MirrMurr Level 1 of the Dungeon (0, 0, D:1) 23 arrows (8, -8, D:1) a +0 whip (11, -5, D:1) a +0 leather armour (16, -34, D:1) a +0 dagger (23, -12, D:1) a +0 leather armour (36, -19, D:1) 9 bolts (54, -40, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger (2, 1, D:2) 15 arrows (41, 20, D:2) a staff of conjuration (42, 3, D:2) 11 arrows (42, 45, D:2) a +0 dagger (43, 7, D:2) 27 sling bullets (44, 46, D:2) a +0 ring mail (49, 7, D:2) 16 arrows Level 3 of the Dungeon (3, 20, D:3) a +0 club (4, 17, D:3) a +0 dagger (5, 2, D:3) a +0 plate armour (11, -6, D:3) a +0 robe a +0 scythe (26, 13, D:3) a +6 ring of strength (30, -6, D:3) a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 dagger (32, -2, D:3) a +0 chain mail (38, -11, D:3) a +0 club (39, -19, D:3) a +0 whip (39, 25, D:3) a +0 club (52, -10, D:3) a +0 arbalest Level 4 of the Dungeon (0, 1, D:4) a +0 spear (4, 28, D:4) a +0 leather armour a +0 club (13, 43, D:4) a +0 club a +0 leather armour (14, 43, D:4) a +0 whip (16, 42, D:4) a +0 spear (17, 49, D:4) a +0 club (18, 40, D:4) a +0 giant club (19, -2, D:4) a +0 ring mail (still there?) a +0 club (still there?) (22, 7, D:4) a +0 ring mail a +0 falchion (27, 34, D:4) a +0 spear (33, 43, D:4) a +0 hunting sling (37, 15, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +0 whip a +0 dagger a +0 short sword (6, -19, D:5) a +0 giant spiked club (14, 17, D:5) a +0 whip (14, 20, D:5) a +2 halberd of venom (14, 21, D:5) a +0 halberd (15, 19, D:5) a +0 club (15, 20, D:5) a +0 club (16, -32, D:5) a +0 dagger of holy wrath (46, 3, D:5) a +0 giant club (46, 17, D:5) a +0 giant club (48, -34, D:5) a +0 hand axe a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (6, -4, D:6) a +0 trident (6, 2, D:6) a +0 hunting sling (6, 34, D:6) a +0 chain mail (11, 41, D:6) a +0 war axe (12, 41, D:6) 18 bolts (15, 19, D:6) 2 javelins (18, 22, D:6) a +0 leather armour (20, -2, D:6) a +0 hand axe (26, 15, D:6) a +0 giant spiked club (27, 21, D:6) a +0 long sword a +0 chain mail (27, 44, D:6) 19 sling bullets (31, 27, D:6) the +6 ring mail of the Original Sin {rN+ Int+4} Int: It affects your intelligence (+4). rN: It protects you from negative energy. (36, 11, D:6) a +0 spear (37, 9, D:6) a +1 dagger of freezing (37, 13, D:6) a +0 robe (37, 14, D:6) a +0 robe a +0 war axe (39, 27, D:6) a +0 ring mail (40, 29, D:6) a +0 dagger a +0 robe (41, 16, D:6) a +0 war axe (43, 21, D:6) a +0 robe (44, 22, D:6) a +0 short sword (46, 21, D:6) a +0 robe (47, 22, D:6) a +2 halberd (51, 22, D:6) a +0 war axe (60, 42, D:6) 2 large rocks Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (7, 3, D:7) a +0 war axe a +0 short sword (8, 3, D:7) a +0 ring mail a +0 whip a +0 falchion a +0 plate armour (11, -9, D:7) a +0 chain mail a +0 hand axe (12, 17, D:7) a +0 robe a +0 dagger (13, 9, D:7) a staff of earth (15, 3, D:7) a +0 flail (16, -25, D:7) a +0 flail (19, -20, D:7) a +0 falchion (19, 13, D:7) a +0 ring mail a +0 dagger a +1 leather armour of fire resistance a +0 club (21, 10, D:7) a +0 leather armour (21, 11, D:7) a +0 chain mail a +0 hand axe (21, 19, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 12 arrows a +0 shortbow (15, -23, D:8) 23 sling bullets (15, 8, D:8) 2 potions of degeneration (16, -28, D:8) a +1 robe of willpower a +0 glaive (23, 8, D:8) a +0 leather armour (27, -12, D:8) a +0 dagger a +0 robe (28, -11, D:8) a +0 war axe (29, -11, D:8) a +0 club a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 21, D:9) +0 steam dragon scales (2, 8, D:9) a +0 hand axe (3, 8, D:9) a +0 war axe (4, 7, D:9) a +0 plate armour a +0 battleaxe (4, 8, D:9) a +0 morningstar (6, 1, D:9) the +1 hand axe "Zoteriys" {drain, Will+ Int+9 Dex-3} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+9). Dex: It affects your dexterity (-3). Will: It increases your willpower. (10, -33, D:9) a +0 dagger (13, -21, D:9) a +0 spear (16, -30, D:9) a +0 dagger a +0 dagger (16, -29, D:9) a +0 giant club a +0 dagger a +0 dagger (16, -17, D:9) a +0 chain mail a +2 trident of protection (17, -19, D:9) a +0 giant club (18, -28, D:9) a +0 dagger (18, -12, D:9) a +0 robe a +0 dagger (19, -12, D:9) a +0 ring mail a +0 short sword a +0 war axe (21, -11, D:9) a +0 giant club (23, -26, D:9) a +0 club (24, -28, D:9) a +0 giant spiked club (29, -32, D:9) a +0 shortbow 16 arrows (29, 13, D:9) a +0 plate armour a +0 glaive (39, 4, D:9) 18 arrows a +0 shortbow (42, 13, D:9) a +0 dagger (46, 10, D:9) a +0 robe a +0 dagger (47, 18, D:9) 11 arrows (52, 13, D:9) 2 potions of degeneration (59, 3, D:9) a +0 shortbow Level 10 of the Dungeon (4, -12, D:10) 13 arrows a +0 shortbow (5, -6, D:10) a +0 glaive (6, -12, D:10) 25 arrows a +0 shortbow (6, -11, D:10) 18 arrows a +0 shortbow a +0 plate armour a +0 long sword (6, -4, D:10) a +0 chain mail (6, -3, D:10) a +0 ring mail a +0 flail (7, -4, D:10) a +4 mace (7, -3, D:10) a +0 falchion (7, -2, D:10) a +0 ring mail a +0 dagger of venom (12, -23, D:10) a +6 ring of strength (12, 23, D:10) a +3 flail (12, 24, D:10) a +0 robe (12, 27, D:10) a +0 mace (13, 2, D:10) a +0 giant club a +0 dire flail (13, 29, D:10) a +0 trident (14, -19, D:10) a +0 leather armour (14, 29, D:10) a +0 robe (16, 29, D:10) a +0 robe (17, 29, D:10) a +0 robe a +4 dagger of freezing (22, -6, D:10) 19 arrows (27, -11, D:10) a +0 war axe (28, 27, D:10) a +0 leather armour (33, -1, D:10) the +5 hunting sling "Kubaakh" {venom, Will++ Int-2 SInv} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (-2). SInv: It lets you see invisible. Will: It greatly increases your willpower. (36, 2, D:10) a +0 troll leather armour (37, -10, D:10) a book of Frost (40, 20, D:10) 7 arrows (45, 13, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (8, -2, D:11) a +0 dagger (9, -10, D:11) a +0 short sword (9, -9, D:11) a +0 short sword a +0 dagger (10, -10, D:11) a +0 club a +0 whip (13, -6, D:11) a +1 mace of protection (16, -8, D:11) a +0 trident (16, -5, D:11) 29 arrows a +0 shortbow a +0 dagger (16, -3, D:11) a +0 club (17, -6, D:11) 30 arrows a +0 shortbow (17, -5, D:11) a +0 leather armour a +0 hand axe (18, -5, D:11) a +0 dagger a +0 dagger (19, -2, D:11) a +0 giant spiked club (19, -1, D:11) a +0 dire flail (40, 12, D:11) a +0 trident of protection Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (0, 3, D:12) a +6 ring of strength (13, 18, D:12) a +0 plate armour (22, -22, D:12) a +0 hand crossbow (23, -26, D:12) a +0 scimitar (26, -16, D:12) 23 arrows (27, -16, D:12) 2 large rocks (39, -11, D:12) a +0 plate armour a +0 halberd (44, 8, D:12) 3 javelins (46, -17, D:12) a +0 dagger a +0 robe (47, -16, D:12) a +0 hand axe a +0 leather armour (48, -15, D:12) a +0 mace (58, 9, D:12) 3 large rocks (63, -16, D:12) the +0 robe of the Scribe {rC+ rCorr Int-4} Int: It affects your intelligence (-4). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (63, 7, D:12) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (7, 12, Lair:1) a +0 ring mail (18, -22, Lair:1) a +0 glaive (26, 13, Lair:1) a scroll of noise (30, 17, Lair:1) a scroll of noise (31, -26, Lair:1) a book of the Wilderness (37, -30, Lair:1) 13 bolts (45, 19, Lair:1) a +2 leather armour of willpower Level 2 of the Lair of Beasts (10, 47, Lair:2) a +0 robe (19, 9, Lair:2) a +0 quarterstaff (22, 14, Lair:2) a scroll of noise (23, 17, Lair:2) a +4 trident (24, 11, Lair:2) a +0 robe (46, 19, Lair:2) a +1 quarterstaff of draining (46, 34, Lair:2) a +0 dagger a +0 robe (52, 22, Lair:2) a +0 hunting sling (54, 18, Lair:2) a +0 helmet (54, 48, Lair:2) the +1 robe of Elovverch {Drain MP+9 Str-2 SInv} Str: It affects your strength (-2). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (57, 9, Lair:2) a +0 quarterstaff (60, 13, Lair:2) 9 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a blink frog corpse (2, -2, Lair:3) a blink frog corpse (9, 16, Lair:3) a +0 hunting sling (9, 24, Lair:3) a yak corpse (10, 25, Lair:3) a bullfrog corpse (18, 8, Lair:3) a water moccasin corpse (31, 7, Lair:3) a +0 leather armour (38, -7, Lair:3) 14 arrows (38, 17, Lair:3) the +2 tower shield of Disaster {Fly rF+ Dex+4 SInv} Dex: It affects your dexterity (+4). rF: It protects you from fire. SInv: It lets you see invisible. Fly: It grants you flight. (45, -2, Lair:3) the +3 plate armour of the Shoals {Harm Drain Str+9 Int-3} Str: It affects your strength (+9). Int: It affects your intelligence (-3). Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (49, 16, Lair:3) a +6 ring of dexterity an amulet of magic regeneration an amulet of faith (53, 18, Lair:3) a yak skeleton (54, 16, Lair:3) a hydra skeleton Level 4 of the Lair of Beasts (1, 2, Lair:4) a +1 war axe of electrocution a +0 leather armour a potion of ambrosia 15 gold pieces a staff of death 2 potions of attraction a +6 ring of strength a +1 dagger of chaos (2, 1, Lair:4) a +0 hand axe (still there?) a +0 leather armour (still there?) (7, -29, Lair:4) a bullfrog corpse (skeletalised by now) (12, -15, Lair:4) a +0 ring mail (15, -31, Lair:4) a +0 trident a merfolk corpse (skeletalised by now) (15, 17, Lair:4) a water moccasin skeleton a bullfrog skeleton (16, -24, Lair:4) a blink frog corpse (skeletalised by now) (18, -32, Lair:4) a blink frog corpse (19, -31, Lair:4) a blink frog corpse (21, 10, Lair:4) a +0 short sword (36, -13, Lair:4) 22 arrows (45, -2, Lair:4) a +0 morningstar (47, -11, Lair:4) 2 potions of curing (53, -28, Lair:4) a potion of ambrosia (55, -30, Lair:4) 2 potions of ambrosia (55, -12, Lair:4) a potion of degeneration (56, -32, Lair:4) a potion of ambrosia (56, -29, Lair:4) a potion of ambrosia (56, -19, Lair:4) a scroll of blinking (61, -31, Lair:4) 12 gold pieces Level 5 of the Lair of Beasts (0, 0, Lair:5) 28 bolts (1, -16, Lair:5) a +4 short sword a +0 robe (20, 9, Lair:5) 22 arrows (35, 9, Lair:5) 13 gold pieces Level 6 of the Lair of Beasts (5, -24, Lair:6) a +0 rapier (13, 8, Lair:6) a +0 ring mail (27, 3, Lair:6) a scarf of invisibility (35, -1, Lair:6) a potion of invisibility (36, 7, Lair:6) 25 gold pieces (39, 1, Lair:6) 19 stones (40, 7, Lair:6) a +0 hand axe (41, 4, Lair:6) 18 stones (41, 11, Lair:6) 19 gold pieces (42, 0, Lair:6) 21 gold pieces (47, -7, Lair:6) 31 bolts (still there?) 26 gold pieces (still there?) (49, -6, Lair:6) a +0 dagger (still there?) a +0 robe (still there?) (62, 17, Lair:6) a +0 chain mail (still there?) a scroll of teleportation (still there?) 14 gold pieces (still there?) (63, 16, Lair:6) a book of Hexes (still there?) a +0 chain mail of cold resistance (still there?) 31 gold pieces (still there?) (63, 18, Lair:6) a wand of iceblast (13) (still there?) a +0 scale mail (still there?) 8 gold pieces (still there?)