MirrMurr Level 1 of the Dungeon [Shop] Butier's Weapon Shoppe 21 stones (27 gold) a +0 mace (39 gold) 5 boomerangs (32 gold) 19 sling bullets (123 gold) a +0 whip (32 gold) a +0 dagger (26 gold) 15 stones (19 gold) a +0 whip (32 gold) 22 arrows (57 gold) a +0 short sword (39 gold) [Shop] Dathyano's Jewellery Shoppe the amulet of the Heavens {Acrobat Str+3 Dex+2} (617 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). a ring of protection from fire (325 gold) a ring of ice (325 gold) an amulet of guardian spirit (390 gold) a ring of wizardry (390 gold) a ring of flight (227 gold) [Shop] Ogroirad's Magic Scroll Emporium a scroll of enchant armour (75 gold) a scroll of enchant armour (75 gold) a scroll of amnesia (35 gold) a scroll of fog (20 gold) a scroll of identify (20 gold) 3 scrolls of vulnerability (225 gold) [Shop] Vippyepn's Armour Shoppe a +1 robe (77 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +1 helmet (115 gold) a +0 scale mail of willpower (110 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +3 plate armour of poison resistance (420 gold) (0, 0, D:1) a +0 club (6, -13, D:1) a +0 mace (15, -9, D:1) a +0 mace (17, 3, D:1) a +0 robe (20, -24, D:1) a +0 leather armour (21, 10, D:1) a +0 ring mail (29, 20, D:1) a +0 trident (30, -11, D:1) a +0 club (32, -7, D:1) a +0 whip (45, -16, D:1) a +0 club (50, 18, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger (6, -25, D:2) a +0 hand axe (7, -39, D:2) a +0 whip (10, -5, D:2) 11 arrows (12, -7, D:2) a +0 short sword (13, -39, D:2) a +0 flail a +0 chain mail (14, -21, D:2) a +0 robe (19, -14, D:2) 19 bolts (20, -7, D:2) a staff of poison (26, -11, D:2) a +0 robe a +0 club (41, -8, D:2) a +0 club Level 3 of the Dungeon (13, -1, D:3) a +0 club (14, 2, D:3) a +0 dagger (16, 0, D:3) a +0 helmet a +0 animal skin a +0 spear (16, 3, D:3) a +0 dagger (17, 2, D:3) a +0 dagger a +0 dagger (25, -12, D:3) a +0 whip a +0 dagger (26, -12, D:3) a +0 club (44, 22, D:3) 8 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, -1, D:4) a +0 ring mail (12, -50, D:4) a +0 club (16, -34, D:4) a +0 dagger (28, -25, D:4) a staff of cold Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, 1, D:5) the +9 war axe of the Beast {vamp, rC+ Str+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). rC: It protects you from cold. (13, -1, D:5) a +0 giant club (27, 44, D:5) 23 bolts Level 6 of the Dungeon (2, -7, D:6) 23 arrows (still there?) a +0 shortbow (still there?) (2, 12, D:6) a +1 dagger a +0 robe (3, -8, D:6) 6 gold pieces (6, -8, D:6) a +0 chain mail (6, 5, D:6) a potion of lignification (10, -10, D:6) a +3 whip of venom a +0 kite shield a gnoll corpse (skeletalised by now) (10, -7, D:6) a +0 whip (11, -10, D:6) a +0 club a gnoll corpse (skeletalised by now) (12, -10, D:6) a +0 halberd (44, 22, D:6) 12 arrows (still there?) a +0 ring mail (still there?) (46, 19, D:6) a +0 leather armour (46, 20, D:6) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (48, 22, D:6) a manual of Fire Magic (49, 14, D:6) a +0 leather armour