MirrMurr Level 1 of the Dungeon [Shop] Eses's Weapon Shoppe a +0 club (10 gold) a +3 mace of holy wrath (224 gold) a +0 short sword (30 gold) a +0 whip (25 gold) a +0 mace (30 gold) a +0 trident (35 gold) a +0 rapier (40 gold) a +0 club (10 gold) a +0 club (10 gold) (17, 26, D:1) a +0 leather armour (21, 12, D:1) a +0 club (23, 14, D:1) a +0 hand axe (30, 10, D:1) a +0 dagger (36, 26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, -11, D:2) a +0 short sword (14, -12, D:2) a +0 club (34, -7, D:2) a +0 club (36, 0, D:2) a +0 club (43, -11, D:2) a +0 club (47, 16, D:2) a staff of poison (49, 16, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Godohukk's Weapon Shoppe a +0 broad axe (56 gold) the +8 scythe of Discretion {drain, Will+ Int+3 SInv Stlth-} (939 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). SInv: It lets you see invisible. Will: It increases your willpower. Stlth: It makes you less stealthy. a +0 club (14 gold) a +0 war axe (49 gold) 18 stones (25 gold) a +0 quarterstaff (56 gold) 25 stones (35 gold) a +0 dagger (28 gold) 3 datura-tipped darts (16 gold) [Shop] Hukkes's Distillery a potion of mutation (88 gold) a potion of lignification (33 gold) 2 potions of curing (66 gold) a potion of invisibility (88 gold) a potion of ambrosia (88 gold) a potion of curing (33 gold) a potion of degeneration (11 gold) a potion of resistance (110 gold) a potion of resistance (110 gold) [Shop] Sauwyhain's Jewellery Shoppe a ring of resist corrosion (260 gold) a +6 ring of strength (760 gold) a ring of protection from fire (325 gold) a +4 ring of slaying (1014 gold) a ring of protection from fire (325 gold) a +4 ring of slaying (1014 gold) a ring of protection from fire (325 gold) an amulet of the acrobat (390 gold) a +6 ring of dexterity (760 gold) the amulet "Agiv" {Acrobat rElec rF+++ rC- Stlth-} (917 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. an amulet of regeneration (390 gold) a ring of protection from cold (325 gold) the amulet "Voafuqam" {Faith Rampage rC+ Regen+ Slay-5} (520 gold) [amulet of faith] It allows you to gain divine favour quickly. Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rC: It protects you from cold. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a ring of flight (227 gold) a ring of ice (325 gold) (0, 0, D:3) a +0 ring mail (4, -2, D:3) 18 arrows (4, 0, D:3) a +0 hunting sling (13, 18, D:3) a +0 hunting sling (15, -14, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Fadenaru's Book Shop a Trismegistus Codex (336 gold) a book of Annihilations (720 gold) a There-And-Back Book (360 gold) a book of Callings (240 gold) a book of the Hunter (312 gold) a book of Misfortune (288 gold) a book of Air (264 gold) a book of Power (504 gold) a book of Weapons (384 gold) a book of Spectacle (384 gold) (4, -11, D:4) a +0 whip (8, -13, D:4) 15 bolts (10, -7, D:4) a +0 giant spiked club (10, -6, D:4) a +0 club (21, 9, D:4) a +0 short sword (27, -9, D:4) a +0 giant spiked club (28, 8, D:4) 21 arrows (32, -3, D:4) the +3 short sword "Votil" {vorpal, Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). (35, 20, D:4) a +0 short sword (36, 5, D:4) a +3 short sword (42, -4, D:4) a +0 robe (43, 5, D:4) a +3 quarterstaff of chaos (45, 15, D:4) a +0 mace Level 5 of the Dungeon (3, -39, D:5) a +0 short sword (4, -39, D:5) a +0 club (9, -12, D:5) a +0 giant spiked club (10, -16, D:5) a +3 leather armour of fire resistance (15, -17, D:5) a +0 mace (18, -24, D:5) 24 arrows (32, -32, D:5) a +0 short sword (33, -32, D:5) a +0 flail (33, -23, D:5) a +0 falchion (34, -32, D:5) a +0 whip Level 6 of the Dungeon (3, -18, D:6) a potion of degeneration (4, -20, D:6) a +0 flail (6, -30, D:6) a +0 mace (7, -14, D:6) 16 arrows (15, -33, D:6) a +0 helmet (16, -33, D:6) a wand of flame (18) (19, -5, D:6) a +0 pair of boots (20, -38, D:6) a +0 robe a +0 whip of flaming (21, -26, D:6) a +0 giant club (21, -5, D:6) a +0 robe a +0 dagger (24, -8, D:6) a +0 leather armour a +0 short sword (32, -10, D:6) a +0 giant club (44, -17, D:6) a +0 robe Level 7 of the Dungeon (1, 9, D:7) a +0 scale mail a +0 club an orc corpse (2, 2, D:7) a +0 short sword (still there?) an orc corpse (still there?) (2, 8, D:7) a +0 robe a +0 dagger (4, 6, D:7) a +0 leather armour a +0 club (8, 3, D:7) a +0 flail (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (28, -5, D:7) 21 arrows a +0 shortbow (28, -4, D:7) 20 arrows a +0 shortbow (30, 8, D:7) a +0 vorpal spear (30, 9, D:7) a +0 spear a +0 whip (30, 10, D:7) a +0 spear (30, 12, D:7) a +0 whip (37, 6, D:7) a +0 dagger a +0 leather armour (39, 6, D:7) a +2 hand axe of flaming (39, 7, D:7) a +0 hand axe (39, 8, D:7) a +0 whip (39, 9, D:7) a +0 hand axe a +0 ring mail (46, -18, D:7) a +0 halberd a +0 ring mail (48, -15, D:7) 25 bolts the Ecumenical Temple (10, 1, Temple) a +0 dagger a +0 robe