) 10 arrows (49, 19, Lair:4) 10 arrows Level 5 of the Lair of Beasts (0, 4, Lair:5) a +0 ring mail (19, 30, Lair:5) a wand of flame (80) a +6 ring of dexterity (23, 20, Lair:5) a +0 war axe (35, 29, Lair:5) a potion of attraction Level 6 of the Lair of Beasts (1, 8, Lair:6) a +0 scale mail (3, 40, Lair:6) a +0 robe (4, -5, Lair:6) a +0 arbalest (4, -3, Lair:6) a +0 hunting sling (5, -5, Lair:6) a +0 robe (5, -2, Lair:6) a +0 robe (7, 24, Lair:6) a +2 robe of willpower a +0 kite shield (8, 3, Lair:6) 10 bolts (22, 26, Lair:6) a phial of floods (26, 4, Lair:6) 15 arrows (27, 35, Lair:6) a +0 rapier (55, 13, Lair:6) a +0 helmet (58, 37, Lair:6) 5 arrows (61, 38, Lair:6) a +0 club (67, 41, Lair:6) a +0 arbalest a scroll of immolation (67, 53, Lair:6) a scroll of amnesia a +0 dagger (70, 32, Lair:6) a scroll of noise (70, 48, Lair:6) 2 scrolls of amnesia