MirrMurr Level 1 of the Dungeon (6, 7, D:1) a +0 scythe (17, 19, D:1) a +0 dagger (17, 35, D:1) a +0 leather armour (21, 18, D:1) a +0 whip (27, 37, D:1) a +0 dagger (34, 14, D:1) a +0 quarterstaff (35, 6, D:1) a +0 dagger (36, -13, D:1) a +0 leather armour (37, 25, D:1) a +0 short sword (38, 26, D:1) a +0 dagger (38, 32, D:1) a +0 club (57, -6, D:1) a +0 dagger (59, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 short sword of electrocution (1, 1, D:2) a +0 club (4, -7, D:2) 14 arrows (5, -3, D:2) a +1 short sword of speed (9, -14, D:2) a +0 club (10, -3, D:2) 17 arrows (12, 2, D:2) 19 arrows (16, -17, D:2) a book of Iron (35, 23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (7, 1, D:3) a +0 dagger (9, -9, D:3) a +0 long sword (10, -41, D:3) a +0 dagger (10, -39, D:3) a +0 club (12, -6, D:3) a scroll of noise (30, -13, D:3) a +0 mace (52, -20, D:3) a +0 halberd (53, -20, D:3) a +0 dagger (54, -20, D:3) a +0 flail Level 4 of the Dungeon (19, 5, D:4) a +0 rapier (25, 6, D:4) a +0 quarterstaff (36, 9, D:4) a potion of brilliance