MirrMurr Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (1, -14, D:1) a +0 club (20, 9, D:1) a +0 mace (22, 12, D:1) a +0 short sword (24, -9, D:1) a +0 club (24, -8, D:1) a +0 club (32, 11, D:1) a +0 falchion (39, -5, D:1) a +0 dagger Level 2 of the Dungeon (5, -34, D:2) a +0 dagger (7, -23, D:2) a +0 leather armour (15, 11, D:2) a +0 leather armour (28, -2, D:2) a +0 dagger a +2 whip of electrocution (29, -23, D:2) a +0 dagger (32, -42, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 5, D:3) a +0 flail (2, 17, D:3) a +2 dagger of venom (8, 9, D:3) a +0 short sword (9, 5, D:3) a +0 dagger (29, -1, D:3) a +0 short sword (29, 9, D:3) a +0 falchion (30, -1, D:3) a +0 club (40, -2, D:3) a +0 robe (43, 9, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an iguana skeleton (3, -1, D:4) a stone (4, -2, D:4) a stone (7, -3, D:4) 13 gold pieces (8, -2, D:4) 13 gold pieces