MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 dagger (1, 8, D:1) a +0 club a +0 short sword (9, 9, D:1) a +0 dagger (11, 7, D:1) a +0 flail (43, 28, D:1) a +0 dagger (44, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Party Tricks (6, 10, D:2) a +0 dagger (8, 13, D:2) a +0 ring mail (12, -42, D:2) a +0 animal skin (12, -14, D:2) a +0 club (12, 10, D:2) a +0 dagger (31, -48, D:2) a book of Vapours (44, -36, D:2) 27 arrows (44, -10, D:2) a +0 short sword (52, -12, D:2) a +0 scale mail (58, 13, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -2, D:3) a +0 dagger (8, 1, D:3) a +0 mace a +0 leather armour (12, 5, D:3) a +0 dagger (14, -28, D:3) a +0 whip a +0 club (19, -21, D:3) a +0 whip (20, -1, D:3) a +0 dagger (24, -28, D:3) a +0 flail (25, -27, D:3) a +0 club (26, -27, D:3) a +0 dagger (26, -22, D:3) a +0 leather armour (32, -12, D:3) a +0 robe (33, -20, D:3) a staff of poison Level 4 of the Dungeon [Shop] Sisuet's Magic Scroll Emporium a scroll of vulnerability (90 gold) a scroll of holy word (90 gold) a scroll of brand weapon (240 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of brand weapon (240 gold) a scroll of teleportation (36 gold) [Shop] Ogeuguevvy's Mass Market a +0 giant club (17 gold) a +0 plate armour (230 gold) a +0 giant club (17 gold) a +0 triple sword (100 gold) a +0 plate armour (230 gold) a +0 giant spiked club (19 gold) a +0 giant club (17 gold) (0, 0, D:4) a potion of brilliance (2, 2, D:4) a +0 quarterstaff (3, 2, D:4) 16 bolts (30, 16, D:4) a +0 club (34, 3, D:4) a +0 dagger (35, 16, D:4) a +0 club a +0 dagger a +0 leather armour (38, -9, D:4) a +0 whip (39, 21, D:4) a +0 flail (43, -16, D:4) a +0 robe (43, 29, D:4) a +2 dagger of holy wrath (44, 20, D:4) a +0 falchion of electrocution (48, -13, D:4) a +0 club (48, -10, D:4) a +0 robe a +0 short sword (48, 23, D:4) a scroll of amnesia (54, -11, D:4) a +0 flail a +0 club a +0 robe a +0 whip (55, -11, D:4) a +0 spear a +0 spear a +0 spear (56, -17, D:4) a +0 club (57, -19, D:4) 9 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (14, -7, D:5) a +0 leather armour a +0 club a +0 flail (14, -6, D:5) a +0 ring mail a +0 club (15, -6, D:5) a +0 robe a +0 dagger (15, 10, D:5) 17 bolts (16, 15, D:5) a +0 chain mail (19, 3, D:5) a +0 hand axe (22, 3, D:5) a +0 hand axe (24, 5, D:5) 24 bolts (25, 5, D:5) a +0 falchion a +0 ring mail (37, 7, D:5) a +0 short sword a +0 war axe a +0 robe a +0 dagger (43, 23, D:5) a +0 leather armour a +3 short sword of speed (44, -8, D:5) a +0 great sword (45, 20, D:5) a +0 dagger a +0 robe (57, 3, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (13, -36, D:6) a +0 flail (14, 3, D:6) a +0 chain mail (15, -1, D:6) a +2 falchion of holy wrath a +0 leather armour (18, 3, D:6) a +0 leather armour (25, -19, D:6) a +0 ring mail (31, -19, D:6) a potion of brilliance (34, -22, D:6) a book of Flames (39, -18, D:6) a +0 spear (44, -44, D:6) 15 bolts (44, -9, D:6) a potion of degeneration (50, -28, D:6) a +0 giant spiked club a +0 giant club (51, -18, D:6) a +0 robe (51, -15, D:6) the +7 war axe of the Big Fish {pain, Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+6). Trog disapproves of the use of such an item. (53, -42, D:6) a +0 dagger a +0 ring mail (53, -40, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (2, -4, D:7) a staff of death (5, 3, D:7) a +0 scale mail (20, 16, D:7) a +0 shortbow 21 arrows (21, 11, D:7) a +0 halberd (21, 12, D:7) a +0 whip a +0 leather armour a +0 whip (22, 11, D:7) a +0 halberd (22, 13, D:7) a +0 flail (27, 13, D:7) 14 arrows a +0 shortbow (34, 1, D:7) a +0 hand axe (34, 3, D:7) a +2 dagger of protection (35, 0, D:7) a +0 hand axe a +0 leather armour a +0 hand axe (36, 1, D:7) a +0 robe a +0 dagger (37, 26, D:7) 15 arrows a +0 shortbow (44, 33, D:7) a +0 leather armour (55, -4, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Mupa's Antique Weapon Shoppe a +0 hunting sling (33 gold) the +2 mace "Morak" {pain, rElec Str+4 Int+2} (970 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Trog disapproves of the use of such an item. a +0 short sword (66 gold) a +2 hand axe of venom (343 gold) a +0 great mace (143 gold) a +0 club (22 gold) a +0 whip (55 gold) a +1 short sword of venom (233 gold) a +0 rapier (88 gold) (0, 0, D:8) a +0 falchion (still there?) a +0 robe (still there?) 13 gold pieces (still there?) (20, -38, D:8) a scroll of amnesia (20, -26, D:8) a +0 trident (21, -28, D:8) a +0 ring mail a +0 club a +0 chain mail a +0 hand axe (21, -27, D:8) a +0 flail a +0 robe of positive energy a +0 dagger a +0 mace a +0 robe a +0 dagger (22, -28, D:8) a +0 hand axe (22, -9, D:8) a book of Spectacle (23, -40, D:8) a +3 scimitar of flaming a +2 robe of positive energy (26, -25, D:8) the +2 robe of Youthful Indiscretion {*Slow rElec Int+5 Archmagi} Int: It affects your intelligence (+5). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Archmagi: It increases the power of your magical spells. (27, -18, D:8) a +0 ring mail a +0 whip (27, -17, D:8) a +0 spear (28, -17, D:8) a +0 robe a +0 dagger (28, -16, D:8) a +0 chain mail a +0 flail (40, -35, D:8) a +0 spear (41, -17, D:8) a +0 rapier (45, -31, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) a piece from Xom's chessboard (15/15) (10, -13, D:9) a +0 robe (14, -26, D:9) a +0 whip (14, -17, D:9) a +0 giant spiked club a +0 giant spiked club (15, -29, D:9) a +0 vorpal flail (15, -26, D:9) a +0 flail of protection a +0 whip (16, -26, D:9) a +0 club a +0 leather armour a +0 flail (27, -27, D:9) a +0 dagger a +0 hand crossbow 22 bolts (28, -8, D:9) a +0 robe a +0 scimitar (28, -7, D:9) a +0 robe a +5 dagger (29, -9, D:9) a +0 robe a +2 mace of freezing (29, -7, D:9) a +0 robe a +3 falchion (30, -11, D:9) a +0 dagger a +0 short sword (30, -10, D:9) a +0 short sword (31, -11, D:9) a +0 dagger (33, -36, D:9) a +0 ring mail (42, 1, D:9) 16 arrows Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia (17, -21, D:10) a +0 giant spiked club a +0 giant club (21, -36, D:10) a +4 ring of protection (27, -47, D:10) a +2 halberd of freezing (35, -29, D:10) 12 arrows a +0 shortbow (40, 2, D:10) a +0 ring mail (42, 0, D:10) a killer bee corpse (43, -40, D:10) a book of Conjurations (48, -2, D:10) a killer bee corpse a killer bee corpse (48, -1, D:10) a killer bee corpse (59, -48, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) 12 gold pieces (0, 1, D:11) the +3 leather armour of Ikeepen {rPois rC++ Dex+2 Slay-4} Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rC: It greatly protects you from cold. rPois: It protects you from poison.