MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 0, D:1) a +0 hand axe (10, 0, D:1) a +0 dagger (12, -19, D:1) a +0 ring mail (17, -22, D:1) a +0 dagger (22, -29, D:1) 18 bolts (28, 10, D:1) a +0 dagger a +0 leather armour (33, -18, D:1) a +0 ring mail (39, -41, D:1) a +0 club (39, -24, D:1) a +0 short sword (41, -30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 2, D:2) 10 arrows (1, -6, D:2) a +0 club (2, 28, D:2) a +0 chain mail (4, 5, D:2) a book of Maledictions (10, 2, D:2) a +0 dagger (11, -6, D:2) a +0 dagger (39, 8, D:2) 20 sling bullets (41, 10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (11, 23, D:3) a +0 scale mail (12, 34, D:3) a +0 dagger (12, 37, D:3) 12 bolts (17, 40, D:3) a +0 spear (18, 40, D:3) a +0 short sword a +0 war axe (27, 22, D:3) a +0 falchion (30, 25, D:3) a +0 halberd (30, 33, D:3) a +0 long sword (31, 31, D:3) a +0 spear (31, 32, D:3) a +0 spear (33, 29, D:3) a +0 flail (42, 10, D:3) 24 arrows (45, 8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, -36, D:4) a +0 whip (11, -10, D:4) a +0 hand axe (16, -21, D:4) a +0 trident a +0 leather armour (16, -15, D:4) a +0 flail (17, -23, D:4) a +0 dagger (19, -14, D:4) 3 scrolls of teleportation (20, -7, D:4) a +0 hand axe (21, -24, D:4) a +0 short sword (22, -35, D:4) a +2 pair of boots (22, 3, D:4) a +0 robe (30, -6, D:4) 15 gold pieces (34, 11, D:4) a +0 giant spiked club (36, -42, D:4) a staff of cold (52, -40, D:4) a +0 falchion (52, 8, D:4) a +0 club (60, -39, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a staff of cold (4, 3, D:5) a +0 robe a +0 dagger (5, 8, D:5) a +0 mace (6, 2, D:5) an amulet of faith (6, 3, D:5) a +0 flail (8, 39, D:5) a +0 dagger a +0 robe (11, 35, D:5) a +0 short sword (11, 36, D:5) a +0 leather armour a +0 short sword (11, 39, D:5) a +0 mace (12, 36, D:5) a +0 mace (12, 37, D:5) a +0 helmet (17, 10, D:5) a +0 spear a +0 robe (19, 34, D:5) a +0 spear (21, 14, D:5) a +0 hand axe a +0 robe (27, 31, D:5) 24 arrows (27, 32, D:5) a +0 spear (28, 32, D:5) a +0 leather armour (34, 15, D:5) a +0 morningstar (36, 14, D:5) a +0 dagger a +0 leather armour a +1 flail of holy wrath (36, 16, D:5) a +0 leather armour (38, 12, D:5) a +0 dagger (41, 10, D:5) a +0 flail (59, 11, D:5) 24 arrows Level 6 of the Dungeon (2, 9, D:6) a +0 short sword (11, 30, D:6) a +0 mace (11, 33, D:6) a +0 long sword (19, -5, D:6) 20 sling bullets a +0 flail (19, 8, D:6) a +0 ring mail (21, -6, D:6) a +0 giant spiked club (21, -5, D:6) a +0 flail (26, 3, D:6) a +0 ring mail (29, 18, D:6) a +0 ring mail (33, -2, D:6) a +0 giant spiked club (37, -5, D:6) a +0 club 9 arrows a +0 shortbow (43, -1, D:6) a +1 robe (43, 17, D:6) a +0 quarterstaff (48, -1, D:6) the +7 hand crossbow of Ornamental Prudence {freeze, Dex+3} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). (50, 5, D:6) a +0 club (56, 8, D:6) a +0 whip (56, 9, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 robe (7, 25, D:7) a +0 spear (9, 17, D:7) a +0 shortbow 11 arrows (10, 5, D:7) a +0 ring mail (16, 31, D:7) a +0 club (19, 29, D:7) a +0 robe (20, 19, D:7) 23 arrows (21, 10, D:7) a +0 giant spiked club (22, 17, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 5 bolts a +0 dagger a +0 hand crossbow a +1 short sword of flaming (2, -13, D:8) a +0 plate armour (2, 0, D:8) a +0 dagger (3, -36, D:8) a +0 dagger a +0 robe (3, 0, D:8) a +0 dagger (3, 1, D:8) a +0 short sword (4, -40, D:8) a +0 dagger a +0 robe (4, -32, D:8) a +0 dagger a +0 robe (7, -28, D:8) 34 arrows (7, -18, D:8) +0 steam dragon scales (8, -44, D:8) a +0 ring mail (12, -16, D:8) 2 potions of attraction (16, -47, D:8) 22 arrows (24, -7, D:8) a potion of degeneration (25, -45, D:8) a +0 mace (25, -30, D:8) a +0 plate armour a +0 mace (25, -13, D:8) a +0 dagger a +2 cloak (26, -45, D:8) a +0 robe a +0 dagger a +0 mace a +0 robe a +0 dagger (26, -13, D:8) a +0 spear (27, -29, D:8) a +0 morningstar (34, -8, D:8) a +0 trident a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (2, 0, D:9) a +0 hand axe (2, 1, D:9) a +0 robe a +0 dagger (5, -17, D:9) a +0 club a +0 club (5, -16, D:9) a +0 chain mail a +0 flail (6, -16, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe (8, -15, D:9) a +0 war axe (9, -15, D:9) a scroll of immolation (10, -15, D:9) a piece from Xom's chessboard (15/15) (11, 15, D:9) a +0 falchion (14, -28, D:9) 14 sling bullets (19, -15, D:9) a +0 whip (19, -3, D:9) a +0 whip (20, -3, D:9) a +0 short sword a +0 club (20, -1, D:9) a +0 short sword (21, -3, D:9) a +0 dagger (22, -13, D:9) a +0 dagger a +0 robe (25, -22, D:9) a +0 dagger a +0 short sword (26, -22, D:9) a +0 short sword (26, -21, D:9) 3 large rocks (26, 14, D:9) a staff of earth (27, -32, D:9) a +0 quarterstaff a +0 hunting sling 11 sling bullets a +0 leather armour (27, -22, D:9) a +0 dagger (48, -2, D:9) a +2 robe of fire resistance a +2 dagger of chaos (49, 10, D:9) 16 arrows (51, -29, D:9) 20 sling bullets (51, 10, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a piece from Xom's chessboard (15/15) (12, 16, D:10) a -2 spear a +0 animal skin (16, 1, D:10) 20 arrows (24, 21, D:10) 24 bolts (26, -1, D:10) a +0 leather armour (26, 25, D:10) a +0 dagger a +0 robe (26, 27, D:10) a +0 hand axe (27, 7, D:10) a +0 hand axe a +0 plate armour (27, 26, D:10) a +0 hand axe of electrocution (28, 24, D:10) a +1 hand axe of distortion (29, 24, D:10) a +0 whip a boomerang of dispersal (30, 7, D:10) a +0 morningstar (31, 24, D:10) a +0 dagger a +0 robe (34, 2, D:10) a +0 giant club a +0 giant club (35, 2, D:10) a +0 war axe a +0 leather armour (40, 28, D:10) 18 arrows a +0 vorpal shortbow (44, 21, D:10) a ring of poison resistance (50, 26, D:10) a +0 leather armour (50, 36, D:10) a +0 whip a +0 scale mail (53, 14, D:10) a +0 flail (55, 25, D:10) a +0 dagger a +0 robe (57, 24, D:10) a +0 dagger (57, 25, D:10) a +0 flail a +0 chain mail (57, 26, D:10) a +0 dagger a +0 leather armour Level 11 of the Dungeon (8, 2, D:11) a +0 spear of venom (10, -11, D:11) a +0 ring mail (11, -11, D:11) a +0 robe a +2 scimitar of flaming +0 acid dragon scales (12, -13, D:11) a +0 robe (14, -28, D:11) a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 giant spiked club a +0 giant spiked club (14, -27, D:11) +0 acid dragon scales a +0 dagger (14, -6, D:11) a +0 whip of electrocution (14, -4, D:11) a +0 short sword (15, -27, D:11) a +0 short sword (16, -6, D:11) a +0 mace (17, -31, D:11) a +0 leather armour a +0 dagger (18, -30, D:11) a +0 giant club a +0 giant club (18, -7, D:11) a +0 short sword a +0 robe a +0 dagger (21, -15, D:11) 26 bolts (22, -15, D:11) 26 arrows (22, -14, D:11) a +0 pair of gloves (29, -28, D:11) a book of Lightning (30, -14, D:11) a +0 giant spiked club a +0 giant club (34, -5, D:11) a +0 ring mail (40, 4, D:11) a +0 flail (42, 3, D:11) a +0 arbalest Level 12 of the Dungeon (0, 0, D:12) 6 boomerangs of dispersal (0, 18, D:12) a +2 robe of resistance (1, 4, D:12) a +0 trident (10, 8, D:12) 5 large rocks (11, 2, D:12) 20 sling bullets (11, 10, D:12) 6 large rocks (25, -19, D:12) a +0 mace (27, 38, D:12) a +0 ring mail (29, 29, D:12) 2 large rocks (30, 13, D:12) the +1 leather armour of Dishonesty {Will++} Will: It greatly increases your willpower. (33, 14, D:12) a +3 scimitar of flaming (33, 19, D:12) a scroll of amnesia (34, 14, D:12) a staff of fire Level 13 of the Dungeon (0, 0, D:13) a +0 barding 24 arrows a +1 longbow of flaming (0, 39, D:13) 3 large rocks (5, -1, D:13) a ring of positive energy (7, 34, D:13) a +0 troll leather armour a +4 scimitar of flaming a +0 giant spiked club a +0 giant club 4 large rocks (9, 24, D:13) a staff of poison (9, 26, D:13) a +0 flail (15, 44, D:13) a +0 giant club a +0 giant spiked club (25, 16, D:13) a +0 buckler (25, 30, D:13) the +9 hand crossbow of Stoicism {freeze, Will+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. (26, -1, D:13) a ring of poison resistance +0 steam dragon scales a +1 cloak of preservation a +4 ring of evasion a scarf of invisibility a ring of positive energy a wand of mindburst (17) a wand of polymorph (8) a wand of paralysis (25) (28, 29, D:13) a scroll of torment (33, 3, D:13) 23 bolts (54, 40, D:13) 29 arrows a +0 shortbow (57, 10, D:13) a +0 hand axe a +0 robe (57, 11, D:13) a +0 hand axe a +0 robe (58, 12, D:13) a +0 war axe a +0 robe Level 14 of the Dungeon (0, 0, D:14) 20 stones (9, 18, D:14) a +0 dagger of venom a +0 robe (11, 19, D:14) a tengu corpse (11, 20, D:14) 4 large rocks a cyclops corpse (13, 13, D:14) 4 large rocks (14, 11, D:14) the +7 falchion "Mugyothreu" {spect, Fly Will+ Str+4 Int-4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). Int: It affects your intelligence (-4). Fly: It grants you flight. Will: It increases your willpower. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 arrows (16, -6, Lair:1) a +0 hunting sling (20, 1, Lair:1) a +0 scale mail (41, -13, Lair:1) a +0 hand crossbow (43, -9, Lair:1) a +0 chain mail (44, -12, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 sling bullets (1, -20, Lair:2) a +0 ring mail (3, 30, Lair:2) 15 bolts (21, 2, Lair:2) a +0 chain mail (23, -7, Lair:2) a +0 war axe of freezing (23, 15, Lair:2) a +0 quarterstaff (28, 3, Lair:2) 16 arrows (42, 14, Lair:2) a +0 hat (48, 19, Lair:2) the Tome of the Volcanoes Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Sticky Flame Conjuration/Fire 4 no c - Ignition Fire 8 no (48, 20, Lair:2) a manual of Unarmed Combat (48, 21, Lair:2) a +0 leather armour (49, 18, Lair:2) a book of the Sky (52, 30, Lair:2) 15 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of amnesia (2, -15, Lair:3) a scroll of amnesia (12, 13, Lair:3) a +0 scimitar (15, 28, Lair:3) a +0 chain mail (17, -4, Lair:3) 21 arrows (26, 4, Lair:3) a +0 war axe a +1 robe of resistance (29, -25, Lair:3) the +0 pair of fencer's gloves {Riposte Dex+3} It allows the wearer to riposte with melee weapons, swiftly retaliating against missed attacks. Dex: It affects your dexterity (+3). (42, 24, Lair:3) a +0 shortbow 33 arrows (43, 15, Lair:3) 16 bolts (52, -1, Lair:3) a +0 war axe (55, 10, Lair:3) 12 sling bullets (55, 12, Lair:3) a +0 plate armour (65, 10, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (10, -34, Lair:4) an amulet of magic regeneration a ring of fire a ring of wizardry a ring of magical power (10, 4, Lair:4) 23 arrows (13, -37, Lair:4) a +0 rapier (14, -14, Lair:4) a +0 war axe (14, -3, Lair:4) a +0 trident (22, -31, Lair:4) a +0 quarterstaff (29, -8, Lair:4) a +0 leather armour (31, -12, Lair:4) a +0 spear (42, -2, Lair:4) a +2 robe of cold resistance (52, -22, Lair:4) a +0 rapier (60, -41, Lair:4) a +0 whip (69, -4, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (4, 34, Lair:5) a +0 robe (28, 8, Lair:5) a +0 club (29, -9, Lair:5) a scroll of amnesia (36, 2, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) 20 sling bullets (20, 47, Lair:6) a +0 plate armour (23, 6, Lair:6) a +0 falchion (25, 11, Lair:6) a +0 battleaxe (27, 26, Lair:6) a staff of death (28, 26, Lair:6) a +2 pair of boots (28, 29, Lair:6) a +2 short sword of venom (33, 7, Lair:6) a +0 chain mail (34, 7, Lair:6) the +1 hand axe of Wondrous Power {spect, rF+ Int+4 Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rF: It protects you from fire. Stlth: It makes you more stealthy. (44, 40, Lair:6) a +0 hunting sling (46, 46, Lair:6) a +0 trident (48, 40, Lair:6) a +0 plate armour (49, 15, Lair:6) a +0 war axe (54, 39, Lair:6) a +0 robe (60, 10, Lair:6) a +0 buckler