MirrMurr Level 1 of the Dungeon (1, -2, D:1) a +0 club (7, -31, D:1) a +0 plate armour (14, -16, D:1) a +0 short sword (27, -19, D:1) a +2 spear of distortion (34, -21, D:1) a +0 dagger (35, -6, D:1) a +0 dagger (44, -25, D:1) a +0 club (48, 0, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a stone (1, -1, D:2) a stone (4, 1, D:2) a +0 dagger a +0 animal skin a +0 dagger (4, 2, D:2) a +0 dagger (5, -35, D:2) a +0 dagger a +0 ring mail (5, 1, D:2) a +0 dagger (5, 4, D:2) a +0 club a +0 club a +0 club a +0 club (6, 1, D:2) a +0 club (9, 2, D:2) the felid corpse of Natasha (10, -34, D:2) a +0 dagger (10, 2, D:2) a +0 dagger an adder corpse (skeletalised by now) (12, -36, D:2) 25 arrows (12, -31, D:2) a +0 short sword (15, -29, D:2) a +0 club a +0 club (16, -29, D:2) a +0 dagger (16, -1, D:2) 17 arrows (24, 10, D:2) a +0 club (28, 12, D:2) a +0 club (33, -24, D:2) 17 arrows (35, 7, D:2) a +0 club