MirrMurr Level 1 of the Dungeon (6, -38, D:1) a +0 short sword (15, -2, D:1) a +0 ring mail (23, -10, D:1) a +0 short sword (32, -25, D:1) a +0 leather armour (40, -22, D:1) a +0 leather armour (43, -17, D:1) a +0 leather armour (45, 15, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +1 mace of protection (4, 15, D:2) a +0 flail (12, 36, D:2) a +0 dagger (16, -8, D:2) a +0 falchion (16, -7, D:2) a +0 whip (18, 20, D:2) a +0 ring mail (23, -5, D:2) a staff of cold (30, 19, D:2) a +0 ring mail (44, 5, D:2) 13 bolts (50, 36, D:2) a +0 short sword (64, 29, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 19 arrows (7, -15, D:3) a +0 club a +0 club (7, -5, D:3) a +0 dagger (15, 8, D:3) a +0 hunting sling (18, 18, D:3) a +0 dagger (20, -13, D:3) a +0 dagger (21, -7, D:3) a +0 hand axe a +0 whip a +0 leather armour (22, -8, D:3) a +0 dagger (22, -7, D:3) a +0 whip a +0 leather armour (28, 15, D:3) a +0 spear (29, 16, D:3) a +0 spear (33, -1, D:3) a +0 dagger (52, -12, D:3) a +0 barding Level 4 of the Dungeon (0, 0, D:4) the +9 short sword of Triumph {flame, rElec Str+4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). rElec: It insulates you from electricity. (2, 5, D:4) an adder corpse (6, -10, D:4) 13 poisoned darts (9, 24, D:4) 6 stones (11, -27, D:4) 5 large rocks (11, 24, D:4) a stone (12, 24, D:4) a stone (13, -13, D:4) an adder corpse (14, 10, D:4) a +0 ring mail (14, 24, D:4) a stone (14, 25, D:4) a stone (23, 16, D:4) a +0 short sword (31, 14, D:4) a +0 leather armour (33, 10, D:4) a +0 hand axe (36, -22, D:4) a +0 dagger (46, 15, D:4) a +0 great sword (47, -26, D:4) a +0 dagger a +0 hunting sling a +0 club (47, -8, D:4) a +0 club (47, 18, D:4) a +0 short sword (53, -6, D:4) a +0 vampiric falchion the Ecumenical Temple