MirrMurr Level 1 of the Dungeon [Shop] Vaef's General Store 16 stones (22 gold) 2 atropa-tipped darts (16 gold) a scroll of teleportation (42 gold) 24 stones (33 gold) a potion of heal wounds (70 gold) 15 bolts (42 gold) a scroll of identify (28 gold) a +0 ring mail (56 gold) a scroll of immolation (49 gold) a +0 leather armour (28 gold) the +7 hand axe "Gusiduzi" {elec, rC- Will- Int+8 SInv} (830 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+8). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Will: It decreases your willpower. a scroll of brand weapon (280 gold) [Shop] Kuecs's Distillery a potion of degeneration (13 gold) a potion of attraction (39 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of curing (39 gold) a potion of haste (130 gold) [Shop] Rasenwej's Antique Weapon Boutique a +0 mace (99 gold) a +0 whip (82 gold) a +0 hand axe (99 gold) a +3 mace of protection (679 gold) a +0 dagger (66 gold) a +0 hand axe (99 gold) the +7 hand axe "Ultimatum" {chaos, rF+ Str+2 SInv} (2072 gold) Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+2). rF: It protects you from fire. SInv: It lets you see invisible. a +1 hunting sling of freezing (320 gold) (0, 0, D:1) a +0 mace (2, 0, D:1) 11 gold pieces (8, -5, D:1) a +0 dagger (9, -27, D:1) a +0 club (9, -10, D:1) a +0 club (33, -19, D:1) a +0 dagger (34, -15, D:1) a +0 robe (46, -14, D:1) a +0 leather armour (60, -42, D:1) a +0 hand axe Level 2 of the Dungeon (13, 20, D:2) a +0 dagger (15, -4, D:2) 9 gold pieces (16, -5, D:2) a +0 ring mail (17, -6, D:2) 2 gold pieces (21, 5, D:2) a worm corpse (21, 9, D:2) a dart slug corpse (25, 15, D:2) a +0 short sword (40, 2, D:2) a quokka corpse (skeletalised by now) (44, 26, D:2) a +0 robe (57, 9, D:2) a +0 club (60, 2, D:2) a +0 scale mail (62, 18, D:2) a +0 robe (64, 25, D:2) a +0 whip