MirrMurr Level 1 of the Dungeon (1, 20, D:1) 18 bolts (2, 9, D:1) a +0 plate armour (9, -13, D:1) a +0 club (10, -14, D:1) a +0 club (11, 4, D:1) a +0 hand axe (16, 9, D:1) a +0 club (20, -3, D:1) a +0 dagger (26, -11, D:1) a +0 robe (35, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (still there?) a +1 animal skin (still there?) a +0 helmet (still there?) a potion of attraction (still there?) (4, -2, D:2) a bat corpse (skeletalised by now)