MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, -16, D:1) 15 arrows (8, -41, D:1) a +0 club (8, -29, D:1) a +0 dagger (9, 3, D:1) a +0 whip (12, -29, D:1) a +0 dagger (13, -23, D:1) a +0 leather armour (32, -7, D:1) a +0 dagger (33, -22, D:1) a +0 club a +0 club (35, -44, D:1) a +0 club (41, -18, D:1) 21 bolts (42, -31, D:1) a +0 dagger (45, -43, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -46, D:2) a +0 quarterstaff (9, -52, D:2) a +0 dagger (15, -12, D:2) a +0 club (28, -52, D:2) a +0 falchion (28, -43, D:2) 30 bolts (38, -16, D:2) 26 bolts Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (4, -4, D:3) 12 gold pieces (6, -3, D:3) a javelin (12, 15, D:3) a hobgoblin skeleton (16, 10, D:3) 21 arrows