MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (12, 0, D:1) a +0 quarterstaff (14, -1, D:1) a +0 dagger (22, 26, D:1) a +0 dagger (27, 4, D:1) a bat corpse (skeletalised by now) (28, 13, D:1) 4 javelins (29, 32, D:1) a scroll of amnesia (35, 24, D:1) 7 gold pieces (37, 44, D:1) a +0 club (39, 40, D:1) 29 bolts (41, 9, D:1) a potion of lignification Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (0, 4, D:2) 9 gold pieces