MirrMurr Level 1 of the Dungeon (2, 23, D:1) 22 arrows (3, 1, D:1) a +0 robe (4, -8, D:1) a +0 dagger (8, -6, D:1) 16 bolts (13, 26, D:1) a +0 club (17, 18, D:1) a +0 pair of gloves (22, 25, D:1) a +0 plate armour (24, 1, D:1) a +0 mace (30, 20, D:1) a +0 short sword (36, -3, D:1) a +0 chain mail (37, 36, D:1) a +0 dagger (41, -10, D:1) 15 sling bullets (48, 13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (11, -12, D:2) a +0 ring mail (22, 0, D:2) a +0 club (23, -27, D:2) a +0 club (37, -24, D:2) a +0 dagger (44, -4, D:2) 11 arrows (47, -3, D:2) a +0 club (48, -17, D:2) a +0 whip Level 3 of the Dungeon [Shop] Rual Zeu's Armour Shop a +2 leather armour of positive energy (160 gold) the +0 robe "Hingif" {Str+4} (161 gold) Str: It affects your strength (+4). the +1 chain mail of Disguise {Harm SInv} (207 gold) SInv: It lets you see invisible. Harm: It increases damage dealt and taken. a +0 cloak (45 gold) a +0 plate armour (230 gold) a +2 hat (160 gold) a +0 ring mail (40 gold) a +0 plate armour (230 gold) a +0 robe (7 gold) a +0 pair of boots (45 gold) a +0 robe (7 gold) a +0 pair of boots (45 gold) a +2 chain mail of poison resistance (185 gold) a +0 chain mail (45 gold) (0, 0, D:3) 11 bolts (0, 7, D:3) a +0 club (6, -4, D:3) a +0 dagger (19, -25, D:3) 3 javelins (26, -37, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, -3, D:4) a +0 giant club (36, 20, D:4) a +0 robe a sewer (0, 0, Sewer) a quokka corpse (skeletalised by now) (2, 2, Sewer) a ball python corpse (skeletalised by now) (4, -6, Sewer) a ball python corpse (4, 4, Sewer) an adder corpse (skeletalised by now) (5, -1, Sewer) a ball python corpse (5, 0, Sewer) a frilled lizard corpse (5, 4, Sewer) a frilled lizard corpse (skeletalised by now) (6, 1, Sewer) a quokka corpse (7, 1, Sewer) a frilled lizard corpse (9, 8, Sewer) a quokka corpse (skeletalised by now) (9, 9, Sewer) a quokka corpse (skeletalised by now) (12, -5, Sewer) 10 gold pieces (13, -5, Sewer) a +0 quarterstaff (13, -4, Sewer) a scroll of fog (14, -5, Sewer) the +8 hand crossbow "Kiazucko" {elec, rF+ rCorr Dex+3} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (14, -4, Sewer) 2 potions of brilliance (16, -2, Sewer) a quokka corpse (18, -13, Sewer) a quokka corpse a frilled lizard corpse (18, -12, Sewer) a giant cockroach corpse a quokka corpse (20, -3, Sewer) a quokka corpse (23, -9, Sewer) a giant cockroach corpse (24, 0, Sewer) a ball python corpse