MirrMurr Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (11, 8, D:1) a +0 mace (13, 5, D:1) a +0 short sword (20, 2, D:1) a +0 short sword (24, 42, D:1) 4 large rocks (43, 25, D:1) a +0 club (44, 9, D:1) a +0 dagger Level 2 of the Dungeon (1, -4, D:2) 12 bolts (9, 7, D:2) a +0 club (15, 1, D:2) a +0 club (24, -1, D:2) a +0 spear (26, -5, D:2) a +0 leather armour (44, 7, D:2) 2 scrolls of blinking