MirrMurr Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (3, -2, D:1) a +0 leather armour (16, 32, D:1) 19 arrows (18, 14, D:1) a +0 leather armour a +0 whip (22, -11, D:1) 15 bolts (23, -16, D:1) a ring of see invisible (29, -12, D:1) a +0 robe (30, 23, D:1) 13 bolts (31, 5, D:1) a +0 leather armour (32, -25, D:1) a +0 club (51, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 15 sling bullets (7, 7, D:2) a +0 robe (14, 28, D:2) a +0 club (16, 35, D:2) a +0 club (18, -3, D:2) a +0 hand axe (20, -4, D:2) a +0 hunting sling a +0 leather armour a +0 dagger (22, 12, D:2) a +0 whip (30, -5, D:2) a +0 robe a +2 scythe of freezing (38, 32, D:2) a +0 pair of gloves (40, -1, D:2) a +0 hand axe (41, 21, D:2) a +0 dagger (43, 39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 6, D:3) a +0 trident a +0 scale mail (9, -5, D:3) a +3 leather armour