MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 3, D:1) a There-And-Back Book (12, -3, D:1) a +0 dagger (14, -11, D:1) a book of Maledictions (21, 31, D:1) a +0 flail (27, -6, D:1) a +0 club (32, 36, D:1) 22 bolts (47, -3, D:1) 20 bolts (52, 30, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, -20, D:2) a +0 short sword (7, -19, D:2) a +0 hand axe (8, -24, D:2) a +0 dagger an orc corpse (8, -22, D:2) a rat corpse (9, 11, D:2) a potion of degeneration (11, -11, D:2) a +0 war axe (11, 10, D:2) a frilled lizard corpse (skeletalised by now)