MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -20, D:1) a +0 leather armour (17, 13, D:1) a +0 dagger (20, 22, D:1) a +0 short sword (23, -7, D:1) a +0 robe (23, 17, D:1) a +0 short sword (42, 34, D:1) 21 sling bullets (47, 19, D:1) a +0 tower shield (49, 34, D:1) a +0 whip (56, -6, D:1) a +0 dagger (57, -3, D:1) a +0 pair of boots (59, -4, D:1) a +0 club Level 2 of the Dungeon (10, -17, D:2) a +0 dagger (13, -10, D:2) a +0 short sword (22, -19, D:2) a +0 club (42, -8, D:2) a +0 dagger (46, -33, D:2) a +0 dagger (60, 1, D:2) 7 arrows Level 3 of the Dungeon (10, 10, D:3) a +0 club (11, 7, D:3) a +0 pair of boots (16, -3, D:3) a +0 dagger (16, 6, D:3) a +2 scale mail of poison resistance (25, 13, D:3) a +3 morningstar (26, 5, D:3) a +0 short sword (35, 10, D:3) a +0 dagger (47, 31, D:3) a +0 mace (47, 33, D:3) a +0 mace (48, 30, D:3) a +0 mace (49, -5, D:3) a +0 robe (49, 21, D:3) a +3 quarterstaff of chaos (49, 33, D:3) a +0 mace (50, 21, D:3) a +0 mace (50, 31, D:3) a +0 mace Level 4 of the Dungeon [Shop] Niet's Jewellery Boutique a +4 ring of evasion (360 gold) an amulet of guardian spirit (300 gold) an amulet of reflection (300 gold) the ring "Duf Xuas" {rC+ Str+5 Int-3} (362 gold) [ring of protection from cold] Str: It affects your strength (+5). Int: It affects your intelligence (-3). rC: It protects you from cold. an amulet of the acrobat (300 gold) a ring of resist corrosion (200 gold) an amulet of guardian spirit (300 gold) an amulet of magic regeneration (300 gold) an amulet of guardian spirit (300 gold) (0, 0, D:4) a +0 hand axe a +0 leather armour (1, -16, D:4) a +0 dagger (1, -4, D:4) a +0 dagger (6, -41, D:4) a +1 antimagic hand axe (6, 3, D:4) a +0 dagger (8, 1, D:4) a +0 scythe a +0 robe (10, -39, D:4) a +0 short sword (10, -38, D:4) a +0 club (12, -37, D:4) a +0 dagger (31, -48, D:4) 20 bolts (32, -50, D:4) a +2 whip of freezing a +0 robe (35, -41, D:4) 22 arrows (38, -45, D:4) 11 arrows (41, -46, D:4) a +0 robe (44, -36, D:4) a +0 robe (60, -4, D:4) a +0 dagger (63, -15, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 4 large rocks (5, 3, D:5) a +0 leather armour (26, -17, D:5) a +0 robe (29, 18, D:5) a +0 short sword (30, 19, D:5) a +0 dagger (34, -9, D:5) a +0 leather armour (37, 20, D:5) a +0 scale mail (38, 34, D:5) a scroll of amnesia (57, 0, D:5) a +0 whip (57, 6, D:5) a +0 flail a +0 club (57, 9, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a scroll of torment (5, -27, D:6) a +0 flail (8, -40, D:6) 19 sling bullets (9, -44, D:6) a +0 ring mail (13, -8, D:6) a +0 short sword (13, -7, D:6) a +0 dagger a +0 ring mail (16, -9, D:6) a +0 shortbow 13 arrows (18, -9, D:6) a +0 falchion a +0 ring mail a +0 falchion a +0 leather armour (19, -36, D:6) a +0 robe a +1 dagger of speed (19, -9, D:6) a +0 battleaxe a +0 plate armour (23, -44, D:6) 13 arrows (24, -23, D:6) 19 arrows (24, -18, D:6) a book of Spatial Translocations (26, 6, D:6) a +3 shortbow of freezing 20 arrows (30, -42, D:6) a +0 giant club (31, -42, D:6) a +2 vorpal spear a +0 club (37, -32, D:6) a +0 hand axe (38, -31, D:6) a +0 chain mail (39, -41, D:6) a +0 whip (40, -31, D:6) a +0 whip (42, -49, D:6) a +0 plate armour (42, -32, D:6) a +0 chain mail a +0 short sword (43, -22, D:6) a +0 helmet (44, -33, D:6) a +0 pair of boots (46, -26, D:6) a +0 spear (46, -24, D:6) a +0 hunting sling (47, -26, D:6) a +0 scale mail (49, -31, D:6) a +3 whip of electrocution (49, 0, D:6) the +10 trident of Wainna Yfamm {spect, Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). (51, -24, D:6) a +0 club (54, -30, D:6) a +0 leather armour (58, 0, D:6) a +0 mace Level 7 of the Dungeon (6, 12, D:7) a +0 chain mail (7, 15, D:7) a +0 dagger (21, -16, D:7) a +0 short sword 13 arrows a +0 shortbow (25, 7, D:7) a +0 helmet (27, -14, D:7) a +0 club (29, 7, D:7) a scroll of noise (32, -14, D:7) a +0 war axe (33, -14, D:7) a +0 short sword (34, -14, D:7) a +0 robe (38, -14, D:7) a +0 robe (40, -14, D:7) a +0 battleaxe (45, -15, D:7) a +0 whip (47, -14, D:7) a +0 falchion a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 spear a gnoll corpse (skeletalised by now) (3, 9, D:8) a +0 robe (3, 11, D:8) a +3 dagger (3, 14, D:8) a +0 robe a +3 hand axe of freezing (4, 6, D:8) a +3 trident (5, 6, D:8) a +0 robe (5, 17, D:8) a +5 battleaxe of freezing (9, 18, D:8) a +3 trident (10, 17, D:8) a +0 robe (12, 21, D:8) a +0 robe (15, -31, D:8) a +3 quarterstaff (19, -27, D:8) a staff of air (23, -12, D:8) 19 sling bullets (26, 8, D:8) a +0 mace (28, 5, D:8) a +1 short sword of speed (29, 4, D:8) a +0 dagger a +0 robe (30, -2, D:8) 17 bolts (35, -29, D:8) a +0 robe (44, 13, D:8) a +0 leather armour (46, -35, D:8) a +0 dagger a +0 robe (47, -35, D:8) 3 potions of degeneration a +0 club a +0 ring mail (48, -35, D:8) a +0 short sword a +2 ring mail of fire resistance the Ecumenical Temple