MirrMurr Level 1 of the Dungeon (0, 0, D:1) 26 arrows (7, 1, D:1) a +0 whip (8, -6, D:1) a +0 short sword (unseen) (9, -24, D:1) a +0 plate armour (10, -2, D:1) a +6 ring of intelligence (13, 7, D:1) a +0 club (14, -23, D:1) a +0 club a +0 club a +0 club (15, -17, D:1) a staff of death (18, -5, D:1) a +0 rapier (28, 7, D:1) a +0 mace (35, -2, D:1) a +0 animal skin (36, -19, D:1) a +0 short sword (37, -2, D:1) a +0 whip (40, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, 7, D:2) a +0 dagger (14, 16, D:2) a +0 club (24, 28, D:2) a +0 dagger (26, -15, D:2) a +0 whip (28, 21, D:2) a +0 chain mail a +0 short sword a +0 club (37, 30, D:2) a +0 leather armour (50, 0, D:2) a +4 quarterstaff of chaos a +0 cloak (51, 3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, 6, D:3) a book of Air (4, -11, D:3) a +0 hand axe (9, 28, D:3) a +0 ring mail (20, -28, D:3) a +0 hand axe (21, 19, D:3) a scroll of enchant armour (30, -28, D:3) 14 arrows (51, -9, D:3) a scroll of magic mapping (51, -1, D:3) 23 stones (53, -7, D:3) a +0 scythe (53, -6, D:3) a potion of lignification Level 4 of the Dungeon [Shop] Goxia's General Store a scroll of fear (42 gold) a scroll of identify (24 gold) the +5 robe of Night {Dark Will+ SInv} (720 gold) SInv: It lets you see invisible. Will: It increases your willpower. a potion of curing (36 gold) a +0 rapier (48 gold) 11 bolts (26 gold) a +0 dagger (24 gold) a scroll of enchant armour (90 gold) the +0 helmet of Sloth {Str+6 Dex+3} (364 gold) Str: It affects your strength (+6). Dex: It affects your dexterity (+3). [Shop] Rumui's Jewellery Emporium an amulet of magic regeneration (300 gold) an amulet of magic regeneration (300 gold) the amulet "Ciorallin" {RegenMP Int+4} (454 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+4). a ring of flight (175 gold) a +4 ring of evasion (360 gold) a ring of positive energy (200 gold) a +6 ring of intelligence (585 gold) an amulet of guardian spirit (300 gold) a +6 ring of strength (585 gold) a +6 ring of dexterity (585 gold) a ring of resist corrosion (200 gold) an amulet of the acrobat (300 gold) (0, 0, D:4) a +0 club (8, -23, D:4) a +0 dagger (8, -12, D:4) a +0 flail (10, -13, D:4) a +0 whip (13, -21, D:4) a +1 spear of freezing (15, -2, D:4) a +0 short sword (17, 1, D:4) a +0 hand axe (18, 0, D:4) a +0 short sword a +0 chain mail (19, -19, D:4) a +0 short sword (27, -7, D:4) 19 bolts (27, -6, D:4) a +2 flail of venom (28, 2, D:4) a staff of air Level 5 of the Dungeon [Shop] Nerinlus's General Store a scroll of holy word (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) 26 arrows (67 gold) a +0 quarterstaff (52 gold) 2 javelins (20 gold) a +0 club (13 gold) a potion of curing (39 gold) a +0 rapier (52 gold) a potion of attraction (39 gold) a +0 ring mail (52 gold) (0, 0, D:5) a +0 giant spiked club (9, -8, D:5) a +0 whip (15, 21, D:5) 20 arrows (20, 28, D:5) a +2 ring mail of cold resistance (23, 12, D:5) a +0 short sword (26, 11, D:5) a +0 giant spiked club (27, 19, D:5) a +0 spear (35, 9, D:5) a +0 giant club (48, 14, D:5) a +0 whip (52, -1, D:5) a +0 dagger a +0 robe (52, 0, D:5) a +0 giant spiked club a +0 giant spiked club (53, -9, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) 15 arrows (1, -42, D:6) a +0 scale mail (3, -31, D:6) a +2 robe of willpower a +0 spear a +0 robe a +0 halberd (3, -30, D:6) a +0 robe a +5 falchion a +0 robe a +3 morningstar (3, 5, D:6) 20 arrows (6, -24, D:6) a +0 vorpal war axe (20, -26, D:6) a +0 ring mail (23, 7, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (26, -11, D:6) 20 arrows (27, 6, D:6) a +0 hand axe a +1 dagger of flaming a +0 robe a +0 short sword (30, -21, D:6) a +0 mace (36, -30, D:6) a scroll of vulnerability (39, -2, D:6) a +0 giant club (45, -35, D:6) a +0 shortbow 18 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 0, D:7) a +0 flail (1, 1, D:7) 25 arrows (2, -2, D:7) a +0 robe (8, -3, D:7) a +0 club a +0 robe a +0 dagger (9, 3, D:7) a +0 dagger (13, 17, D:7) 5 datura-tipped darts (16, 23, D:7) a +0 falchion (17, -15, D:7) a +0 hat (17, 21, D:7) a +0 ring mail a +0 short sword (18, 21, D:7) a +2 flail of protection (18, 22, D:7) a +0 club (21, 17, D:7) a scroll of amnesia (29, -11, D:7) a +0 ring mail (32, -15, D:7) a +1 whip of electrocution a +0 robe (34, 12, D:7) a +0 giant club (51, -15, D:7) a +0 whip a +0 club a +0 whip (52, -16, D:7) a +0 dire flail a +0 giant spiked club a +0 short sword (53, -15, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a staff of death (3, -9, D:8) a +0 buckler (8, 8, D:8) a +0 dagger (11, -2, D:8) a +0 giant club (still there?) a +0 giant club (still there?) (16, -7, D:8) a +0 flail (16, -5, D:8) a +0 short sword a +2 robe of positive energy a +4 dagger of distortion (17, -3, D:8) a +0 dagger (17, 0, D:8) a +0 ring mail a +0 spear (17, 20, D:8) a +0 robe (18, -4, D:8) 11 bolts a +0 hand crossbow (18, -3, D:8) a +0 whip (20, -2, D:8) a +0 club (20, -1, D:8) a +0 long sword (20, 1, D:8) a +0 troll leather armour (22, -1, D:8) a +0 leather armour a +0 mace a +0 club (22, 0, D:8) a +0 robe a +0 dagger (23, -2, D:8) a +0 spear (24, -1, D:8) a +0 ring mail a +0 short sword (24, 22, D:8) a +0 club (27, -30, D:8) 4 large rocks (28, -7, D:8) a +0 chain mail a +0 flail (29, -9, D:8) a +0 leather armour a +0 mace (29, -7, D:8) a +0 leather armour a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a staff of conjuration (6, -2, D:9) a +1 morningstar of protection (17, -35, D:9) a +0 ring mail (24, -21, D:9) a +0 chain mail a +2 short sword of protection (24, -20, D:9) a +0 club a +0 club (25, -21, D:9) a +0 hand axe (25, -20, D:9) a +0 robe a +0 dagger a +0 hand axe (26, -34, D:9) a +0 scale mail a +0 dagger (26, -33, D:9) a +0 short sword (27, -34, D:9) a +0 leather armour a +0 hand axe (33, -33, D:9) a +0 robe (33, -27, D:9) a +0 war axe (37, -23, D:9) a +2 mace of protection Level 10 of the Dungeon [Shop] Bybaynwy's General Store a scroll of teleportation (48 gold) a ring of wizardry (480 gold) a +0 scale mail (64 gold) the +7 trident "Ygerphi" {protect, Will+} (828 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Will: It increases your willpower. a scroll of blinking (120 gold) a +0 hand crossbow (56 gold) a +0 whip (40 gold) a potion of attraction (48 gold) a wand of polymorph (2) (64 gold) 16 stones (25 gold) a potion of might (64 gold) 2 silver javelins (76 gold) a scroll of identify (32 gold) [Shop] Zuxeg's Antique Weapon Emporium a +7 halberd of venom (1713 gold) a +0 glaive (266 gold) a +0 lajatang (615 gold) a +0 scimitar (164 gold) a +0 giant club (69 gold) a +0 battleaxe (266 gold) a +0 lajatang (615 gold) a +0 giant club (69 gold) a +0 morningstar (164 gold) a +0 trident (143 gold) [Shop] Xiufexof's Antique Weapon Shop a +0 hunting sling (43 gold) a +0 short sword (87 gold) a +0 flail (101 gold) a +2 dagger of draining (452 gold) a +0 hunting sling (43 gold) a +0 glaive (188 gold) a +0 spear (87 gold) a +0 hand axe (87 gold) a +0 great mace (188 gold) a +0 broad axe of venom (197 gold) a +0 rapier (116 gold) the +9 hunting sling "Jemogrea" {vorpal, rN++ Str-5} (1571 gold) Any stone fired from it inflicts extra damage. Str: It affects your strength (-5). rN: It greatly protects you from negative energy. a +0 hunting sling (43 gold) [Shop] Quniuc's Jewellery Emporium a +6 ring of intelligence (936 gold) an amulet of reflection (480 gold) an amulet of the acrobat (480 gold) a ring of positive energy (320 gold) a ring of protection from cold (400 gold) a ring of protection from cold (400 gold) an amulet of faith (640 gold) the ring of Xery {Ice rN+ Int+2 Stlth+} (691 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. an amulet of guardian spirit (480 gold) a ring of protection from fire (400 gold) (0, 0, D:10) a +0 shortbow 22 arrows (9, -39, D:10) 15 arrows a +0 shortbow (19, -28, D:10) a +0 mace (22, -7, D:10) a ring of magical power an amulet of magic regeneration (29, -32, D:10) a +0 shortbow 16 arrows (33, -9, D:10) the ring of the Princess {Fire Str+3} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. (34, -10, D:10) 10 gold pieces (35, -9, D:10) a scroll of teleportation (35, -8, D:10) 24 gold pieces (38, 14, D:10) a +0 dagger (39, 15, D:10) a +0 dagger a +0 short sword a +0 short sword (41, 15, D:10) a +1 short sword of holy wrath (43, 8, D:10) a +0 whip (44, 8, D:10) a +0 dagger (48, 5, D:10) a +0 scale mail Level 11 of the Dungeon (10, 43, D:11) 6 large rocks (15, 9, D:11) a book of Blasting (21, 24, D:11) a +3 scimitar of flaming (22, -6, D:11) a +0 scale mail (22, -4, D:11) a +0 giant club a +0 giant club (24, 21, D:11) a +0 pair of gloves (24, 36, D:11) a +0 robe (30, 30, D:11) a +0 scale mail (35, 16, D:11) a +0 short sword (36, 14, D:11) a +4 flail (38, 17, D:11) a +0 whip (38, 18, D:11) a +0 short sword a +0 short sword (40, 19, D:11) a staff of earth (49, 5, D:11) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (5, -21, Lair:1) a +0 buckler (10, -33, Lair:1) a +0 robe (27, -24, Lair:1) a +6 great mace a +0 scale mail (28, -33, Lair:1) a +3 scimitar of flaming a +0 robe (28, -26, Lair:1) a book of Party Tricks (33, 1, Lair:1) a scroll of vulnerability (54, -24, Lair:1) a ring of flight (54, -23, Lair:1) a scroll of teleportation Level 2 of the Lair of Beasts (0, 0, Lair:2) an electric eel corpse (skeletalised by now) (14, 6, Lair:2) a scroll of vulnerability (32, -9, Lair:2) a +0 robe (46, 0, Lair:2) a potion of brilliance (46, 1, Lair:2) 2 potions of heal wounds (46, 2, Lair:2) a book of Spatial Translocations (54, -3, Lair:2) a water moccasin skeleton a bullfrog skeleton (55, -2, Lair:2) a bullfrog skeleton Level 3 of the Lair of Beasts (0, 1, Lair:3) the +2 robe of Vines {NoPotionHeal Regen+++} Regen: It increases your rate of health regeneration. (2, -6, Lair:3) 24 arrows (6, -2, Lair:3) a scroll of teleportation