MirrMurr Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (2, 0, D:1) a +0 hunting sling (10, -36, D:1) a +0 dagger (21, -6, D:1) a +0 dagger (22, -28, D:1) a +0 short sword (24, 0, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -7, D:2) a +0 club a +0 hunting sling (20, 29, D:2) a +0 dagger (23, 2, D:2) 21 arrows (23, 16, D:2) a +0 dagger (29, 4, D:2) a +0 club (30, 16, D:2) a +0 leather armour (40, -7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 26, D:3) 11 arrows (13, 12, D:3) a +0 whip (14, 40, D:3) a +0 leather armour (33, 43, D:3) a +0 short sword (35, 9, D:3) a +0 ring mail (48, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 5 scrolls of amnesia (17, 0, D:4) a +0 mace (18, -1, D:4) a +0 whip (23, 14, D:4) a +0 ring mail (28, 40, D:4) a +0 leather armour (29, 10, D:4) a +0 mace (31, 9, D:4) a +0 hand axe (32, 10, D:4) a +0 dagger (35, 9, D:4) a +0 club (46, 8, D:4) a +0 shortbow 23 arrows Level 5 of the Dungeon (0, 0, D:5) a scroll of amnesia (9, 14, D:5) a +0 giant spiked club (11, -22, D:5) a +0 leather armour a +0 dagger (30, 0, D:5) a +0 shortbow 11 arrows (31, 1, D:5) a +0 morningstar a +0 leather armour (45, 3, D:5) a +0 leather armour (48, -20, D:5) a +0 quarterstaff (55, 10, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Abodom's Jewellery Boutique an amulet of the acrobat (420 gold) a ring of resist corrosion (280 gold) an amulet of guardian spirit (420 gold) a +4 ring of protection (504 gold) an amulet of reflection (420 gold) a ring of resist corrosion (280 gold) the ring of Rymn {Ice rCorr} (526 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +4 ring of evasion (504 gold) the ring of Weikkumn {rC+ rN+ MP+9 Dex+4} (652 gold) [ring of magical power] Dex: It affects your dexterity (+4). rC: It protects you from cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a ring of see invisible (210 gold) an amulet of reflection (420 gold) the ring of Secuisew {Ice *Corrode Str+2 Dex+4} (546 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. *Corrode: It may corrode you when you take damage. a ring of magical power (280 gold) (0, 0, D:6) a staff of conjuration (40, -4, D:6) a +0 club (44, 17, D:6) a +0 giant club (57, -5, D:6) a +0 halberd a +0 mace (58, -6, D:6) a +0 halberd (69, 0, D:6) 16 arrows Level 7 of the Dungeon (0, 0, D:7) 3 large rocks (0, 7, D:7) a +0 scale mail (1, -12, D:7) a +0 club a +0 leather armour (4, -11, D:7) a +0 robe (5, 15, D:7) a +0 helmet (8, 9, D:7) a +0 lajatang (8, 10, D:7) a +0 dagger a +0 animal skin (10, 27, D:7) a +0 leather armour (16, 21, D:7) a book of Callings (24, -4, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 21 arrows (6, 6, D:8) a +0 robe a +4 dagger (6, 7, D:8) a +0 robe (still there?) a +0 dagger (still there?) (14, 7, D:8) a +1 dagger of venom (15, 49, D:8) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 chain mail (18, 17, D:8) 29 bolts (21, 35, D:8) a +0 hunting sling a +0 leather armour (23, -4, D:8) a +0 flail of holy wrath a +5 vorpal flail a +0 flail (25, -4, D:8) a +0 hunting sling a +0 leather armour a +0 scale mail a +0 flail (26, 35, D:8) a +0 leather armour a +0 club (27, -6, D:8) a +0 whip a +0 flail a +0 hunting sling (27, 30, D:8) a +2 robe of willpower a +0 dagger a +0 mace (28, -6, D:8) a +0 spear a +0 spear a +0 scale mail a +0 kite shield (29, -6, D:8) a +0 hunting sling a +0 leather armour (29, 32, D:8) a +0 club (32, -6, D:8) a +0 animal skin a +0 club (33, 0, D:8) a +0 leather armour (36, 37, D:8) a +0 robe (36, 38, D:8) a +0 chain mail (41, 37, D:8) a +0 club (41, 41, D:8) a +1 vampiric dagger a +0 short sword (43, 38, D:8) a +0 whip (44, -2, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (2, 1, D:9) a +0 dagger a +0 robe (3, 2, D:9) a +0 falchion (5, 23, D:9) a +0 robe (9, 28, D:9) a +0 war axe (10, 41, D:9) a +0 dagger (15, 4, D:9) a +0 glaive a +0 plate armour (15, 29, D:9) a +0 dire flail a +0 giant club (17, 6, D:9) 2 potions of degeneration (24, 34, D:9) a +0 short sword a +0 short sword (24, 36, D:9) a +0 short sword (24, 37, D:9) a +0 short sword a +0 chain mail (25, 37, D:9) a +0 club (40, 3, D:9) a +0 battleaxe a +0 chain mail a +0 falchion a +0 leather armour a +0 dagger a +0 robe (41, 4, D:9) a +0 falchion (41, 6, D:9) a +0 leather armour a +0 dagger (42, 15, D:9) a +0 ring mail (59, 15, D:9) a +1 glaive a +0 animal skin a potion of degeneration Level 10 of the Dungeon (4, 3, D:10) a +0 pair of gloves (4, 42, D:10) a +1 vorpal long sword (8, 53, D:10) a +0 quarterstaff (14, 8, D:10) a +0 falchion (15, 6, D:10) a +0 leather armour (23, 15, D:10) a +0 club a staff of earth a +0 leather armour a +0 scimitar a +0 robe (24, 19, D:10) a +0 dagger a +0 leather armour (25, 18, D:10) a +0 short sword a +0 chain mail (25, 19, D:10) a +0 dagger a +0 robe (26, 22, D:10) a +0 hand axe (26, 24, D:10) a +0 dagger (28, 33, D:10) a +0 dagger (29, 10, D:10) 19 arrows (35, 20, D:10) a +0 shortbow 20 arrows (42, 26, D:10) a +2 hand axe of flaming a +0 scale mail (50, 14, D:10) a +0 spear (55, 5, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +1 ring mail of cold resistance (6, -6, D:11) a poisoned dart (7, -6, D:11) 2 curare-tipped darts (8, -7, D:11) a curare-tipped dart the Ecumenical Temple