MirrMurr Level 1 of the Dungeon (4, -28, D:1) a +0 short sword (10, -27, D:1) a +1 dagger (15, -1, D:1) a +0 club (21, -39, D:1) a +0 club (21, -15, D:1) a +0 dagger (25, -16, D:1) a +0 leather armour (28, -19, D:1) a +0 dagger (30, 3, D:1) a +0 flail (38, -18, D:1) a +0 dagger (44, -34, D:1) a +0 club (45, -19, D:1) a +0 robe (48, -29, D:1) a staff of death (50, -37, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 kite shield (10, 17, D:2) a ball python corpse (12, -3, D:2) a +1 pair of gloves (13, 14, D:2) a +0 leather armour (15, 34, D:2) a ball python corpse (17, -3, D:2) a +0 hunting sling (24, 18, D:2) a +0 club a jackal corpse (skeletalised by now) (27, 7, D:2) a +0 robe (30, -6, D:2) a +0 hunting sling a +0 dagger (34, -11, D:2) a +0 dagger (38, -6, D:2) a +0 spear (40, -10, D:2) a +0 dagger (43, -2, D:2) a +4 flail (47, 3, D:2) 12 bolts (48, 0, D:2) a +0 leather armour (48, 14, D:2) a +0 leather armour (49, 14, D:2) a +0 spear (49, 15, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a potion of attraction (3, -10, D:3) a dart slug corpse (3, 1, D:3) a potion of curing (3, 2, D:3) 31 arrows