MirrMurr Level 1 of the Dungeon (3, -38, D:1) a +0 mace (12, -7, D:1) a +0 club (28, -27, D:1) a +0 short sword (33, -40, D:1) a +0 short sword (41, -14, D:1) a +0 short sword (44, -13, D:1) a +0 club (48, -21, D:1) a +0 whip (51, -44, D:1) a +0 chain mail (53, -40, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 21 stones (still there?) a +0 short sword (still there?) (0, 12, D:2) 2 throwing nets (2, 6, D:2) a potion of heal wounds (4, 8, D:2) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (5, 0, D:2) 4 stones (7, 0, D:2) a stone