MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, 40, D:1) a throwing net (20, -11, D:1) 29 bolts (26, -1, D:1) a +0 club (46, 14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a javelin (3, 1, D:2) a javelin (10, 0, D:2) 2 javelins (14, -8, D:2) a +0 club a goblin corpse